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- #ifndef _P4SDEVICE_H_
- #define _P4SDEVICE_H_
- #ifndef _UNICODE
- #define _UNICODE
- #endif
- #ifndef UNICODE
- #define UNICODE
- #endif
- #include <windows.h>
- #include <windowsx.h>
- #include <stdio.h>
- #include <tchar.h>
- #include <shlobj.h>
- #include "..\..\General\gen_ml/itemlist.h"
- #include "..\..\General\gen_ml/ml.h"
- #include "..\..\Library\ml_pmp/pmp.h"
- #include "..\..\Library\ml_pmp/transcoder.h"
- #include "../winamp/wa_ipc.h"
- #include "../winamp/ipc_pe.h"
- #include "../Agave/Language/api_language.h"
- #include <api/service/waServiceFactory.h>
- #include "resource1.h"
- #include <tataki/bitmap/bitmap.h>
- #include <tataki/canvas/bltcanvas.h>
- #include <api/service/svcs/svc_imgload.h>
- #include <api/service/svcs/svc_imgwrite.h>
- #include <api/memmgr/api_memmgr.h>
- extern api_memmgr *memoryManager;
- #define WASABI_API_MEMMGR memoryManager
- #include "../Agave/AlbumArt/api_albumart.h"
- extern api_albumart *albumArtApi;
- #define AGAVE_API_ALBUMART albumArtApi
- #include "../devices/api_devicemanager.h"
- extern api_devicemanager *deviceManagerApi;
- #define AGAVE_API_DEVICEMANAGER deviceManagerApi
- class P4SDevice;
- class MyProgress;
- class TransferItem;
- #ifndef __RPC__in
- #define __RPC__in
- #define __RPC__in_opt
- #define __RPC__in_ecount_full(x)
- #define __RPC__in_ecount_full_opt(x)
- #define __RPC__in_ecount_full_string(x)
- #define __RPC__inout
- #define __RPC__inout_opt
- #define __RPC__deref_opt_inout_opt
- #define __RPC__deref_inout_ecount_full_opt_string(x)
- #define __RPC__inout_ecount_full(x)
- #define __RPC__out
- #define __RPC__out_ecount_full(x)
- #define __RPC__out_ecount_full_string(x)
- #define __RPC__out_ecount_part(x,y)
- #define __RPC__deref_out_ecount_full_opt(x)
- #define __RPC__deref_out_opt_string
- #define __RPC__deref_out_opt
- #endif
- #include "WMDRMDeviceApp.h"
- #include "msWMDM.h" // Include headers for Windows Media Device Manager.
- #include "Sac.h" // Include authentication headers.
- #include "Scclient.h" // Include authentication client headers.
- #include "MyProgress.h"
- #include "resource1.h"
- extern PMPDevicePlugin plugin;
- class Playlist {
- public:
- wchar_t name[128];
- IWMDMStorage4 * storage;
- C_ItemList songs;
- IWMDMMetaData * meta;
- bool modified;
- Playlist() : storage(0),meta(0),modified(false){ name[0]=0; }
- };
- class Song {
- public:
- IWMDMStorage4 * storage;
- IWMDMMetaData * meta;
- bool video;
- bool modified;
- wchar_t * artist, * album;
- IWMDMStorage4 * alb;
- IWMDMMetaData * albmeta;
- Song() {artist=album=NULL; storage=0; meta=0; video = 0; modified = 0; alb=0; albmeta=0;}
- virtual ~Song() {if(artist) free(artist); if(album) free(album); if(alb) alb->Release(); if(albmeta) albmeta->Release();}
- };
- class TransferItem {
- public:
- int phase;
- void * callbackContext;
- void (*callback)(void * callbackContext, wchar_t * status);
- wchar_t *file;
- const itemRecordW * track;
- songid_t * songid;
- int * killswitch;
- P4SDevice * dev;
