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							- // Package config provides configuration management utilities for the 3x-ui panel,
 
- // including version information, logging levels, database paths, and environment variable handling.
 
- package config
 
- import (
 
- 	_ "embed"
 
- 	"fmt"
 
- 	"io"
 
- 	"os"
 
- 	"path/filepath"
 
- 	"runtime"
 
- 	"strings"
 
- )
 
- //go:embed version
 
- var version string
 
- //go:embed name
 
- var name string
 
- // LogLevel represents the logging level for the application.
 
- type LogLevel string
 
- // Logging level constants
 
- const (
 
- 	Debug   LogLevel = "debug"
 
- 	Info    LogLevel = "info"
 
- 	Notice  LogLevel = "notice"
 
- 	Warning LogLevel = "warning"
 
- 	Error   LogLevel = "error"
 
- )
 
- // GetVersion returns the version string of the 3x-ui application.
 
- func GetVersion() string {
 
- 	return strings.TrimSpace(version)
 
- }
 
- // GetName returns the name of the 3x-ui application.
 
- func GetName() string {
 
- 	return strings.TrimSpace(name)
 
- }
 
- // GetLogLevel returns the current logging level based on environment variables or defaults to Info.
 
- func GetLogLevel() LogLevel {
 
- 	if IsDebug() {
 
- 		return Debug
 
- 	}
 
- 	logLevel := os.Getenv("XUI_LOG_LEVEL")
 
- 	if logLevel == "" {
 
- 		return Info
 
- 	}
 
- 	return LogLevel(logLevel)
 
- }
 
- // IsDebug returns true if debug mode is enabled via the XUI_DEBUG environment variable.
 
- func IsDebug() bool {
 
- 	return os.Getenv("XUI_DEBUG") == "true"
 
- }
 
- // GetBinFolderPath returns the path to the binary folder, defaulting to "bin" if not set via XUI_BIN_FOLDER.
 
- func GetBinFolderPath() string {
 
- 	binFolderPath := os.Getenv("XUI_BIN_FOLDER")
 
- 	if binFolderPath == "" {
 
- 		binFolderPath = "bin"
 
- 	}
 
- 	return binFolderPath
 
- }
 
- func getBaseDir() string {
 
- 	exePath, err := os.Executable()
 
- 	if err != nil {
 
- 		return "."
 
- 	}
 
- 	exeDir := filepath.Dir(exePath)
 
- 	exeDirLower := strings.ToLower(filepath.ToSlash(exeDir))
 
- 	if strings.Contains(exeDirLower, "/appdata/local/temp/") || strings.Contains(exeDirLower, "/go-build") {
 
- 		wd, err := os.Getwd()
 
- 		if err != nil {
 
- 			return "."
 
- 		}
 
- 		return wd
 
- 	}
 
- 	return exeDir
 
- }
 
- // GetDBFolderPath returns the path to the database folder based on environment variables or platform defaults.
 
- func GetDBFolderPath() string {
 
- 	dbFolderPath := os.Getenv("XUI_DB_FOLDER")
 
- 	if dbFolderPath != "" {
 
- 		return dbFolderPath
 
- 	}
 
- 	if runtime.GOOS == "windows" {
 
- 		return getBaseDir()
 
- 	}
 
- 	return "/etc/x-ui"
 
- }
 
- // GetDBPath returns the full path to the database file.
 
- func GetDBPath() string {
 
- 	return fmt.Sprintf("%s/%s.db", GetDBFolderPath(), GetName())
 
- }
 
- // GetLogFolder returns the path to the log folder based on environment variables or platform defaults.
 
- func GetLogFolder() string {
 
- 	logFolderPath := os.Getenv("XUI_LOG_FOLDER")
 
- 	if logFolderPath != "" {
 
- 		return logFolderPath
 
- 	}
 
- 	if runtime.GOOS == "windows" {
 
- 		return filepath.Join(".", "log")
 
- 	}
 
- 	return "/var/log"
 
- }
 
- func copyFile(src, dst string) error {
 
- 	in, err := os.Open(src)
 
- 	if err != nil {
 
- 		return err
 
- 	}
 
- 	defer in.Close()
 
- 	out, err := os.Create(dst)
 
- 	if err != nil {
 
- 		return err
 
- 	}
 
- 	defer out.Close()
 
- 	_, err = io.Copy(out, in)
 
- 	if err != nil {
 
- 		return err
 
- 	}
 
- 	return out.Sync()
 
- }
 
- func init() {
 
- 	if runtime.GOOS != "windows" {
 
- 		return
 
- 	}
 
- 	if os.Getenv("XUI_DB_FOLDER") != "" {
 
- 		return
 
- 	}
 
- 	oldDBFolder := "/etc/x-ui"
 
- 	oldDBPath := fmt.Sprintf("%s/%s.db", oldDBFolder, GetName())
 
- 	newDBFolder := GetDBFolderPath()
 
- 	newDBPath := fmt.Sprintf("%s/%s.db", newDBFolder, GetName())
 
- 	_, err := os.Stat(newDBPath)
 
- 	if err == nil {
 
- 		return // new exists
 
- 	}
 
- 	_, err = os.Stat(oldDBPath)
 
- 	if os.IsNotExist(err) {
 
- 		return // old does not exist
 
- 	}
 
- 	_ = copyFile(oldDBPath, newDBPath) // ignore error
 
- }
 
 
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