#ifndef _NJBDEVICE_H_ #define _NJBDEVICE_H_ #ifndef _UNICODE #define _UNICODE #endif #ifndef UNICODE #define UNICODE #endif #include #include #include #include #include #include #include #include "../Plugins/General/gen_ml/ml.h" #include "../Plugins/Library/ml_pmp/pmp.h" #include "../Plugins/Library/ml_pmp/transcoder.h" #include "../Plugins/General/gen_ml/itemlist.h" #include "Nmsdk.h" #include "resource.h" #include "../Agave/Language/api_language.h" #include extern PMPDevicePlugin plugin; extern LRESULT CALLBACK CallbackWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); extern C_ItemList devices; extern ICTJukebox2 * m_pCTJukebox2; #define fieldlen 256 class Playlist { public: bool dirty; int plid; wchar_t name[fieldlen]; C_ItemList songs; }; class Song { public: char codec[5]; int trackid; wchar_t artist[fieldlen]; wchar_t album[fieldlen]; wchar_t title[fieldlen]; wchar_t genre[fieldlen]; int year,track,size,length; }; class TransferItem { public: const itemRecordW * track; void* callbackContext; void (*callback)(void * callbackContext, wchar_t * status); songid_t * songid; int * killswitch; int status; BYTE * meta; wchar_t * file; }; class NJBDevice : public Device { public: Transcoder * transcoder; BYTE serial[16]; __int64 transferQueueLength; DAPSDK_ID playlistRoot; C_ItemList playlists; int id; HWND messageWindow; TransferItem transferItem; TransferItem revTransferItem; CRITICAL_SECTION csTransfer; CRITICAL_SECTION csRevTransfer; NJBDevice(long id); virtual ~NJBDevice(); virtual BOOL WindowMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); virtual __int64 getDeviceCapacityAvailable(); // in bytes virtual __int64 getDeviceCapacityTotal(); // in bytes virtual void Eject(); // if you ejected successfully, you MUST call plugin.deviceDisconnected(this) and delete this; virtual void Close(); // save any changes, and call plugin.deviceDisconnected(this) AND delete this; // return 0 for success, -1 for failed or cancelled virtual int transferTrackToDevice(const itemRecordW * track, // the track to transfer void * callbackContext, //pass this to the callback void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished! songid_t * songid, // fill in the songid when you are finished int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user ); virtual int trackAddedToTransferQueue(const itemRecordW * track); // return 0 to accept, -1 for "not enough space", -2 for "incorrect format" virtual void trackRemovedFromTransferQueue(const itemRecordW * track); virtual __int64 getTrackSizeOnDevice(const itemRecordW * track); // return the amount of space taken up on the device by the track, or 0 for incompatable (usually the filesize, unless you are transcoding) virtual void deleteTrack(songid_t songid); // physically remove from device. Be sure to remove it from all the playlists! virtual void commitChanges(); // optional. Will be called at a good time to save changes virtual int getPlaylistCount(); // always at least 1. playlistnumber 0 is the Master Playlist containing all tracks. // PlaylistName(0) should return the name of the device. virtual void getPlaylistName(int playlistnumber, wchar_t * buf, int len); virtual int getPlaylistLength(int playlistnumber); virtual songid_t getPlaylistTrack(int playlistnumber,int songnum); // returns a songid virtual void setPlaylistName(int playlistnumber, const wchar_t * buf); // with playlistnumber={}, set the name of the device. virtual void playlistSwapItems(int playlistnumber, int posA, int posB); // swap the songs at position posA and posB virtual void sortPlaylist(int playlistnumber, int sortBy); // only implement if you are a non-cached device!!! virtual void addTrackToPlaylist(int playlistnumber, songid_t songid); // adds songid to the end of the playlist virtual void removeTrackFromPlaylist(int playlistnumber, int songnum); //where songnum is the position of the track in the playlist virtual void deletePlaylist(int playlistnumber); virtual int newPlaylist(const wchar_t * name); // create empty playlist, returns playlistnumber virtual void getTrackArtist(songid_t songid, wchar_t * buf, int len); virtual void getTrackAlbum(songid_t songid, wchar_t * buf, int len); virtual void getTrackTitle(songid_t songid, wchar_t * buf, int len); virtual int getTrackTrackNum(songid_t songid); virtual int getTrackDiscNum(songid_t songid); virtual void getTrackGenre(songid_t songid, wchar_t * buf, int len); virtual int getTrackYear(songid_t songid); virtual __int64 getTrackSize(songid_t songid); // in bytes virtual int getTrackLength(songid_t songid); // in millisecs virtual int getTrackBitrate(songid_t songid); // in kbps virtual int getTrackPlayCount(songid_t songid); virtual int getTrackRating(songid_t songid); //0-5 virtual __time64_t getTrackLastPlayed(songid_t songid); // in unix time format virtual __time64_t getTrackLastUpdated(songid_t songid); // in unix time format virtual void getTrackExtraInfo(songid_t songid, const wchar_t * field, wchar_t * buf, int len); //optional // feel free to ignore any you don't support virtual void setTrackArtist(songid_t songid, const wchar_t * value); virtual void setTrackAlbum(songid_t songid, const wchar_t * value); virtual void setTrackTitle(songid_t songid, const wchar_t * value); virtual void setTrackTrackNum(songid_t songid, int value); virtual void setTrackDiscNum(songid_t songid, int value){}; virtual void setTrackGenre(songid_t songid, const wchar_t * value); virtual void setTrackYear(songid_t songid, int year); virtual void setTrackPlayCount(songid_t songid, int value){}; virtual void setTrackRating(songid_t songid, int value){}; virtual void setTrackLastPlayed(songid_t songid, __time64_t value){}; // in unix time format virtual void setTrackLastUpdated(songid_t songid, __time64_t value){}; // in unix time format virtual void setTrackExtraInfo(songid_t songid, const wchar_t * field, const wchar_t * value) {}; //optional virtual bool playTracks(songid_t * songidList, int listLength, int startPlaybackAt, bool enqueue){return false;}; // return false if unsupported virtual intptr_t extraActions(intptr_t param1, intptr_t param2, intptr_t param3,intptr_t param4); virtual bool copyToHardDriveSupported() {return true;} // for now... virtual __int64 songSizeOnHardDrive(songid_t song) {return getTrackSize(song);} // how big a song will be when copied back. Return -1 for not supported. virtual int copyToHardDrive(songid_t song, // the song to copy wchar_t * path, // path to copy to, in the form "c:\directory\song". The directory will already be created, you must append ".mp3" or whatever to this string! (there is space for at least 10 new characters). void * callbackContext, //pass this to the callback void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished! int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user ); // -1 for failed/not supported. 0 for success. }; #endif //_NJBDEVICE_H_