- #ifndef NULLSOFT_ML_DISC_REPLAYGAIN_H
- #define NULLSOFT_ML_DISC_REPLAYGAIN_H
- #include <windows.h>
- #include "../ml_rg/obj_replaygain.h"
- void CALLBACK StartGain(ULONG_PTR data);
- void CALLBACK WriteGain(ULONG_PTR data);
- void CALLBACK CalculateGain(ULONG_PTR data);
- void CALLBACK CloseGain(ULONG_PTR data);
- void CALLBACK QuitThread(ULONG_PTR data);
- void CreateGain();
- extern HANDLE rgThread;
- #endif
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