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- //#define USE_LOG
- //^^ for debug logging to c:\ds2.txt
- #include "ds2.h"
- #include <dsound.h>
- #include <math.h>
- #include <ks.h>
- #include "ksmedia.h"
- #include "../winamp/wa_ipc.h"
- extern Out_Module mod;
- static const int kMaxChannelsToMask = 8;
- static const unsigned int kChannelsToMask[kMaxChannelsToMask + 1] =
- {
- 0,
- // 1 = Mono
- SPEAKER_FRONT_CENTER,
- // 2 = Stereo
- SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT,
- // 3 = Stereo + Center
- SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER,
- // 4 = Quad
- SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
- SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
- // 5 = 5.0
- SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
- SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
- // 6 = 5.1
- SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
- SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY |
- SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT,
- // 7 = 6.1
- SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
- SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY |
- SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT |
- SPEAKER_BACK_CENTER,
- // 8 = 7.1
- SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT |
- SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY |
- SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT |
- SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT
- // Add additional masks for 7.2 and beyond.
- };
- DS2::tDirectSoundCreate DS2::pDirectSoundCreate = 0;
- #ifdef DS2_HAVE_DEVICES
- DS2::tDirectSoundEnumerate DS2::pDirectSoundEnumerate = 0;
- #endif
- static UINT refresh_timer = 10;
- static const GUID NULL_GUID;
- HRESULT DS2::myDirectSoundCreate(const GUID* g, IDirectSound** out)
- {
- HRESULT r;
- try
- {
- r = DS2::pDirectSoundCreate((!g || *g == NULL_GUID) ? (const GUID*)0 : g, out, 0);
- }
- catch (...)
- {
- *out = 0;
- r = DSERR_GENERIC;
- }
- return r;
- }
- #define ftest(X) (!!(flags & FLAG_##X))
- #define fset(X) flags|=FLAG_##X
- #define funset(X) flags&=~FLAG_##X
- #define fsetc(X,Y) {if (Y) fset(X); else funset(X);}
- static HINSTANCE hdsound;
- static bool g_delayed_deinit = 1;
- static __int64 g_total_time;
- static HANDLE g_hEvent;
- static CriticalSection g_sync;
- static bool g_quitting, g_quitting_waiting;
- #define SYNCFUNC T_SYNC SYNC(g_sync);
- void DS2::SYNC_IN() { g_sync.Enter(); }
- void DS2::SYNC_OUT() { g_sync.Leave(); }
- static DWORD last_rel_time;
- static DWORD coop_mode;
- IDirectSound* DS2::pDS = 0;
- static IDirectSoundBuffer* pPrimary;
- static UINT prim_bps, prim_nch, prim_sr;
- static GUID cur_dev;
- static DS2* ds2s = nullptr;
- static HANDLE g_hThread;
- static bool create_primary = 0;
- #ifdef USE_LOG
- static void _log_write(char* msg, DS2* foo)
- {
- char tmp[512];
- SYSTEMTIME st;
- GetSystemTime(&st);
- wsprintf(tmp, "DS2: %02u:%02u.%03u %08x %s\n", st.wMinute, st.wSecond, st.wMilliseconds, foo, msg);
- #if 1
- static HANDLE hLog;
- if (!hLog) hLog = CreateFile("c:\\ds2.txt", GENERIC_WRITE, 0, 0, CREATE_ALWAYS, 0, 0);
- DWORD bw = 0;
- WriteFile(hLog, tmp, strlen(tmp), &bw, 0);
- #else
- OutputDebugString(tmp);//bleh flood, getting holes in the log, blame micro$oft
- #endif
- }
- #define log_write(x) _log_write(x,this)
- #else
- #define _log_write(x,y)
- #define log_write(x)
- #endif
- static int calc_silence(float _db, int bps)//_db is in -0.1db
- {
- return (int)(pow(10.0, _db / (-20.0)) * pow(2.0, (double)bps));
