// CBase64.h: interface for the CBase64 class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_CBase64_H__B2E45717_0625_11D2_A80A_00C04FB6794C__INCLUDED_) #define AFX_CBase64_H__B2E45717_0625_11D2_A80A_00C04FB6794C__INCLUDED_ #include #define lCONTEXT char #define PlCONTEXT lCONTEXT* class CBase64 { // Internal bucket class. class TempBucket { public: BYTE nData[4]; BYTE nSize; void Clear() { ::ZeroMemory(nData, 4); nSize = 0; }; }; PBYTE m_pDBuffer; PBYTE m_pEBuffer; DWORD m_nDBufLen; DWORD m_nEBufLen; DWORD m_nDDataLen; DWORD m_nEDataLen; public: CBase64(); virtual ~CBase64(); public: virtual void Encode(const PBYTE, DWORD); virtual void Decode(const PBYTE, DWORD); virtual void Encode(LPCSTR sMessage); virtual void Decode(LPCSTR sMessage); virtual LPCSTR DecodedMessage() const; virtual LPCSTR EncodedMessage() const; virtual void AllocEncode(DWORD); virtual void AllocDecode(DWORD); virtual void SetEncodeBuffer(const PBYTE pBuffer, DWORD nBufLen); virtual void SetDecodeBuffer(const PBYTE pBuffer, DWORD nBufLen); protected: virtual void _EncodeToBuffer(const TempBucket &Decode, PBYTE pBuffer); virtual ULONG _DecodeToBuffer(const TempBucket &Decode, PBYTE pBuffer); virtual void _EncodeRaw(TempBucket &, const TempBucket &); virtual void _DecodeRaw(TempBucket &, const TempBucket &); virtual BOOL _IsBadMimeChar(BYTE); static char m_DecodeTable[256]; static BOOL m_Init; void _Init(); }; #endif // !defined(AFX_CBase64_H__B2E45717_0625_11D2_A80A_00C04FB6794C__INCLUDED_)