- IWMDMMetaData * meta;
- IWMDMProgress * progress;
- int pc;
- bool video;
- };
- class P4SDevice : public Device {
- public:
- bool requiresALB;
- int error;
- Transcoder * transcoder;
- wchar_t *musicDir, *videoDir;
- bool noMetadata, supportsVideo;
- __int64 transferQueueSize;
- C_ItemList playlists;
- C_ItemList albfiles;
- IWMDMStorage4 * playlistsDir;
- wchar_t name[100];
- IWMDMDevice3* WMDevice;
- P4SDevice(IWMDMDevice3* pIDevice,bool noMetadata);
- virtual void Load();
- virtual ~P4SDevice();
-
- void traverseStorage(IWMDMStorage * store, int level=0, wchar_t * artist=0, wchar_t * album=0);
- void foundSong(IWMDMStorage4 * store, IWMDMMetaData * meta, bool video, int pl=0,wchar_t * artist=0, wchar_t * album=0, IWMDMStorage4 * alb=0, IWMDMMetaData * albmeta=0);
- void foundPlaylist(IWMDMStorage4 * store, IWMDMMetaData * meta);
- bool songsEqual(songid_t a, songid_t b);
- int songsCmp(songid_t a, songid_t b);
- virtual __int64 getDeviceCapacityAvailable(); // in bytes
- virtual __int64 getDeviceCapacityTotal(); // in bytes
- virtual void Eject(){Close();}; // if you ejected successfully, you MUST call plugin.deviceDisconnected(this) and delete this;
- virtual void Close(); // save any changes, and call plugin.deviceDisconnected(this) AND delete this;
-
- virtual void doTransfer(TransferItem * t);
- // return the songid when transfer is finished.
- // call the callback with a percentage and the number of bytes copied so far every so often (to update the GUI)
- // return 0 for success, -1 for failed or cancelled
- virtual int transferTrackToDevice(const itemRecordW * track, // the track to transfer
- void * callbackContext, //pass this to the callback
- void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
- songid_t * songid, // fill in the songid when you are finished
- int * killswitch // if this gets set to 1, the transfer has been cancelled by the user
- );
- virtual int trackAddedToTransferQueue(const itemRecordW * track); // return 0 to accept, -1 for "not enough space", -2 for "incorrect format"
- virtual void trackRemovedFromTransferQueue(const itemRecordW * track);
- virtual __int64 getTrackSizeOnDevice(const itemRecordW * track); // return the amount of space taken up on the device by the track, or 0 for incompatable (usually the filesize, unless you are transcoding)
- virtual void deleteTrack(songid_t songid); // physically remove from device. Be sure to remove it from all the playlists!
- virtual void commitChanges(); // optional. Will be called at a good time to save changes
- virtual int getPlaylistCount(); // always at least 1. playlistnumber 0 is the Master Playlist containing all tracks.
- // PlaylistName(0) should return the name of the device.
- virtual void getPlaylistName(int playlistnumber, wchar_t * buf, int len);
- virtual int getPlaylistLength(int playlistnumber);
- virtual songid_t getPlaylistTrack(int playlistnumber,int songnum); // returns a songid
- virtual void setPlaylistName(int playlistnumber, const wchar_t *buf); // playlistnumber != 0!!