- }
- void DS2::test_silence(char* buf, int len, int* first, int* last)
- {
- int bps = fmt_bps >> 3;
- if (bps > 4 || bps < 1)
- {
- if (first) *first = 0;
- if (last) *last = (len - fmt_nch * bps);
- return;
- }
- int ptr = 0;
- while (ptr < len)
- {
- int p = ptr;
- UINT n;
- for (n = 0; n < fmt_nch; n++)
- {
- int s;
- void* _p = buf + p;
- switch (bps)
- {
- case 1:
- s = (UINT) * (BYTE*)_p - 0x80;
- break;
- case 2:
- s = *(short*)_p;
- break;
- case 3:
- {
- long poo = 0;
- memcpy(&poo, _p, 3);
- if (poo & 0x800000) poo |= 0xFF000000;
- s = poo;
- }
- break;
- case 4:
- s = *(long*)_p;
- break;
- }
- if (s < 0) s = -s;
- if (s > silence_delta)
- {
- if (first && *first < 0) *first = ptr;
- if (last) *last = ptr;
- }
- p += bps;
- }
- ptr = p;
- }
- }
- DS2::DS2(DS2config* cfg) : BlockList(cfg->bps == 8 ? 0x80 : 0)
- #ifdef DS2_HAVE_FADES
- , VolCtrl(cfg->volmode, cfg->logvol_min, cfg->logfades)
- #endif
- {
- #ifdef _DEBUG
- srand(GetTickCount());
- serial = rand();
- sync_n = 0;
- #endif
- next = ds2s;
- ds2s = this;
- wait = 0;
- flags = 0;
- LockCount = 0;
- Underruns = 0;
- fsetc(USE_CPU_MNGMNT, cfg->use_cpu_management);
- refresh_timer = cfg->refresh;
- if (refresh_timer < 1) refresh_timer = 1;
- else if (refresh_timer > 100) refresh_timer = 100;
- pDSB = 0;
- myDS = 0;
- }
- DS2::~DS2()
- {
- log_write("~DS2");
- SYNC_IN();
- ds_kill();
- SYNC_OUT();
- }
- DS2* DS2::Create(DS2config* cfg)
- {
- Init();
- if (!hdsound) return 0;
- _log_write("Create", 0);
- SYNC_IN();
- DS2* r = new DS2(cfg);
- if (!r->Open(cfg))
- {
- delete r;
- r = 0;
- }
- else SetEvent(g_hEvent);//wake update thread up
- SYNC_OUT();
- return r;
- }
- void DS2::ds_kill()
- {
- if (wait)
- {
- delete wait;
- wait = 0;
- }
- if (pDSB)
- {
- if (ftest(PLAYING) && !ftest(PAUSED)) pDSB->Stop();
- pDSB->Release();
- pDSB = 0;
- last_rel_time = GetTickCount();
- }
- if (myDS)
- {
- myDS->Release();
- myDS = 0;
- }
- do_reset_vars();
- //UGLY moved from destructor
- DS2* foo = ds2s;
- DS2** foo2 = &ds2s;
- while (foo)
- {
- if (foo == this) { *foo2 = next; break; }
- foo2 = &foo->next; foo = *foo2;
- }
- }
- int DS2::WriteData(void* _data, UINT size, bool* killswitch)
- {//note: calling code may or may not care about CanWrite() (but if they do, we wont sleep)
- if (ftest(PAUSED)) return 0;
- log_write("entering writedata");
- char* data = (char*)_data;
- size = _align_var(size);//avoid evil shit
- SYNC_IN();
- if (silence_delta >= 0)//no need to sync this
- {
- if (ftest(STARTSIL))
- {
- int first = -1;
- test_silence(data, size, &first, 0);
- if (first >= 0)
- {
- size -= first;
- data += first;
- funset(STARTSIL);
- }
- else
- {
- log_write("block was silent, leaving writedata");
- SYNC_OUT();
- return 1;
- }
- }
- int last = -1;
- test_silence(data, size, 0, &last);
- if (last != -1)
- {
- log_write("WriteData / last_nonsil update");
- last_nonsil = last + data_written + BlockList.DataSize();
- }
- }
- log_write("WriteData");
- BlockList.AddBlock(data, size);
- if (data_buffered < clear_size) SetEvent(g_hEvent);
- else while (!*killswitch && CanWrite() < 0)
- {
- SYNC_OUT();
- Sleep(1);
- log_write("WriteData");
- SYNC_IN();
- }
- SYNC_OUT();
- log_write("writedata done");
- return 1;
- }
- int DS2::WriteDataNow(void* data, UINT size)
- {
- log_write("WriteDataNow");
- SYNC_IN();
- int cw = CanWrite();
- int rv = 0;
- if (cw > 0)
- {
- if (size > (UINT)cw) size = (UINT)cw;
- if (ForceWriteData(data, size)) rv = size;
- }
- SYNC_OUT();
- return rv;
- }
- int DS2::ForceWriteData(void* data, UINT size)
