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- type WebSocketListener = (...args: unknown[]) => void;
- interface WebSocketMessage {
- type: string;
- payload?: unknown;
- time?: unknown;
- }
- export class WebSocketClient {
- static #MAX_PAYLOAD_BYTES = 10 * 1024 * 1024;
- static #BASE_RECONNECT_MS = 1000;
- static #MAX_RECONNECT_MS = 30_000;
- static #SLOW_RETRY_MS = 60_000;
- basePath: string;
- maxReconnectAttempts: number;
- reconnectAttempts: number;
- isConnected: boolean;
- private ws: WebSocket | null;
- private shouldReconnect: boolean;
- private reconnectTimer: ReturnType<typeof setTimeout> | null;
- private listeners: Map<string, Set<WebSocketListener>>;
- constructor(basePath = '') {
- this.basePath = basePath;
- this.maxReconnectAttempts = 10;
- this.reconnectAttempts = 0;
- this.isConnected = false;
- this.ws = null;
- this.shouldReconnect = true;
- this.reconnectTimer = null;
- this.listeners = new Map();
- }
- connect(): void {
- if (this.ws && (this.ws.readyState === WebSocket.OPEN || this.ws.readyState === WebSocket.CONNECTING)) {
- return;
- }
- this.shouldReconnect = true;
- this.#cancelReconnect();
- this.#openSocket();
- }
- disconnect(): void {
- this.shouldReconnect = false;
- this.#cancelReconnect();
- this.reconnectAttempts = 0;
- if (this.ws) {
- try { this.ws.close(1000, 'client disconnect'); } catch {}
- this.ws = null;
- }
- this.isConnected = false;
- }
- on(event: string, callback: WebSocketListener): void {
- if (typeof callback !== 'function') return;
- let set = this.listeners.get(event);
- if (!set) {
- set = new Set();
- this.listeners.set(event, set);
- }
- set.add(callback);
- }
- off(event: string, callback: WebSocketListener): void {
- const set = this.listeners.get(event);
- if (!set) return;
- set.delete(callback);
- if (set.size === 0) this.listeners.delete(event);
- }
- send(data: unknown): void {
- if (this.ws && this.ws.readyState === WebSocket.OPEN) {
- this.ws.send(JSON.stringify(data));
- }
- }
- #openSocket(): void {
- const url = this.#buildUrl();
- let socket: WebSocket;
- try {
- socket = new WebSocket(url);
- } catch (err) {
- console.error('WebSocket: failed to construct connection', err);
- this.#emit('error', err);
- this.#scheduleReconnect();
- return;
- }
- this.ws = socket;
- socket.addEventListener('open', () => {
- if (this.ws !== socket) return;
- this.isConnected = true;
- this.reconnectAttempts = 0;
- this.#emit('connected');
- });
- socket.addEventListener('message', (event) => {
- if (this.ws !== socket) return;
- this.#onMessage(event);
- });
- socket.addEventListener('error', (event) => {
- if (this.ws !== socket) return;
- this.#emit('error', event);
- });
- socket.addEventListener('close', () => {
- if (this.ws !== socket) return;
- this.isConnected = false;
- this.ws = null;
- this.#emit('disconnected');
- if (this.shouldReconnect) this.#scheduleReconnect();
- });
- }
- #buildUrl(): string {
- const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
- let basePath = this.basePath || '/';
- if (!basePath.startsWith('/')) basePath = '/' + basePath;
- if (!basePath.endsWith('/')) basePath += '/';
- return `${protocol}//${window.location.host}${basePath}ws`;
- }
- #onMessage(event: MessageEvent): void {
- const data = event.data;
- if (typeof data === 'string') {
- const byteLen = new Blob([data]).size;
- if (byteLen > WebSocketClient.#MAX_PAYLOAD_BYTES) {
- console.error(`WebSocket: payload too large (${byteLen} bytes), closing`);
- try { this.ws?.close(1009, 'message too big'); } catch {}
- return;
- }
- }
- let message: unknown;
- try {
- message = JSON.parse(typeof data === 'string' ? data : '');
- } catch (err) {
- console.error('WebSocket: invalid JSON message', err);
- return;
- }
- if (!message || typeof message !== 'object' || typeof (message as { type?: unknown }).type !== 'string') {
- console.error('WebSocket: malformed message envelope');
- return;
- }
- const msg = message as WebSocketMessage;
- this.#emit(msg.type, msg.payload, msg.time);
- this.#emit('message', msg);
- }
- #emit(event: string, ...args: unknown[]): void {
- const set = this.listeners.get(event);
- if (!set) return;
- for (const callback of set) {
- try {
- callback(...args);
- } catch (err) {
- console.error(`WebSocket: handler for "${event}" threw`, err);
- }
- }
- }
- #scheduleReconnect(): void {
- if (!this.shouldReconnect) return;
- this.#cancelReconnect();
- let base: number;
- if (this.reconnectAttempts < this.maxReconnectAttempts) {
- this.reconnectAttempts += 1;
- const exp = WebSocketClient.#BASE_RECONNECT_MS * 2 ** (this.reconnectAttempts - 1);
- base = Math.min(WebSocketClient.#MAX_RECONNECT_MS, exp);
- } else {
- base = WebSocketClient.#SLOW_RETRY_MS;
- }
- const delay = base * (0.75 + Math.random() * 0.5);
- this.reconnectTimer = setTimeout(() => {
- this.reconnectTimer = null;
- if (!this.shouldReconnect) return;
- this.#openSocket();
- }, delay);
- }
- #cancelReconnect(): void {
- if (this.reconnectTimer !== null) {
- clearTimeout(this.reconnectTimer);
- this.reconnectTimer = null;
- }
- }
- }
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