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- /*
- LICENSE
- -------
- Copyright 2005 Nullsoft, Inc.
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification,
- are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name of Nullsoft nor the names of its contributors may be used to
- endorse or promote products derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <windows.h>
- #include <stdlib.h>
- #include <math.h>
- #include <commctrl.h>
- #include "resource.h"
- #include "r_defs.h"
- #include "../Agave/Language/api_language.h"
- #define MOD_NAME "Render / Starfield"
- #define C_THISCLASS C_StarField
- typedef struct
- {
- int X, Y;
- float Z;
- float Speed;
- int OX, OY;
- } StarFormat;
- class C_THISCLASS : public C_RBASE {
- protected:
- public:
- C_THISCLASS();
- float GET_FLOAT(unsigned char *data, int pos);
- void PUT_FLOAT(float f, unsigned char *data, int pos);
- void InitializeStars(void);
- void CreateStar(int A);
- virtual ~C_THISCLASS();
- virtual int render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h);
- virtual char *get_desc() { static char desc[128]; return (!desc[0]?WASABI_API_LNGSTRING_BUF(IDS_RENDER_STARFIELD,desc,128):desc); }
- virtual HWND conf(HINSTANCE hInstance, HWND hwndParent);
- virtual void load_config(unsigned char *data, int len);
- virtual int save_config(unsigned char *data);
- int enabled;
- int color;
- int MaxStars,MaxStars_set;
- int Xoff;
- int Yoff;
- int Zoff;
- float WarpSpeed;
- int blend;
- int blendavg;
- StarFormat Stars[4096];
- int Width, Height;
- int onbeat;
- float spdBeat;
- float incBeat;
- int durFrames;
- float CurrentSpeed;
- int nc;
- };
- static C_THISCLASS *g_ConfigThis; // global configuration dialog pointer
- static HINSTANCE g_hDllInstance; // global DLL instance pointer (not needed in this example, but could be useful)
- C_THISCLASS::~C_THISCLASS()
- {
- }
- // configuration read/write
- C_THISCLASS::C_THISCLASS() // set up default configuration
- {
- nc=0;
- color = 0xFFFFFF;
- enabled=1;
- MaxStars = 350;
- MaxStars_set=350;
- Xoff = 0;
- Yoff = 0;
- Zoff = 255;
- WarpSpeed = 6;
- CurrentSpeed = 6;
- blend = 0;
- blendavg = 0;
- Width = 0;
- Height = 0;
- onbeat = 0;
- spdBeat = 4;
- durFrames = 15;
- incBeat = 0;
- }
- #define GET_INT() (data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24))
- float C_THISCLASS::GET_FLOAT(unsigned char *data, int pos)
- {
- int a = data[pos]|(data[pos+1]<<8)|(data[pos+2]<<16)|(data[pos+3]<<24);
- float f = *(float *)&a;
- return f;
- }
- void C_THISCLASS::load_config(unsigned char *data, int len) // read configuration of max length "len" from data.
- {
- int pos=0;
- if (len-pos >= 4) { enabled=GET_INT(); pos+=4; }
- if (len-pos >= 4) { color=GET_INT(); pos+=4; }
- if (len-pos >= 4) { blend=GET_INT(); pos+=4; }
- if (len-pos >= 4) { blendavg=GET_INT(); pos+=4; }
- if (len-pos >= 4) { WarpSpeed=GET_FLOAT(data, pos); pos+=4; }
- CurrentSpeed = WarpSpeed;
- if (len-pos >= 4) { MaxStars_set=GET_INT(); pos+=4; }
- if (len-pos >= 4) { onbeat=GET_INT(); pos+=4; }
- if (len-pos >= 4) { spdBeat=GET_FLOAT(data, pos); pos+=4; }
- if (len-pos >= 4) { durFrames=GET_INT(); pos+=4; }
- }
- #define PUT_INT(y) data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255
- void C_THISCLASS::PUT_FLOAT(float f, unsigned char *data, int pos)
- {
- int y = *(int *)&f;
- data[pos]=(y)&255; data[pos+1]=(y>>8)&255; data[pos+2]=(y>>16)&255; data[pos+3]=(y>>24)&255;
- }
- int C_THISCLASS::save_config(unsigned char *data) // write configuration to data, return length. config data should not exceed 64k.
