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- #include "main.h"
- #include <windows.h>
- #include <multimon.h>
- #include "vid_overlay.h"
- #include "directdraw.h"
- #include <api.h>
- #include "../Winamp/wa_ipc.h"
- #include <assert.h>
- void getViewport(RECT *r, HWND wnd, int full, RECT *sr);
- void YV12_to_YUY2(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
- {
- const unsigned char *yi = planes->y.baseAddr;
- const unsigned char *ui = planes->u.baseAddr;
- const unsigned char *vi = planes->v.baseAddr;
- if (flip)
- output += pitch * (height - 1);
- while (height > 0)
- {
- int x = width;
- unsigned char *oo = output;
- while (x > 0)
- {
- output[0] = *yi++; output[1] = *ui++; output[2] = *yi++; output[3] = *vi++;
- output += 4; x -= 2;
- }
- ui -= width / 2;
- vi -= width / 2;
- yi += planes->y.rowBytes - width;
- x = width;
- if (flip) output = oo - pitch;
- else output += pitch - width * 2;
- oo = output;
- while (x > 0)
- {
- output[0] = *yi++; output[1] = *ui++; output[2] = *yi++; output[3] = *vi++;
- output += 4; x -= 2;
- }
- if (flip) output = oo - pitch;
- else output += pitch - width * 2;
- ui += planes->u.rowBytes - (width / 2);
- vi += planes->v.rowBytes - (width / 2);
- yi += planes->y.rowBytes - width;
- height -= 2;
- }
- }
- void YV12_to_UYVY(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
- {
- const unsigned char *yi = planes->y.baseAddr;
- const unsigned char *ui = planes->u.baseAddr;
- const unsigned char *vi = planes->v.baseAddr;
- if (flip) output += pitch * (height - 1);
- while (height > 0)
- {
- int x = width;
- unsigned char *oo = output;
- while (x > 0)
- {
- output[0] = *ui++; output[1] = *yi++; output[2] = *vi++; output[3] = *yi++;
- output += 4; x -= 2;
- }
- ui -= width / 2;
- vi -= width / 2;
- yi += planes->y.rowBytes - width;
- x = width;
- if (flip) output = oo - pitch;
- else output += pitch - width * 2;
- oo = output;
- while (x > 0)
- {
- output[0] = *ui++; output[1] = *yi++; output[2] = *vi++; output[3] = *yi++;
- output += 4; x -= 2;
- }
- if (flip) output = oo - pitch;
- else output += pitch - width * 2;
- ui += planes->u.rowBytes - (width / 2);
- vi += planes->v.rowBytes - (width / 2);
- yi += planes->y.rowBytes - width;
- height -= 2;
- }
- }
- void YV12_to_YV12(unsigned char *output, const YV12_PLANES *planes, int pitch, int width, int height, int flip)
- { // woo native YV12 copy
- int f = !!flip;
- unsigned char *o = output + (f * height * pitch);
- const char *i = (const char*)planes->y.baseAddr;
- int d_o = pitch;
- if (f) d_o = -d_o;
- else o -= d_o;
- int h2 = height;
- while (h2--)
- {
- o += d_o; memcpy(o, i, width); i += planes->y.rowBytes;
- }
- d_o /= 2;
- int w2 = width / 2;
- h2 = height / 2;
- i = (const char*)planes->v.baseAddr;
- o = output + (height * pitch * (f + 4)) / 4;
