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- // stdafx.h : include file for standard system include files,
- // or project specific include files that are used frequently, but
- // are changed infrequently
- //
- #if !defined(AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_)
- #define AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
- #include <windows.h>
- #include <windowsx.h>
- #ifdef _DEBUG
- #define DEBUG // the DirectShow headers use this symbol
- #endif
- #include <objbase.h>
- #include <control.h>
- #include <streams.h>
- #include <pstream.h>
- #ifndef WAVE_FORMAT_IEEE_FLOAT
- #define WAVE_FORMAT_IEEE_FLOAT (3)
- #endif
- #pragma warning( disable: 4786 ) // identifier was trucated to '255' characters in the debug information
- #include <string>
- #include <vector>
- #include <algorithm>
- using namespace std;
- #pragma warning( disable: 4355 ) // 'this' : used in base member initialization list
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_STDAFX_H__5BCD2B6C_0D14_4C1E_8269_E522431AE0DD__INCLUDED_)
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