#ifndef __RESIZE_H #define __RESIZE_H #ifdef _WIN32 LRESULT CALLBACK resizeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); #endif class resizeClass { #ifdef _WIN32 friend LRESULT CALLBACK resizeWndProc(HWND wnd, UINT uMsg, WPARAM wParam, LPARAM lParam); // heh, i really need this one ;) #endif private: void drawFrame(void); void setResizeCursor(int action); int orientation(int a, int action); OSWINDOWHANDLE hWnd; OSWINDOWHANDLE resizedWindow; ifc_window *resizedWindowR; int resizeWay; RECT curRect; RECT originalRect; int cX, cY; int minWinWidth, minWinHeight; int maxWinWidth, maxWinHeight; int sugWinWidth, sugWinHeight; int screenHeight, screenWidth; bool cancelit; RECT snapAdjust; #ifdef WIN32 HBRUSH oldB, brush; HPEN oldP, pen; #endif HDC dc; int mix; public: resizeClass(ifc_window *wnd, int minx, int miny, int maxx, int maxy, int sugx, int sugy); ~resizeClass(); int resizeWindow(ifc_window *wnd, int way); #ifdef _WIN32 LRESULT wndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); #endif RECT getRect(void); }; #endif