- if (!f) o -= d_o;
- while (h2--)
- {
- o += d_o; memcpy(o, i, w2); i += planes->v.rowBytes;
- }
- o = output + (height * pitch * (f + 5)) / 4;
- i = (const char*)planes->u.baseAddr;
- h2 = height / 2;
- if (!f) o -= d_o;
- while (h2--)
- {
- o += d_o; memcpy(o, i, w2);i += planes->u.rowBytes;
- }
- }
- void YUY2_to_YUY2(unsigned char *output, const char *buf, int pitch, int width, int height, int flip)
- {
- const char *a = buf;
- unsigned char *b = output;
- int l = width * 2, l2 = pitch;
- if (flip)
- {
- b += (height - 1) * l2;
- l2 = -l2;
- }
- //wee straight YUY2 copy
- for (int i = 0;i < height;i++)
- {
- memcpy(b, a, l);
- b += l2;
- a += l;
- }
- }
- void YUY2_to_UYVY(unsigned char *output, const char *buf, int pitch, int width, int height, int flip)
- {
- const char *a = buf;
- unsigned char *b = output;
- int l = width * 2, l2 = pitch;
- if (flip)
- {
- b += (height - 1) * l2;
- l2 = -l2;
- }
- for (int i = 0;i < height;i++)
- {
- int x = width / 2;
- while (x-- > 0)
- {
- b[0] = a[1];
- b[1] = a[0];
- b[2] = a[3];
- b[3] = a[2];
- a += 4;
- b += 4;
- }
- memcpy(b, a, l);
- b += l2;
- a += l;
- }
- }
- #define INIT_DIRECTDRAW_STRUCT(x) (ZeroMemory(&x, sizeof(x)), x.dwSize=sizeof(x))
- // I like to set these to 255,0,255 to test that we arent drawing this color too many playces
- #define OV_COL_R 16
- #define OV_COL_G 0
- #define OV_COL_B 16
- OverlayVideoOutput::OverlayVideoOutput() : frame(NULL), width(0), height(0),
- flip(0), type(0), uDestSizeAlign(0), uSrcSizeAlign(0), dwUpdateFlags(0)
- {
- lpDD = NULL;
- m_closed = 0;
- overlay_color = RGB(OV_COL_R, OV_COL_G, OV_COL_B);
- lpddsOverlay = NULL;
- lpddsPrimary = NULL;
- lpBackBuffer = NULL;
- yuy2_output = uyvy_output = 0;
- initing = false;
- needchange = 0;
- memset(&m_oldrd, 0, sizeof(m_oldrd));
- memset(&winRect, 0, sizeof(winRect));
- m_fontsize = 0;
- }
- OverlayVideoOutput::~OverlayVideoOutput()
- {
- OverlayVideoOutput::close();
- }
- static DWORD DD_ColorMatch(LPDIRECTDRAWSURFACE pdds, COLORREF rgb)
- {
- COLORREF rgbT;
- HDC hdc;
- DWORD dw = CLR_INVALID;
- DDSURFACEDESC ddsd;
- HRESULT hres;
- //
- // use GDI SetPixel to color match for us
- //
- if (rgb != CLR_INVALID && pdds->GetDC(&hdc) == DD_OK)
- {
- rgbT = GetPixel(hdc, 0, 0); // save current pixel value
- SetPixel(hdc, 0, 0, rgb); // set our value
- pdds->ReleaseDC(hdc);
- }
- // now lock the surface so we can read back the converted color
- ddsd.dwSize = sizeof(ddsd);
- while ((hres = pdds->Lock(NULL, &ddsd, 0, NULL)) ==
- DDERR_WASSTILLDRAWING)
- ;
- if (hres == DD_OK)
- {
- dw = *(DWORD *)ddsd.lpSurface; // get DWORD
- if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
- dw &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1; // mask it to bpp
- pdds->Unlock(NULL);
- }
- // now put the color that was there back.