- {
- int pos=0;
- PUT_INT(enabled); pos+=4;
- PUT_INT(color); pos+=4;
- PUT_INT(blend); pos+=4;
- PUT_INT(blendavg); pos+=4;
- PUT_FLOAT(WarpSpeed, data, pos); pos+=4;
- PUT_INT(MaxStars_set); pos+=4;
- PUT_INT(onbeat); pos+=4;
- PUT_FLOAT(spdBeat, data, pos); pos+=4;
- PUT_INT(durFrames); pos+=4;
- return pos;
- }
- void C_THISCLASS::InitializeStars(void)
- {
- int i;
- #ifdef LASER
- MaxStars = MaxStars_set/12;
- if (MaxStars < 10) MaxStars=10;
- #else
- MaxStars = MulDiv(MaxStars_set,Width*Height,512*384);
- #endif
- if (MaxStars > 4095) MaxStars=4095;
- for (i=0;i<MaxStars;i++)
- {
- Stars[i].X=(rand()%Width)-Xoff;
- Stars[i].Y=(rand()%Height)-Yoff;
- Stars[i].Z=(float)(rand()%255);
- Stars[i].Speed = (float)(rand()%9+1)/10;
- }
- }
- void C_THISCLASS::CreateStar(int A)
- {
- Stars[A].X = (rand()%Width)-Xoff;
- Stars[A].Y = (rand()%Height)-Yoff;
- Stars[A].Z = (float)Zoff;
- }
- static unsigned int __inline BLEND_ADAPT(unsigned int a, unsigned int b, /*float*/int divisor)
- {
- return ((((a >> 4) & 0x0F0F0F) * (16-divisor) + (((b >> 4) & 0x0F0F0F) * divisor)));
- }
- // render function
- // render should return 0 if it only used framebuffer, or 1 if the new output data is in fbout. this is
- // used when you want to do something that you'd otherwise need to make a copy of the framebuffer.
- // w and h are the width and height of the screen, in pixels.
- // isBeat is 1 if a beat has been detected.
- // visdata is in the format of [spectrum:0,wave:1][channel][band].
- int C_THISCLASS::render(char visdata[2][2][576], int isBeat, int *framebuffer, int *fbout, int w, int h)
- {
- #ifdef LASER
- w=h=1024;
- #endif
- int i=w*h;
- int NX,NY;
- int c;
- if (!enabled) return 0;
- if (onbeat && isBeat)
- {
- CurrentSpeed = spdBeat;
- incBeat = (WarpSpeed - CurrentSpeed) / (float)durFrames;
- nc = durFrames;
- }
- if (Width != w || Height != h)
- {
- Width = w;
- Height = h;
- Xoff = Width/2;
- Yoff = Height/2;
- InitializeStars();
- }
- if (isBeat&0x80000000) return 0;
- for (i=0;i<MaxStars;i++)
- {
- if ((int)Stars[i].Z > 0)
- {
- NX = ((Stars[i].X << 7) / (int)Stars[i].Z) + Xoff;
- NY = ((Stars[i].Y << 7) / (int)Stars[i].Z) + Yoff;
- if ((NX > 0) && (NX < w) && (NY > 0) && (NY < h))
- {
- c = (int)((255-(int)Stars[i].Z)*Stars[i].Speed);
- if (color != 0xFFFFFF) c = BLEND_ADAPT((c|(c<<8)|(c<<16)), color, c>>4); else c = (c|(c<<8)|(c<<16));
- #ifdef LASER
- LineType l;
- l.color=c;
- l.mode=1;
- l.x1=(float)NX/512.0f - 1.0f;