- {
- log_write("ForceWriteData");
- SYNC_IN();
- bool killswitch = 1;
- int r = WriteData(data, size, &killswitch);
- SYNC_OUT();
- return r;
- }
- DWORD WINAPI DS2::ThreadFunc(void* zzz)
- {
- _log_write("ThreadFunc", 0);
- SYNC_IN();
- while (1)
- {
- DS2* foo = ds2s;
- while (foo)
- {
- foo->flags &= ~FLAG_UPDATED;
- foo = foo->next;
- }
- foo = ds2s;
- while (foo)
- {
- if (!(foo->flags & FLAG_UPDATED) && foo->Update())
- {//one *or more* of instances got deleted
- foo = ds2s;
- }
- else
- {
- foo->flags |= FLAG_UPDATED;
- foo = foo->next;
- }
- }
- DWORD t = ds2s ? refresh_timer : (pDS ? 1000 : -1);
- SYNC_OUT();
- WaitForSingleObject(g_hEvent, t);
- //use g_hEvent to wake thread up when something's going on
- _log_write("ThreadFunc", 0);
- SYNC_IN();
- if (g_quitting) break;
- if (!ds2s && pDS)
- {
- if (pPrimary) { pPrimary->Release(); pPrimary = 0; }
- if (!g_delayed_deinit || GetTickCount() - last_rel_time > 3000)
- {
- pDS->Release();
- pDS = 0;
- }
- }
- }
- while (ds2s) delete ds2s;
- if (pPrimary) { pPrimary->Release(); pPrimary = 0; }
- if (pDS) { pDS->Release(); pDS = 0; }
- SYNC_OUT();
- return 0;
- }
- //static void __cdecl __quit() {DS2::Quit(0);}
- bool DS2::InitDLL()
- {
- if (!hdsound)
- {
- hdsound = LoadLibraryW(L"dsound.dll");
- if (!hdsound) return false;//ouch
- pDirectSoundCreate = (tDirectSoundCreate)GetProcAddress((HMODULE)hdsound, "DirectSoundCreate");
- if (!pDirectSoundCreate) { FreeLibrary(hdsound); hdsound = 0; return false; }
- #ifdef DS2_HAVE_DEVICES
- pDirectSoundEnumerate = (tDirectSoundEnumerate)GetProcAddress((HMODULE)hdsound, "DirectSoundEnumerateW");
- if (!pDirectSoundEnumerate) { pDirectSoundCreate = 0; FreeLibrary(hdsound); hdsound = 0; return false; }
- #endif
- }
- return true;
- }
- void DS2::Init()
- {
- SYNC_IN();
- InitDLL();
- if (g_hThread || !hdsound) { SYNC_OUT(); return; }
- pDS = 0;
- ds2s = 0;
- g_quitting = 0;
- g_quitting_waiting = 0;
- g_hEvent = CreateEvent(0, 0, 0, 0);
- DWORD id;
- g_hThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)ThreadFunc, 0, 0, &id);
- if (!g_hThread)
- {
- return;
- }
- else
- {
- SetThreadPriority(g_hThread, THREAD_PRIORITY_TIME_CRITICAL);
- }
- SYNC_OUT();
- }
- void DS2::Quit(bool wait)
- {
- if (!g_hThread) return;
- g_quitting_waiting = 1;
- if (wait) while (ds2s) Sleep(3);
- g_quitting = 1;
- SetEvent(g_hEvent);
- WaitForSingleObject(g_hThread, INFINITE);
- CloseHandle(g_hThread);
- g_hThread = 0;
- CloseHandle(g_hEvent);
- g_hEvent = 0;
- if (hdsound)
- {
- FreeLibrary(hdsound);
- pDirectSoundCreate = 0;
- #ifdef DS2_HAVE_DEVICES
- pDirectSoundEnumerate = 0;
- #endif
- hdsound = 0;
- }
- }
- void DS2::ds_stop()
- {
- log_write("ds_stop");
- if (ftest(PLAYING))
- {
- if (pDSB)
- {
- pDSB->Stop();
- pDSB->SetCurrentPosition(0);
- }
- }
- do_reset_vars();
- }
- void DS2::update_pos()//AKA update P.O.S.
- {
- //called from Update(), no need for shit condition tests
- DWORD play_pos, play_pos_w;
- try
- {
- pDSB->GetCurrentPosition(&play_pos, &play_pos_w);
- }
- catch (...)
- {
- return;
- }
- #ifdef USE_LOG
- char moo[256];
- wsprintf(moo, "update_pos: %u %u (%u)", play_pos, play_pos_w, buf_size);
- log_write(moo);
- #endif
- UINT write_pos = (UINT)(data_written % buf_size);
- data_buffered = write_pos > play_pos ? write_pos - play_pos : write_pos + buf_size - play_pos;
- #ifdef DS2_HAVE_FADES
- VolCtrl.SetTime(GetCurPos());
- VolCtrl.Apply(pDSB);
- #endif
- }
- bool DS2::Update()//inside sync already
- {
- log_write("Update");