- if (rgb != CLR_INVALID && pdds->GetDC(&hdc) == DD_OK)
- {
- SetPixel(hdc, 0, 0, rgbT);
- pdds->ReleaseDC(hdc);
- }
- return dw;
- }
- int OverlayVideoOutput::create(HWND parent, VideoAspectAdjuster *_adjuster, int w, int h, unsigned int ptype, int flipit, double aspectratio)
- {
- OverlayVideoOutput::close();
- this->parent = parent;
- type = ptype;
- width = w;
- height = h;
- flip = flipit;
- adjuster = _adjuster;
- initing = true;
- HWND hwnd = this->parent;
- if (lpDD) lpDD->Release();
- lpDD = NULL;
- update_monitor_coords();
- if (!foundGUID) DDrawCreate(NULL, &lpDD, NULL);
- else DDrawCreate(&m_devguid, &lpDD, NULL);
- if (!lpDD)
- {
- initing = false;
- return 0;
- }
- lpDD->SetCooperativeLevel(hwnd, DDSCL_NOWINDOWCHANGES | DDSCL_NORMAL);
- DDSURFACEDESC ddsd;
- INIT_DIRECTDRAW_STRUCT(ddsd);
- ddsd.dwFlags = DDSD_CAPS;
- ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
- lpDD->CreateSurface(&ddsd, &lpddsPrimary, NULL );
- if (!lpddsPrimary)
- {
- if (lpDD) lpDD->Release();
- lpDD = NULL;
- initing=false;
- return 0;
- }
- // init overlay
- DDSURFACEDESC ddsdOverlay;
- INIT_DIRECTDRAW_STRUCT(ddsdOverlay);
- //ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
- //ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_PITCH;
- //ddsdOverlay.dwBackBufferCount=0;
- ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
- ddsdOverlay.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_PITCH | DDSD_BACKBUFFERCOUNT;
- ddsdOverlay.dwBackBufferCount = 1;
- ddsdOverlay.dwWidth = w;
- ddsdOverlay.dwHeight = h;
- ddsdOverlay.lPitch = w * 4;
- DDPIXELFORMAT pf[] =
- {
- {sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'U', 'Y', '2'), 0, 0, 0, 0, 0},
- {sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('U', 'Y', 'V', 'Y'), 0, 0, 0, 0, 0}, // UYVY
- {sizeof(DDPIXELFORMAT), DDPF_FOURCC, MAKEFOURCC('Y', 'V', '1', '2'), 0, 0, 0, 0, 0},
- };
- int tab[5] = {0};
- if (type == VIDEO_MAKETYPE('Y', 'U', 'Y', '2'))
- {
- tab[0] = 0; // default is YUY2
- tab[1] = 1;
- tab[2] = -1;
- }
- else if (type == VIDEO_MAKETYPE('U', 'Y', 'V', 'Y'))
- {
- tab[0] = 1; // make UYVY default
- tab[1] = 0;
- tab[2] = -1;
- }
- else if (type == VIDEO_MAKETYPE('Y', 'V', '1', '2'))
- {
- if (config_video.yv12())
- {
- tab[0] = 2;
- tab[1] = 0;
- tab[2] = 1;
- tab[3] = -1;
- }
- else
- {
- //use YUY2
- tab[0] = 0; // default is YUY2
- tab[1] = 1;
- tab[2] = -1;
- }
- }
- else
- {
- tab[0] = -1; // default is RGB
- }
- int x = 4096;
- HRESULT v = -1;
- for (x = 0; x < sizeof(tab) / sizeof(tab[0]) && tab[x] >= 0; x ++)
- {
- ddsdOverlay.ddpfPixelFormat = pf[tab[x]];
- v = lpDD->CreateSurface(&ddsdOverlay, &lpddsOverlay, NULL);
- if (!FAILED(v)) break;
- }
- if (FAILED(v) || x >= sizeof(tab) / sizeof(tab[0]) || tab[x] < 0)
- {
- initing = false;
- return 0;
- }
- yuy2_output = (tab[x] == 0);
- uyvy_output = (tab[x] == 1);
- //get the backbuffer surface
- DDSCAPS ddscaps;
- ddscaps.dwCaps = DDSCAPS_BACKBUFFER;