- virtual void playlistSwapItems(int playlistnumber, int posA, int posB); // swap the songs at position posA and posB
- virtual void sortPlaylist(int playlistnumber, int sortBy);
- virtual void addTrackToPlaylist(int playlistnumber, songid_t songid); // adds songid to the end of the playlist
- virtual void removeTrackFromPlaylist(int playlistnumber, int songnum); //where songnum is the position of the track in the playlist
- virtual void deletePlaylist(int playlistnumber);
- virtual int newPlaylist(const wchar_t * name); // create empty playlist, returns playlistnumber
- virtual void getTrackArtist(songid_t songid, wchar_t * buf, int len);
- virtual void getTrackAlbum(songid_t songid, wchar_t * buf, int len);
- virtual void getTrackTitle(songid_t songid, wchar_t * buf, int len);
- virtual int getTrackTrackNum(songid_t songid);
- virtual int getTrackDiscNum(songid_t songid){return -1;}
- virtual void getTrackGenre(songid_t songid, wchar_t * buf, int len);
- virtual int getTrackYear(songid_t songid);
- virtual __int64 getTrackSize(songid_t songid); // in bytes
- virtual int getTrackLength(songid_t songid); // in millisecs
- virtual int getTrackBitrate(songid_t songid); // in kbps
- virtual int getTrackPlayCount(songid_t songid);
- virtual int getTrackRating(songid_t songid); //0-5
- virtual __time64_t getTrackLastPlayed(songid_t songid); // in unix time format
- virtual __time64_t getTrackLastUpdated(songid_t songid); // in unix time format
- virtual void getTrackAlbumArtist(songid_t songid, wchar_t * buf, int len);
- virtual void getTrackComposer(songid_t songid, wchar_t * buf, int len);
- virtual int getTrackType(songid_t songid);
- virtual void getTrackExtraInfo(songid_t songid, const wchar_t *field, wchar_t * buf, int len);
- Song * lastChange;
- void PreCommit(Song * song);
- // feel free to ignore any you don't support
- virtual void setTrackArtist(songid_t songid, const wchar_t * value);
- virtual void setTrackAlbum(songid_t songid, const wchar_t * value);
- virtual void setTrackTitle(songid_t songid, const wchar_t * value);
- virtual void setTrackTrackNum(songid_t songid, int value);
- virtual void setTrackDiscNum(songid_t songid, int value){};
- virtual void setTrackGenre(songid_t songid, const wchar_t * value);
- virtual void setTrackYear(songid_t songid, int year);
- virtual void setTrackPlayCount(songid_t songid, int value);
- virtual void setTrackRating(songid_t songid, int value);
- virtual void setTrackLastPlayed(songid_t songid, __time64_t value); // in unix time format
- virtual void setTrackLastUpdated(songid_t songid, __time64_t value); // in unix time format
- virtual void setTrackAlbumArtist(songid_t songid, const wchar_t * value);
- virtual void setTrackComposer(songid_t songid, const wchar_t * value);
- virtual void setTrackExtraInfo(songid_t songid, const wchar_t * field, const wchar_t * value) {}; //optional
- virtual bool playTracks(songid_t * songidList, int listLength, int startPlaybackAt, bool enqueue){return false;}; // return false if unsupported
- virtual intptr_t extraActions(intptr_t param1, intptr_t param2, intptr_t param3,intptr_t param4);
- virtual bool copyToHardDriveSupported() {return true;}
- virtual __int64 songSizeOnHardDrive(songid_t song) {return getTrackSize(song);} // how big a song will be when copied back. Return -1 for not supported.
- virtual int copyToHardDrive(songid_t song, // the song to copy
- wchar_t * path, // path to copy to, in the form "c:\directory\song". The directory will already be created, you must append ".mp3" or whatever to this string! (there is space for at least 10 new characters).
- void * callbackContext, //pass this to the callback
- void (*callback)(void * callbackContext, wchar_t * status), // call this every so often so the GUI can be updated. Including when finished!
- int * killswitch // if this gets set to anything other than zero, the transfer has been cancelled by the user
- ); // -1 for failed/not supported. 0 for success.
- virtual void setArt(songid_t songid, void *buf, int w, int h); //buf is in format ARGB32*
- virtual pmpart_t getArt(songid_t songid);
- virtual void releaseArt(pmpart_t art);
- virtual int drawArt(pmpart_t art, HDC dc, int x, int y, int w, int h);
- virtual void getArtNaturalSize(pmpart_t art, int *w, int *h);
- virtual void setArtNaturalSize(pmpart_t art, int w, int h);
- virtual void getArtData(pmpart_t art, void* data); // data ARGB32* is at natural size
- virtual bool artIsEqual(pmpart_t a, pmpart_t b);
- };
- #endif // _P4SDEVICE_H_
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