- if (g_quitting_waiting && (!ftest(PLAYING) || ftest(PAUSED) || !pDSB))
- {
- delete this;
- return 1;
- }
- if (!pDSB || ftest(PAUSED))
- {
- return 0;
- }
- {
- UINT min_refresh = bytes2ms(clear_size) >> 1;
- if (refresh_timer > min_refresh) refresh_timer = min_refresh;
- }
- if (ftest(PLAYING)) update_pos();
- #ifdef USE_LOG
- {
- char foo[256];
- wsprintf(foo, "Update: %u(%u)+%u / %u(%u)", (int)data_written, (int)data_written % buf_size, BlockList.DataSize(), (int)GetCurPos(), (int)GetCurPos() % buf_size);
- log_write(foo);
- }
- #endif
- if (!ftest(PLAYING) && data_written + BlockList.DataSize() >= (int)prebuf && !wait)
- {
- log_write("done prebuffering");
- fset(NEED_PLAY_NOW);
- }
- DoLock();
- if (wait)
- {
- #ifdef DS2_HAVE_FADES
- if (wait->GetLatency() <= waitfade)
- {
- wait->FadeAndForget(waitfade);
- wait = 0;
- if (!ftest(PLAYING)) fset(NEED_PLAY_NOW);
- }
- #else
- if (wait->GetLatency() <= 0)
- {
- delete wait;
- wait = 0;
- if (!ftest(PLAYING)) fset(NEED_PLAY_NOW);
- }
- #endif
- }
- if (ftest(NEED_PLAY_NOW) && data_buffered > 0/* && !(ftest(PLAYING)*/)
- {
- log_write("starting playback");
- if (!ftest(PAUSED))
- {
- HRESULT res = pDSB->Play(0, 0, DSBPLAY_LOOPING);
- if (FAILED(res))
- {
- if (res == DSERR_BUFFERLOST) pDSB->Restore();
- return 0;
- }
- pos_delta = GetOutputTime(); pos_delta2 = data_written;
- }
- PostMessage(mod.hMainWindow, WM_WA_IPC, 0, IPC_OUTPUT_STARTED);
- fset(PLAYING);
- }
- funset(NEED_PLAY_NOW);
- if (ftest(PLAYING))
- {
- {
- DWORD foo = 0;
- pDSB->GetStatus(&foo);
- if (foo & DSBSTATUS_BUFFERLOST)
- pDSB->Restore();
- if (foo != (DSBSTATUS_PLAYING | DSBSTATUS_LOOPING))
- pDSB->Play(0, 0, DSBPLAY_LOOPING);
- }
- #ifdef DS2_HAVE_FADES
- if (!VolCtrl.Fading())
- {
- if (ftest(FADEPAUSING)) { Pause(1); funset(FADEPAUSING); }
- if (ftest(DIE_ON_STOP) || g_quitting_waiting)
- {
- delete this;
- return 1;
- }
- }
- #endif
- if (data_buffered <= silence_buffered)
- {
- log_write("underrun");
- ds_stop();
- if (ftest(DIE_ON_STOP) || g_quitting_waiting)
- {
- delete this;
- return 1;
- }
- else if (ftest(CLOSE_ON_STOP))
- {
- log_write("closeonstop");
- ds_kill();
- }
- #ifdef DS2_HAVE_FADES
- else if (ftest(FADEPAUSING)) { Pause(1); funset(FADEPAUSING); }
- #endif
- else Underruns++;
- }
- }
- return 0;
- }
- int DS2::Open(DS2config* cfg)
- {
- log_write("Open");
- // SYNCFUNC; //inside sync already
- HRESULT hr;
- g_delayed_deinit = cfg->delayed_shutdown;
- if (cfg->sil_db > 0) { silence_delta = calc_silence(cfg->sil_db, (int)cfg->bps); fset(STARTSIL); }
- else silence_delta = -1;
- create_primary = cfg->create_primary;
- UINT _p_bps = 0, _p_nch = 0, _p_sr = 0;
- if (cfg->prim_override)
- {
- _p_bps = cfg->_p_bps;
- _p_nch = cfg->_p_nch;
- _p_sr = cfg->_p_sr;
- }
- if (cfg->guid != cur_dev && pDS)
- {
- pDS->Release();
- pDS = 0;
- }
- if (!pDS)
- {
- log_write("Creating IDirectSound");
- cur_dev = cfg->guid;
- hr = myDirectSoundCreate(&cur_dev, &pDS);
- if (!pDS)
- {
- #ifdef DS2_HAVE_DEVICES
- cfg->SetErrorCodeMsgA(DsDevEnumGuid(cur_dev) ? WASABI_API_LNGSTRINGW(IDS_BAD_DS_DRIVER) : WASABI_API_LNGSTRINGW(IDS_DEVICE_NOT_FOUND_SELECT_ANOTHER), hr);
- #else
- cfg->SetErrorCodeMsg(WASABI_API_LNGSTRING(IDS_BAD_DS_DRIVER), hr);
- #endif
- return 0;
- }
- coop_mode = 0;
- }
- fmt_sr = (int)cfg->sr;
- fmt_nch = (WORD)cfg->nch;
- fmt_bps = (UINT)cfg->bps;
- if ((signed)fmt_sr <= 0 || (signed)fmt_bps <= 0 || (signed)fmt_nch <= 0) return 0;
- fmt_mul = fmt_sr * (fmt_bps >> 3) * fmt_nch;
- if (!_p_bps) _p_bps = fmt_bps;
- if (!_p_nch) _p_nch = fmt_nch;