- v = lpddsOverlay->GetAttachedSurface(&ddscaps, &lpBackBuffer);
- if (v != DD_OK || lpBackBuffer == 0)
- {
- // make it use normal vsync
- lpBackBuffer=0;
- initing = FALSE;
- return 0;
- }
- INIT_DIRECTDRAW_STRUCT(capsDrv);
- lpDD->GetCaps(&capsDrv, NULL);
- uDestSizeAlign = capsDrv.dwAlignSizeDest;
- uSrcSizeAlign = capsDrv.dwAlignSizeSrc;
- dwUpdateFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
- DEVMODE d;
- d.dmSize = sizeof(d);
- d.dmDriverExtra = 0;
- EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &d);
- int rv = OV_COL_R, gv = OV_COL_G, bv = OV_COL_B;
- overlay_color = RGB(rv, gv, bv);
- if (d.dmBitsPerPel == 8)
- {
- overlay_color = RGB(255, 0, 255);
- }
- INIT_DIRECTDRAW_STRUCT(ovfx);
- ovfx.dwDDFX = 0;
- switch (d.dmBitsPerPel)
- {
- case 8:
- ovfx.dckDestColorkey.dwColorSpaceLowValue = 253;
- break;
- case 16:
- ovfx.dckDestColorkey.dwColorSpaceLowValue = ((rv >> 3) << 11) | ((gv >> 2) << 5) | (bv >> 3);
- break;
- case 15:
- ovfx.dckDestColorkey.dwColorSpaceLowValue = ((rv >> 3) << 10) | ((gv >> 3) << 5) | (bv >> 3);
- break;
- case 24:
- case 32:
- ovfx.dckDestColorkey.dwColorSpaceLowValue = (rv << 16) | (gv << 8) | bv;
- break;
- }
- //try to get the correct bit depth thru directdraw (for fucked up 16 bits displays for ie.)
- {
- DDSURFACEDESC DDsd = {sizeof(DDsd), };
- lpddsPrimary->GetSurfaceDesc(&ddsd);
- DDsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT; //create the surface at screen depth
- DDsd.dwWidth = 8;
- DDsd.dwHeight = 8;
- DDsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY;
- LPDIRECTDRAWSURFACE tempsurf;
- if (lpDD->CreateSurface(&DDsd, &tempsurf, NULL) == DD_OK)
- {
- int res = DD_ColorMatch(tempsurf, overlay_color);
- if (res != CLR_INVALID) ovfx.dckDestColorkey.dwColorSpaceLowValue = res;
- tempsurf->Release();
- }
- }
- ovfx.dckDestColorkey.dwColorSpaceHighValue = ovfx.dckDestColorkey.dwColorSpaceLowValue;
- getRects(&rs, &rd);
- if (FAILED(lpddsOverlay->UpdateOverlay(&rs, lpddsPrimary, &rd, dwUpdateFlags, &ovfx)))
- {
- initing = false;
- return 0;
- }
- initing = false;
- DDSURFACEDESC dd = {sizeof(dd), };
- if (lpddsOverlay->Lock(NULL, &dd, DDLOCK_WAIT, NULL) != DD_OK) return 0;
- unsigned char *o = (unsigned char*)dd.lpSurface;
- if (uyvy_output || yuy2_output)
- {
- int x = dd.lPitch * height / 2;
- while (x--)
- {
- if (uyvy_output)
- {
- *o++ = 128;
- *o++ = 0;
- }
- else
- {
- *o++ = 0;
- *o++ = -128;
- }
- }
- }
- else
- {
- memset(o, 0, dd.lPitch*height); o += dd.lPitch * height;
- memset(o, 128, dd.lPitch*height / 2);
- }
- lpddsOverlay->Unlock(&dd);
- m_closed=0;
- needchange = 0;
- InvalidateRect(hwnd, NULL, TRUE);
-
- return 1;
- }
- void OverlayVideoOutput::close()
- {
- m_closed = 1;
- if (lpddsOverlay) lpddsOverlay->UpdateOverlay(NULL, lpddsPrimary, NULL, DDOVER_HIDE , NULL);
- if (lpBackBuffer) lpBackBuffer->Release(); lpBackBuffer=0;
- if (lpddsOverlay) lpddsOverlay->Release(); lpddsOverlay=0;
