[ < ] | [ > ] | [ << ] | [ Up ] | [ >> ] | [Top] | [Contents] | [Index] | [ ? ] |
This chapter contains a description of the virtual machine implemented
by avram
, from the point of view of a person wishing to write a
compiler that generates code for it. Before reading this chapter,
readers should at least skim User Manual in order to see the big
picture. Topics covered in this chapter include data representations,
virtual code semantics, and file formats. A toy programming language is
introduced for illustrative purposes. The sections in this chapter might
not make sense if read out of order the first time through.
2.1 Raw Material | ||
2.2 Concrete Syntax | ||
2.3 File Format | ||
2.4 Representation of Numeric and Textual Data | ||
2.5 Filter Mode Interface | ||
2.6 Parameter Mode Interface | ||
2.7 Virtual Code Semantics |
This document was generated on November 8, 2012 using texi2html 1.82.