- if (!_p_sr) _p_sr = fmt_sr;
- WAVEFORMATEX wfx =
- {
- WAVE_FORMAT_PCM,
- (WORD)fmt_nch,
- fmt_sr,
- fmt_mul,
- (WORD)(fmt_nch * (fmt_bps >> 3)),
- (WORD)fmt_bps,
- 0
- };
- {
- static DWORD coop_tab[3] = { DSSCL_NORMAL,DSSCL_PRIORITY,DSSCL_EXCLUSIVE };
- DWORD new_coop = coop_tab[cfg->coop];
- if (pPrimary && !create_primary)
- {
- pPrimary->Release();
- pPrimary = 0;
- }
- if (coop_mode != new_coop)
- {
- if (FAILED(hr = pDS->SetCooperativeLevel(cfg->wnd, coop_mode = new_coop)))
- {
- pDS->Release(); pDS = 0;
- cfg->SetErrorCodeMsgA(WASABI_API_LNGSTRINGW(IDS_ERROR_SETTING_DS_COOPERATIVE_LEVEL), hr);
- return 0;
- }
- }
- if (create_primary && !pPrimary)
- {
- DSBUFFERDESC desc =
- {
- sizeof(DSBUFFERDESC),
- DSBCAPS_PRIMARYBUFFER,
- 0,
- 0,
- 0
- };
- pDS->CreateSoundBuffer(&desc, &pPrimary, 0);
- prim_nch = prim_bps = prim_sr = 0;
- }
- if (pPrimary && (_p_bps != prim_bps || _p_nch != prim_nch || _p_sr != prim_sr))
- {
- WAVEFORMATEX wfx1 =
- {
- WAVE_FORMAT_PCM,
- (WORD)_p_nch,
- _p_sr,
- _p_sr * (_p_bps >> 3) * _p_nch,
- (WORD)(_p_nch * (_p_bps >> 3)),
- (WORD)_p_bps,
- 0
- };
- pPrimary->SetFormat(&wfx1);
- prim_bps = _p_bps;
- prim_nch = _p_nch;
- prim_sr = _p_sr;
- }
- }
- UINT new_buf_ms = cfg->ms;
- if (new_buf_ms < 100) new_buf_ms = 100;// <= DO NOT TOUCH
- else if (new_buf_ms > 100000) new_buf_ms = 100000;
- log_write("Done with IDirectSound, creating buffer");
- buf_size = _align_var(ms2bytes(new_buf_ms));
- prebuf = ms2bytes(cfg->preb);
- if (prebuf > buf_size) prebuf = buf_size;
- else if (prebuf < 0) prebuf = 0;
- DSBUFFERDESC desc =
- {
- sizeof(DSBUFFERDESC),
- DSBCAPS_GETCURRENTPOSITION2 |
- DSBCAPS_STICKYFOCUS |
- DSBCAPS_GLOBALFOCUS |
- DSBCAPS_CTRLPAN | DSBCAPS_CTRLVOLUME
- #ifdef DS2_HAVE_PITCH
- | (cfg->have_pitch ? DSBCAPS_CTRLFREQUENCY : 0)
- #endif
- ,
- buf_size,
- 0,
- &wfx
- };
- switch (cfg->mixing)
- {
- case DS2config::MIXING_FORCE_HARDWARE:
- desc.dwFlags |= DSBCAPS_LOCHARDWARE;
- break;
- case DS2config::MIXING_FORCE_SOFTWARE:
- desc.dwFlags |= DSBCAPS_LOCSOFTWARE;
- break;
- }
- // TODO:If an attempt is made to create a buffer with the DSBCAPS_LOCHARDWARE flag on a system where hardware acceleration is not available, the method fails with either DSERR_CONTROLUNAVAIL or DSERR_INVALIDCALL, depending on the operating system.
- do
- {
- WAVEFORMATEXTENSIBLE wfxe = { 0 };
- wfxe.Format = wfx;
- wfxe.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
- wfxe.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
- wfxe.Format.nChannels = fmt_nch;
- wfxe.Format.nBlockAlign = (wfxe.Format.nChannels *
- wfxe.Format.wBitsPerSample) / 8;
- wfxe.Format.nAvgBytesPerSec = wfxe.Format.nBlockAlign *
- wfxe.Format.nSamplesPerSec;
- wfxe.Samples.wReserved = 0;
- if (fmt_nch > kMaxChannelsToMask) {
- wfxe.dwChannelMask = kChannelsToMask[kMaxChannelsToMask];
- }
- else {
- wfxe.dwChannelMask = kChannelsToMask[fmt_nch];
- }
- wfxe.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
- wfxe.Samples.wValidBitsPerSample = wfxe.Format.wBitsPerSample;
- desc.lpwfxFormat = &wfxe.Format;
- hr = pDS->CreateSoundBuffer(&desc, &pDSB, 0);
- if (SUCCEEDED(hr))
- {
- hr = 0;
- break;
- }
- } while (0);
- if (FAILED(hr) || !pDSB)
- {
- cfg->SetErrorCodeMsgA(WASABI_API_LNGSTRINGW(IDS_ERROR_CREATING_DS_BUFFER), hr);
- return 0;
- }
- pDS->AddRef();
- myDS = pDS;
- {
- DSBCAPS caps;
- memset(&caps, 0, sizeof(caps));
- caps.dwSize = sizeof(caps);
- pDSB->GetCaps(&caps);
- if (caps.dwFlags & DSBCAPS_LOCSOFTWARE) fset(SWMIXED);
- }
- clear_size = ms2bytes(200);
