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  1. #include "resource.h"
  2. /////////////////////////////////////////////////////////////////////////////
  3. //
  4. // Data
  5. //
  6. IDB_NAVITEM_CDROM RCDATA
  7. ".\\resources\\cdrom.png"
  8. IDB_EJECT_NORMAL RCDATA
  9. ".\\resources\\eject3.png"
  10. IDB_EJECT_HILITED RCDATA
  11. ".\\resources\\eject1.png"
  12. IDB_EJECT_PRESSED RCDATA
  13. ".\\resources\\eject2.png"
  14. IDB_EJECT_DISABLED RCDATA
  15. ".\\resources\\eject4.png"
  16. IDB_PLAY_NORMAL RCDATA
  17. ".\\resources\\play_n.png"
  18. IDB_PLAY_HIGHLIGHTED RCDATA
  19. ".\\resources\\play_p.png"
  20. IDB_PLAY_DISABLED RCDATA
  21. ".\\resources\\play_d.png"
  22. IDB_PLAY_PRESSED RCDATA
  23. ".\\resources\\play_p.png"
  24. IDB_ENQUEUE_NORMAL RCDATA
  25. ".\\resources\\enqueue_n.png"
  26. IDB_ENQUEUE_HIGHLIGHTED RCDATA
  27. ".\\resources\\enqueue_p.png"
  28. IDB_ENQUEUE_DISABLED RCDATA
  29. ".\\resources\\enqueue_d.png"
  30. IDB_ENQUEUE_PRESSED RCDATA
  31. ".\\resources\\enqueue_p.png"
  32. IDB_EJECT2_NORMAL RCDATA
  33. ".\\resources\\eject_n.png"
  34. IDB_EJECT2_HIGHLIGHTED RCDATA
  35. ".\\resources\\eject_p.png"
  36. IDB_EJECT2_DISABLED RCDATA
  37. ".\\resources\\eject_d.png"
  38. IDB_EJECT2_PRESSED RCDATA
  39. ".\\resources\\eject_p.png"
  40. IDB_FILECOPY RCDATA
  41. ".\\resources\\filecopy.png"
  42. IDB_PLAY_MENU RCDATA
  43. ".\\resources\\play_menu_16x16.png"
  44. IDB_ENQUEUE_MENU RCDATA
  45. ".\\resources\\enqueue_menu_16x16.png"