// CBase64.cpp: implementation of the CBase64 class. // ////////////////////////////////////////////////////////////////////// #include "Base64.h" // Digits... static char Base64Digits[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; BOOL CBase64::m_Init = FALSE; char CBase64::m_DecodeTable[256]; #ifndef PAGESIZE #define PAGESIZE 4096 #endif #ifndef ROUNDTOPAGE #define ROUNDTOPAGE(a) (((a/4096)+1)*4096) #endif ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CBase64::CBase64() : m_pDBuffer(NULL), m_pEBuffer(NULL), m_nDBufLen(0), m_nEBufLen(0), m_nDDataLen(0), m_nEDataLen(0) { } CBase64::~CBase64() { if(m_pDBuffer != NULL) delete [] m_pDBuffer; if(m_pEBuffer != NULL) delete [] m_pEBuffer; } LPCSTR CBase64::DecodedMessage() const { return (LPCSTR) m_pDBuffer; } LPCSTR CBase64::EncodedMessage() const { return (LPCSTR) m_pEBuffer; } void CBase64::AllocEncode(DWORD nSize) { if(m_nEBufLen < nSize) { if(m_pEBuffer != NULL) delete [] m_pEBuffer; m_nEBufLen = ROUNDTOPAGE(nSize); m_pEBuffer = new BYTE[m_nEBufLen]; } ::ZeroMemory(m_pEBuffer, m_nEBufLen); m_nEDataLen = 0; } void CBase64::AllocDecode(DWORD nSize) { if(m_nDBufLen < nSize) { if(m_pDBuffer != NULL) delete [] m_pDBuffer; m_nDBufLen = ROUNDTOPAGE(nSize); m_pDBuffer = new BYTE[m_nDBufLen]; } ::ZeroMemory(m_pDBuffer, m_nDBufLen); m_nDDataLen = 0; } void CBase64::SetEncodeBuffer(const PBYTE pBuffer, DWORD nBufLen) { DWORD i = 0; AllocEncode(nBufLen); while(i < nBufLen) { if(!_IsBadMimeChar(pBuffer[i])) { m_pEBuffer[m_nEDataLen] = pBuffer[i]; m_nEDataLen++; } i++; } } void CBase64::SetDecodeBuffer(const PBYTE pBuffer, DWORD nBufLen) { AllocDecode(nBufLen); ::CopyMemory(m_pDBuffer, pBuffer, nBufLen); m_nDDataLen = nBufLen; } void CBase64::Encode(const PBYTE pBuffer, DWORD nBufLen) { SetDecodeBuffer(pBuffer, nBufLen); AllocEncode(nBufLen * 2); TempBucket Raw; DWORD nIndex = 0; while((nIndex + 3) <= nBufLen) { Raw.Clear(); ::CopyMemory(&Raw, m_pDBuffer + nIndex, 3); Raw.nSize = 3; _EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen); nIndex += 3; m_nEDataLen += 4; } if(nBufLen > nIndex) { Raw.Clear(); Raw.nSize = (BYTE) (nBufLen - nIndex); ::CopyMemory(&Raw, m_pDBuffer + nIndex, nBufLen - nIndex); _EncodeToBuffer(Raw, m_pEBuffer + m_nEDataLen); m_nEDataLen += 4; } } void CBase64::Encode(LPCSTR szMessage) { if(szMessage != NULL) CBase64::Encode((const PBYTE)szMessage, lstrlenA(szMessage)); } void CBase64::Decode(const PBYTE pBuffer, DWORD dwBufLen) { if(!CBase64::m_Init) _Init(); SetEncodeBuffer(pBuffer, dwBufLen); AllocDecode(dwBufLen); TempBucket Raw; DWORD nIndex = 0; while((nIndex + 4) <= m_nEDataLen) { Raw.Clear(); Raw.nData[0] = CBase64::m_DecodeTable[m_pEBuffer[nIndex]]; Raw.nData[1] = CBase64::m_DecodeTable[m_pEBuffer[nIndex + 1]]; Raw.nData[2] = CBase64::m_DecodeTable[m_pEBuffer[nIndex + 2]]; Raw.nData[3] = CBase64::m_DecodeTable[m_pEBuffer[nIndex + 3]]; if(Raw.nData[2] == 255) Raw.nData[2] = 0; if(Raw.nData[3] == 255) Raw.nData[3] = 0; Raw.nSize = 4; _DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen); nIndex += 4; m_nDDataLen += 3; } // If nIndex < m_nEDataLen, then we got a decode message without padding. // We may want to throw some kind of warning here, but we are still required // to handle the decoding as if it was properly padded. if(nIndex < m_nEDataLen) { Raw.Clear(); for(DWORD i = nIndex; i < m_nEDataLen; i++) { Raw.nData[i - nIndex] = CBase64::m_DecodeTable[m_pEBuffer[i]]; Raw.nSize++; if(Raw.nData[i - nIndex] == 255) Raw.nData[i - nIndex] = 0; } _DecodeToBuffer(Raw, m_pDBuffer + m_nDDataLen); m_nDDataLen += (m_nEDataLen - nIndex); } } void CBase64::Decode(LPCSTR szMessage) { if(szMessage != NULL) CBase64::Decode((const PBYTE)szMessage, lstrlenA(szMessage)); } DWORD CBase64::_DecodeToBuffer(const TempBucket &Decode, PBYTE pBuffer) { TempBucket Data; DWORD nCount = 0; _DecodeRaw(Data, Decode); for(int i = 0; i < 3; i++) { pBuffer[i] = Data.nData[i]; if(pBuffer[i] != 255) nCount++; } return nCount; } void CBase64::_EncodeToBuffer(const TempBucket &Decode, PBYTE pBuffer) { TempBucket Data; _EncodeRaw(Data, Decode); for(int i = 0; i < 4; i++) pBuffer[i] = Base64Digits[Data.nData[i]]; switch(Decode.nSize) { case 1: pBuffer[2] = '='; case 2: pBuffer[3] = '='; } } void CBase64::_DecodeRaw(TempBucket &Data, const TempBucket &Decode) { BYTE nTemp; Data.nData[0] = Decode.nData[0]; Data.nData[0] <<= 2; nTemp = Decode.nData[1]; nTemp >>= 4; nTemp &= 0x03; Data.nData[0] |= nTemp; Data.nData[1] = Decode.nData[1]; Data.nData[1] <<= 4; nTemp = Decode.nData[2]; nTemp >>= 2; nTemp &= 0x0F; Data.nData[1] |= nTemp; Data.nData[2] = Decode.nData[2]; Data.nData[2] <<= 6; nTemp = Decode.nData[3]; nTemp &= 0x3F; Data.nData[2] |= nTemp; } void CBase64::_EncodeRaw(TempBucket &Data, const TempBucket &Decode) { BYTE nTemp; Data.nData[0] = Decode.nData[0]; Data.nData[0] >>= 2; Data.nData[1] = Decode.nData[0]; Data.nData[1] <<= 4; nTemp = Decode.nData[1]; nTemp >>= 4; Data.nData[1] |= nTemp; Data.nData[1] &= 0x3F; Data.nData[2] = Decode.nData[1]; Data.nData[2] <<= 2; nTemp = Decode.nData[2]; nTemp >>= 6; Data.nData[2] |= nTemp; Data.nData[2] &= 0x3F; Data.nData[3] = Decode.nData[2]; Data.nData[3] &= 0x3F; } BOOL CBase64::_IsBadMimeChar(BYTE nData) { switch(nData) { case '\r': case '\n': case '\t': case ' ' : case '\b': case '\a': case '\f': case '\v': return TRUE; default: return FALSE; } } void CBase64::_Init() { // Initialize Decoding table. int i; for(i = 0; i < 256; i++) CBase64::m_DecodeTable[i] = -2; for(i = 0; i < 64; i++) { CBase64::m_DecodeTable[Base64Digits[i]] = (CHAR)i; CBase64::m_DecodeTable[Base64Digits[i]|0x80] = (CHAR)i; } CBase64::m_DecodeTable['='] = -1; CBase64::m_DecodeTable['='|0x80] = -1; CBase64::m_Init = TRUE; }