- if (clear_size > buf_size >> 2) clear_size = buf_size >> 2;
- clear_size = _align_var(clear_size);
- if (prebuf < clear_size + (clear_size >> 1)) prebuf = clear_size + (clear_size >> 1);
- VolCtrl.Apply(pDSB);
- reset_vars();
- //pDSB->SetVolume(DSBVOLUME_MAX);
- log_write("Open : done");
- return 1;
- }
- void DS2::reset_vars()
- {
- pos_delta = 0; pos_delta2 = 0;
- flags &= ~(FLAG_NEED_PLAY_NOW | FLAG_PLAYING);
- data_buffered = 0;
- data_written = 0;
- silence_buffered = 0;
- last_nonsil = -1;
- BlockList.Reset();
- VolCtrl.Reset();
- }
- void DS2::do_reset_vars()
- {
- g_total_time += GetOutputTime();
- reset_vars();
- }
- bool DS2::DoLock()
- {
- void* p1 = 0, * p2 = 0;
- DWORD s1 = 0, s2 = 0;
- UINT LockSize = (UINT)BlockList.DataSize();
- if (LockSize > 0 && silence_buffered)
- {
- data_written -= silence_buffered;
- __int64 min = GetSafeWrite();
- if (data_written < min) data_written = min;
- silence_buffered = 0;
- }
- UINT MaxData = buf_size;
- int FooScale = ftest(SWMIXED) ? 6 : 4;
- MaxData = _align_var(MaxData - (MaxData >> FooScale));
- UINT MaxLock = MaxData > data_buffered ? MaxData - data_buffered : 0;
- if (!MaxLock) return 0;
- if (
- ((ftest(PLAYING)) || ftest(NEED_PLAY_NOW))
- && data_buffered + LockSize < clear_size)
- //underrun warning, put extra silence
- LockSize = clear_size - data_buffered;
- if (LockSize > MaxLock) LockSize = MaxLock;
- if (LockSize == 0) return 0;//final check for useless locks
- if (data_buffered > clear_size && LockSize<buf_size >> FooScale) return 0;
- log_write("locking");//lock away!
- while (1)
- {
- HRESULT hr = pDSB->Lock((UINT)(data_written % (__int64)buf_size), LockSize, &p1, &s1, &p2, &s2, 0);
- if (SUCCEEDED(hr))
- {
- LockCount++;
- UINT written;
- written = (UINT)BlockList.DumpBlocks(p1, s1);
- if (p2 && s2) written += (UINT)BlockList.DumpBlocks(p2, s2);
- //note: we fill with silence when not enough data
- UINT total = s1 + s2;
- data_written = data_written + total;
- data_buffered += total;
- if (written > 0) silence_buffered = total - written;
- else silence_buffered += total;
- pDSB->Unlock(p1, s1, p2, s2);
- break;
- }
- else if (hr == DSERR_BUFFERLOST) {
- if (FAILED(pDSB->Restore())) break;
- }
- else break;
- }
- return 1;
- }
- int DS2::CanWrite()//result can be negative !
- {
- log_write("CanWrite");
- SYNC_IN();
- if (ftest(PAUSED)) { SYNC_OUT(); return 0; }
- int rv;
- int m = buf_size - (int)(data_buffered + BlockList.DataSize());
- if (ftest(USE_CPU_MNGMNT) && ftest(PLAYING))// && data_written<buf_size && GetCurPos()<buf_size)
- {
- __int64 t = ((GetCurPos() - pos_delta) << 2) - (data_written - pos_delta2 + BlockList.DataSize());
- rv = t > m ? m : (int)t;
- }
- else
- {
- rv = m;
- }
- if (wait) rv -= ms2bytes(wait->GetLatency());
- #ifdef USE_LOG
- char moo[256];
- wsprintf(moo, "CanWrite : %i", rv);
- log_write(moo);
- #endif
- SYNC_OUT();
- return _align_var(rv);
- }
- void DS2::Pause(int new_state)
- {
- SYNC_IN();
- #ifdef USE_LOG
- log_write("Pause");
- if (ftest(PAUSED)) log_write("is_paused");
- if (new_state) log_write("new_state");
- #endif
- if (new_state && !ftest(PAUSED))
- {//pause
- log_write("pausing");
- if (ftest(PLAYING) && pDSB)
- {
- pDSB->Stop();
- #ifdef USE_LOG
- char foo[256];
- wsprintf(foo, "stopping buffer - %u", GetCurPos());
- log_write(foo);
- #endif
- }
- fset(PAUSED);
- }
- else if (!new_state)
- {
- if (ftest(PAUSED))
- {//unpause
- log_write("unpausing");
- if (ftest(PLAYING)) fset(NEED_PLAY_NOW);
- #ifdef DS2_HAVE_FADES
- if (ftest(FADEPAUSE))
- {
- VolCtrl.SetTime(GetCurPos());