- if (lpddsPrimary) lpddsPrimary->Release(); lpddsPrimary=0;
- if (lpDD) lpDD->Release(); lpDD=0; // BU added NULL check in response to talkback
- }
- void OverlayVideoOutput::getRects(RECT *drs, RECT *drd, int fixmultimon) const
- {
- //if(GetParent(hwnd)) hwnd=GetParent(hwnd);
- RECT rd, rs;
- GetClientRect(parent, &rd);
- ClientToScreen(parent, (LPPOINT)&rd);
- ClientToScreen(parent, ((LPPOINT)&rd) + 1);
- adjuster->adjustAspect(rd);
- rd.left -= m_mon_x;
- rd.right -= m_mon_x;
- rd.top -= m_mon_y;
- rd.bottom -= m_mon_y;
- memset(&rs, 0, sizeof(rs));
- rs.right = width;
- rs.bottom = height;
- if (fixmultimon)
- {
- //resize overlay for off-screen
- RECT rfull;
- getViewport(&rfull, parent, 1, NULL);
- rfull.left -= m_mon_x;
- rfull.right -= m_mon_x;
- rfull.top -= m_mon_y;
- rfull.bottom -= m_mon_y;
- if (rd.right > rfull.right)
- {
- int diff = rd.right - rfull.right;
- float sc = (float)(width) / (float)(rd.right - rd.left);
- rd.right = rfull.right;
- rs.right = width - (int)(diff * sc);
- }
- if (rd.left < rfull.left)
- {
- int diff = rfull.left - rd.left;
- float sc = (float)(width) / (float)(rd.right - rd.left);
- rd.left = rfull.left;
- rs.left = (int)(diff * sc);
- }
- if (rd.bottom > rfull.bottom)
- {
- int diff = rd.bottom - rfull.bottom;
- float sc = (float)(height) / (float)(rd.bottom - rd.top);
- rd.bottom = rfull.bottom;
- rs.bottom = height - (int)(diff * sc);
- }
- if (rd.top < rfull.top)
- {
- int diff = rfull.top - rd.top;
- float sc = (float)(height) / (float)(rd.bottom - rd.top);
- rd.top = rfull.top;
- rs.top = (int)(diff * sc);
- }
- }
- if (capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC && uDestSizeAlign)
- {
- rs.left = (int)((rs.left + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
- rs.right = (int)((rs.right + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
- }
- if (capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST && uDestSizeAlign)
- {
- rd.left = (int)((rd.left + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
- rd.right = (int)((rd.right + uDestSizeAlign - 1) / uDestSizeAlign) * uDestSizeAlign;
- }
- *drd = rd;
- *drs = rs;
- }
- void OverlayVideoOutput::timerCallback()
- {
- if (!adjuster)
- return;
- RECT rd, rs;
- getRects(&rs, &rd);
- if (memcmp(&m_oldrd, &rd, sizeof(RECT)))
- {
- m_oldrd = rd;
- if (!initing && lpddsOverlay)
- if (FAILED(lpddsOverlay->UpdateOverlay(&rs, lpddsPrimary, &rd, dwUpdateFlags, &ovfx)))
- {
- needchange = 1;
- }
- InvalidateRect(parent, NULL, FALSE);
- }
- }
- int OverlayVideoOutput::onPaint(HWND hwnd)
- {
- if (!adjuster)
- return 0;
- PAINTSTRUCT p;
- BeginPaint(hwnd, &p);
- if (!m_closed)
- {
- RECT r, rs, rfull, clientRect;
- RECT drawRect;
- getRects(&rs, &r, 0); // we don't just fill the entire client rect, cause that looks gross
- getViewport(&rfull, hwnd, 1, NULL);
- // go from this screen coords to global coords
- r.left += rfull.left;
- r.top += rfull.top;
