1
0

bpm.h 2.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. /*
  2. LICENSE
  3. -------
  4. Copyright 2005 Nullsoft, Inc.
  5. All rights reserved.
  6. Redistribution and use in source and binary forms, with or without modification,
  7. are permitted provided that the following conditions are met:
  8. * Redistributions of source code must retain the above copyright notice,
  9. this list of conditions and the following disclaimer.
  10. * Redistributions in binary form must reproduce the above copyright notice,
  11. this list of conditions and the following disclaimer in the documentation
  12. and/or other materials provided with the distribution.
  13. * Neither the name of Nullsoft nor the names of its contributors may be used to
  14. endorse or promote products derived from this software without specific prior written permission.
  15. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
  16. IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
  17. FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
  18. CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  19. DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  20. DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
  21. IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
  22. OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  23. */
  24. #ifndef __BPM_H
  25. #define __BPM_H
  26. #define BEAT_REAL 1
  27. #define BEAT_GUESSED 2
  28. #define MAX_BPM 170
  29. #define MIN_BPM 60
  30. #define BETTER_CONF_ADOPT 2
  31. #define TOP_CONF_ADOPT 8
  32. #define MIN_STICKY 8
  33. #define STICKY_THRESHOLD 70
  34. #define STICKY_THRESHOLD_LOW 85
  35. typedef struct {
  36. DWORD TC; // Tick count
  37. int Type; // Real/guessed
  38. }BeatType;
  39. BOOL CALLBACK DlgProc_Bpm(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam);
  40. void initBpm(void);
  41. int refineBeat(int isBeat);
  42. #endif