- VolCtrl.SetFadeVol(ms2bytes(fadepause_time), fadepause_orgvol);
- }
- #endif
- log_write("unpausing");
- }
- #ifdef DS2_HAVE_FADES
- else if (ftest(FADEPAUSING))//abort fadeout
- {
- VolCtrl.SetTime(GetCurPos());
- VolCtrl.SetFadeVol(VolCtrl.RelFade(ms2bytes(fadepause_time), fadepause_orgvol), fadepause_orgvol);
- }
- funset(FADEPAUSE);
- funset(FADEPAUSING);
- #endif
- funset(PAUSED);
- }
- if (wait)
- {
- log_write("wait pause too");
- wait->Pause(new_state);
- }
- log_write("pause done");
- SYNC_OUT();
- }
- void DS2::SetVolume(double v)
- {
- SYNC_IN();
- if (!ftest(DIE_ON_STOP) && pDSB)
- {
- VolCtrl.SetVolume(v);
- VolCtrl.Apply(pDSB);
- }
- if (wait) wait->SetVolume(v);
- SYNC_OUT();
- }
- void DS2::SetPan(double p)
- {
- SYNC_IN();
- if (!ftest(DIE_ON_STOP) && pDSB)
- {
- VolCtrl.SetPan(p);
- VolCtrl.Apply(pDSB);
- }
- if (wait) wait->SetPan(p);
- SYNC_OUT();
- }
- UINT DS2::GetLatency()
- {
- SYNC_IN();
- UINT bDataSize = (UINT)BlockList.DataSize();
- int bytes;
- if (bDataSize) bytes = data_buffered + (UINT)BlockList.DataSize();
- else bytes = data_buffered - silence_buffered;
- if (bytes < 0) bytes = 0;
- UINT rv = bytes2ms((UINT)bytes);
- if (wait) rv += wait->GetLatency();
- #ifdef USE_LOG
- {
- char foo[128];
- wsprintf(foo, "GetLatency: %u (%u %u)", rv, data_written - GetCurPos(), BlockList.DataSize());
- log_write(foo);
- }
- #endif
- SYNC_OUT();
- return rv;
- }
- #ifdef DS2_HAVE_FADES
- void DS2::Fade(UINT time, double destvol)
- {
- SYNC_IN();
- VolCtrl.SetFadeVol(ms2bytes(time), destvol);
- SYNC_OUT();
- }
- void DS2::FadeAndForget(UINT time)
- {
- SYNC_IN();
- if (!pDSB || time == 0 || ftest(PAUSED) || (!data_written && !BlockList.DataSize()))
- {
- delete this;
- }
- else
- {
- fset(DIE_ON_STOP);
- if (!ftest(PLAYING)) fset(NEED_PLAY_NOW);
- __int64 fadetime = ms2bytes(time);
- __int64 max = data_written + BlockList.DataSize() - GetCurPos();
- if (max < 0) max = 0;
- if (fadetime > max) fadetime = max;
- VolCtrl.SetFadeVol(fadetime, 0);
- }
- SYNC_OUT();
- }
- void DS2::FadeX(UINT time, double dest)
- {
- SYNC_IN();
- if (ftest(PAUSED) && ftest(FADEPAUSE))
- {
- fadepause_orgvol = dest;
- }
- VolCtrl.SetFadeVol(VolCtrl.RelFade(ms2bytes(time), dest), dest);
- SYNC_OUT();
- }
- void DS2::FadePause(UINT time)
- {
- SYNC_IN();
- if (!time)
- {
- Pause(1);
- }
- else
- {
- if (wait)
- {
- wait->FadeAndForget(time);
- wait = 0;
- }
- if (!ftest(PLAYING))
- {
- fset(PAUSED);
- }
- else
- {
- fadepause_time = time;
- fset(FADEPAUSE);
- fset(FADEPAUSING);
- fadepause_orgvol = VolCtrl.GetDestVol();
- VolCtrl.SetFadeVol(ms2bytes(time), 0);
- }
- }
- SYNC_OUT();
- }
- #endif
- UINT DS2::InstanceCount()
- {
- _log_write("InstanceCount", 0);
- SYNC_IN();
- UINT rv = 0;
- DS2* p = ds2s;
- while (p) { rv++; p = p->next; }
- SYNC_OUT();
- return rv;
- }
- __int64 DS2::GetSafeWrite()
- {
- return GetCurPos() + clear_size + ms2bytes(refresh_timer);
- }
- void DS2::KillEndGap()
- {
- SYNC_IN();
- if (silence_delta >= 0 && last_nonsil >= 0)
- {
- __int64 cp = GetSafeWrite();
- if (cp < data_written)
- {
- __int64 dest = last_nonsil < cp ? cp : last_nonsil;
- if (dest > data_written)
- {//need to take data from blocklist
- UINT s = (UINT)BlockList.DataSize();
- char* temp0r = (char*)malloc(s);
- BlockList.DumpBlocks(temp0r, s);
- BlockList.Reset();
- BlockList.AddBlock(temp0r, (UINT)(dest - data_written));
- free(temp0r);
- }
- else
- {
- BlockList.Reset();
- data_written = dest;
- }
- }
- last_nonsil = -1;
- fset(STARTSIL);
- }
- SYNC_OUT();
- }
- void DS2::Flush()