- r.right += rfull.left;
- r.bottom += rfull.top;
- // go from global back to client
- ScreenToClient(hwnd, (LPPOINT)&r);
- ScreenToClient(hwnd, ((LPPOINT)&r) + 1);
- HBRUSH br = (HBRUSH) GetStockObject(BLACK_BRUSH);
- GetClientRect(hwnd, &clientRect);
- // left black box
- drawRect.left = clientRect.left;
- drawRect.right = r.left;
- drawRect.top = clientRect.top;
- drawRect.bottom = clientRect.bottom;
- FillRect(p.hdc, &drawRect, br);
- // right black box
- drawRect.left = r.right;
- drawRect.right = clientRect.right;
- drawRect.top = clientRect.top;
- drawRect.bottom = clientRect.bottom;
- FillRect(p.hdc, &drawRect, br);
- // top black box
- drawRect.left = clientRect.left;
- drawRect.right = clientRect.right;
- drawRect.top = clientRect.top;
- drawRect.bottom = r.top;
- FillRect(p.hdc, &drawRect, br);
- // bottom black box
- drawRect.left = clientRect.left;
- drawRect.right = clientRect.right;
- drawRect.top = r.bottom;
- drawRect.bottom = clientRect.bottom;
- FillRect(p.hdc, &drawRect, br);
- LOGBRUSH lb = {BS_SOLID, (COLORREF)overlay_color, };
- br = CreateBrushIndirect(&lb);
- FillRect(p.hdc, &r, br);
- DeleteObject(br);
- }
- EndPaint(hwnd, &p);
- return 1;
- }
- void OverlayVideoOutput::displayFrame(const char * /*buf*/, int size, int time)
- {
- if (m_closed)
- return;
- DDSURFACEDESC dd = {sizeof(dd), };
- //CT> vsync wait not used anymore
- //if (config_video.vsync()) lpDD->WaitForVerticalBlank(DDWAITVB_BLOCKBEGIN,0);
- HRESULT result;
- //if ((result=lpddsOverlay->Lock(NULL,&dd,DDLOCK_WAIT,NULL)) != DD_OK) {
- if ((result = lpBackBuffer->Lock(NULL, &dd, DDLOCK_WAIT, NULL)) != DD_OK)
- {
- if (result == DDERR_SURFACELOST) needchange = 1;
- return ;
- }
- if (type == VIDEO_MAKETYPE('Y', 'V', '1', '2'))
- {
- const YV12_PLANES *planes = (YV12_PLANES *)frame;
- if (uyvy_output)
- YV12_to_UYVY((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
- else if (yuy2_output)
- YV12_to_YUY2((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
- else
- YV12_to_YV12((unsigned char*)dd.lpSurface, planes, dd.lPitch, width, height, flip);
- }
- else if (type == VIDEO_MAKETYPE('Y', 'U', 'Y', '2'))
- {
- if (yuy2_output)
- YUY2_to_YUY2((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
- else if (uyvy_output)
- YUY2_to_UYVY((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
- else
- YUY2_to_YUY2((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip); // is this right?
- }
- else if (type == VIDEO_MAKETYPE('U', 'Y', 'V', 'Y'))
- {
- if (yuy2_output)
- YUY2_to_UYVY((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
- else
- YUY2_to_YUY2((unsigned char*)dd.lpSurface, (const char *)frame, dd.lPitch, width, height, flip);
- }
- lpBackBuffer->Unlock(&dd);
- lpddsOverlay->Flip(lpBackBuffer, DDFLIP_WAIT);
- }
- void OverlayVideoOutput::drawSubtitle(SubsItem *item)
- {
- }
- void OverlayVideoOutput::resetSubtitle()
- {
- }
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