- {
- log_write("Flush");
- SYNC_IN();
- ds_stop();
- SYNC_OUT();
- }
- void DS2::ForcePlay()
- {
- SYNC_IN();
- if (!ftest(PAUSED) && !ftest(PLAYING) && !wait && data_buffered + BlockList.DataSize() > 0)
- {
- log_write("forceplay");
- fset(NEED_PLAY_NOW);
- }
- SYNC_OUT();
- }
- void DS2::WaitFor(DS2* prev, UINT fade)
- {
- SYNC_IN();
- if (wait) delete wait;
- wait = prev;
- #ifdef DS2_HAVE_FADES
- waitfade = fade;
- #endif
- wait->flags |= FLAG_WAITED;
- wait->ForcePlay();
- SYNC_OUT();
- }
- void DS2::StartNewStream()
- {
- SYNC_IN();
- if (last_nonsil > data_written + (UINT)BlockList.DataSize()) last_nonsil = data_written + (UINT)BlockList.DataSize();
- pos_delta = GetCurPos(); pos_delta2 = data_written;
- SYNC_OUT();
- }
- void DS2::SetCloseOnStop(bool b)
- {
- SYNC_IN();
- log_write("setcloseonstop");
- fsetc(CLOSE_ON_STOP, b);
- if (b && !ftest(PLAYING)) ds_kill();
- SYNC_OUT();
- }
- bool DS2::IsClosed()
- {
- SYNC_IN();
- bool rv = pDSB ? 0 : 1;
- SYNC_OUT();
- return rv;
- }
- void DS2::GetRealtimeStat(DS2_REALTIME_STAT* stat)
- {
- log_write("GetRealtimeStat");
- SYNC_IN();
- __int64 curpos = GetCurPos();
- stat->sr = fmt_sr;
- stat->bps = fmt_bps;
- stat->nch = fmt_nch;
- stat->buf_size_bytes = buf_size;
- stat->buf_size_ms = bytes2ms(buf_size);
- stat->pos_play = (UINT)(curpos % buf_size);
- stat->pos_write = (UINT)(data_written % buf_size);
- stat->latency = data_buffered + (UINT)BlockList.DataSize();
- if (stat->latency < 0) stat->latency = 0;
- stat->latency_ms = bytes2ms(stat->latency);
- stat->lock_count = LockCount;
- stat->underruns = Underruns;
- stat->bytes_async = BlockList.DataSize();
- stat->bytes_written = data_written + BlockList.DataSize();
- stat->bytes_played = curpos;
- stat->have_primary_buffer = pPrimary ? true : false;
- stat->current_device = cur_dev;
- stat->vol_left = VolCtrl.Stat_GetVolLeft();
- stat->vol_right = VolCtrl.Stat_GetVolRight();
- if (pDSB)
- {
- DSBCAPS caps;
- memset(&caps, 0, sizeof(caps));
- caps.dwSize = sizeof(caps);
- pDSB->GetCaps(&caps);
- stat->dscaps_flags = caps.dwFlags;
- }
- else stat->dscaps_flags = 0;
- if (pPrimary)
- {
- DSBCAPS caps;
- memset(&caps, 0, sizeof(caps));
- caps.dwSize = sizeof(caps);
- pPrimary->GetCaps(&caps);
- stat->dscaps_flags_primary = caps.dwFlags;
- }
- else stat->dscaps_flags_primary = 0;
- stat->paused = !!ftest(PAUSED);
- SYNC_OUT();
- }
- bool DS2::GetRealtimeStatStatic(DS2_REALTIME_STAT* stat)
- {
- bool rv = 0;
- SYNC_IN();
- if (ds2s) { ds2s->GetRealtimeStat(stat); rv = 1; }
- SYNC_OUT();
- return rv;
- }
- void DS2::SetTotalTime(__int64 z)
- {
- _log_write("SetTotalTime", 0);
- SYNC_IN();
- g_total_time = z;
- SYNC_OUT();
- }
- __int64 DS2::GetTotalTime()
- {
- _log_write("GetTotalTime", 0);
- SYNC_IN();
- __int64 r = g_total_time;
- DS2* p = ds2s;
- while (p)
- {
- r += p->GetOutputTime();
- p = p->next;
- }
- SYNC_OUT();
- return r;
- }
- __int64 DS2::GetOutputTime()
- {
- if (!fmt_bps || !fmt_nch || !fmt_sr) return 0;
- SYNC_IN();//need __int64, cant do bytes2ms
- __int64 r = (GetCurPos()) / ((fmt_bps >> 3) * fmt_nch) * 1000 / fmt_sr;
- SYNC_OUT();
- return r;
- }
- #ifdef DS2_HAVE_PITCH
- void DS2::SetPitch(double p)
- {
- SYNC_IN();
- DWORD f = (DWORD)(p * (double)fmt_sr);
- if (f < DSBFREQUENCY_MIN) f = DSBFREQUENCY_MIN;
- else if (f > DSBFREQUENCY_MAX) f = DSBFREQUENCY_MAX;
- if (pDSB) pDSB->SetFrequency(f);
- SYNC_OUT();
- }
- #endif
- #ifdef DS2_HAVE_DEVICES
- GUID DS2::GetCurDev() { return cur_dev; }
- #endif
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