- l.y1=(float)NY/512.0f - 1.0f;
- g_laser_linelist->AddLine(&l);
- #else
- framebuffer[NY*w+NX] = blend ? BLEND(framebuffer[NY*w+NX], c) : blendavg ? BLEND_AVG(framebuffer[NY*w+NX], c) : c;
- #endif
- Stars[i].OX = NX;
- Stars[i].OY = NY;
- Stars[i].Z-=Stars[i].Speed*CurrentSpeed;
- }
- else
- CreateStar(i);
- }
- else
- CreateStar(i);
- }
- if (!nc)
- CurrentSpeed = WarpSpeed;
- else
- {
- CurrentSpeed = max(0, CurrentSpeed + incBeat);
- nc--;
- }
- return 0;
- }
- // configuration dialog stuff
- static BOOL CALLBACK g_DlgProc(HWND hwndDlg, UINT uMsg, WPARAM wParam,LPARAM lParam)
- {
- switch (uMsg)
- {
- case WM_INITDIALOG:
- #ifdef LASER
- ShowWindow(GetDlgItem(hwndDlg,IDC_ADDITIVE),SW_HIDE);
- ShowWindow(GetDlgItem(hwndDlg,IDC_5050),SW_HIDE);
- ShowWindow(GetDlgItem(hwndDlg,IDC_REPLACE),SW_HIDE);
- #endif
- SendDlgItemMessage(hwndDlg, IDC_SPEED, TBM_SETTICFREQ, 10, 0);
- SendDlgItemMessage(hwndDlg, IDC_SPEED, TBM_SETRANGE, TRUE, MAKELONG(1, 5000));
- SendDlgItemMessage(hwndDlg, IDC_SPEED, TBM_SETPOS, TRUE, (int)(g_ConfigThis->WarpSpeed*100));
- SendDlgItemMessage(hwndDlg, IDC_NUMSTARS, TBM_SETTICFREQ, 100, 0);
- SendDlgItemMessage(hwndDlg, IDC_NUMSTARS, TBM_SETRANGE, TRUE, MAKELONG(100, 4095));
- SendDlgItemMessage(hwndDlg, IDC_NUMSTARS, TBM_SETPOS, TRUE, g_ConfigThis->MaxStars_set);
- SendDlgItemMessage(hwndDlg, IDC_SPDCHG, TBM_SETTICFREQ, 10, 0);
- SendDlgItemMessage(hwndDlg, IDC_SPDCHG, TBM_SETRANGE, TRUE, MAKELONG(1, 5000));
- SendDlgItemMessage(hwndDlg, IDC_SPDCHG, TBM_SETPOS, TRUE, (int)(g_ConfigThis->spdBeat*100));
- SendDlgItemMessage(hwndDlg, IDC_SPDDUR, TBM_SETTICFREQ, 10, 0);
- SendDlgItemMessage(hwndDlg, IDC_SPDDUR, TBM_SETRANGE, TRUE, MAKELONG(1, 100));
- SendDlgItemMessage(hwndDlg, IDC_SPDDUR, TBM_SETPOS, TRUE, (int)(g_ConfigThis->durFrames));
- if (g_ConfigThis->enabled) CheckDlgButton(hwndDlg,IDC_CHECK1,BST_CHECKED);
- if (g_ConfigThis->onbeat) CheckDlgButton(hwndDlg,IDC_ONBEAT2,BST_CHECKED);
- if (g_ConfigThis->blend) CheckDlgButton(hwndDlg,IDC_ADDITIVE,BST_CHECKED);
- if (g_ConfigThis->blendavg) CheckDlgButton(hwndDlg,IDC_5050,BST_CHECKED);
- if (!g_ConfigThis->blend && !g_ConfigThis->blendavg)
- CheckDlgButton(hwndDlg,IDC_REPLACE,BST_CHECKED);
- return 1;
- case WM_NOTIFY:
- {
- if (LOWORD(wParam) == IDC_SPDCHG)
- g_ConfigThis->spdBeat = (float)SendDlgItemMessage(hwndDlg, IDC_SPDCHG, TBM_GETPOS, 0, 0)/100;
- if (LOWORD(wParam) == IDC_SPDDUR)
- g_ConfigThis->durFrames = SendDlgItemMessage(hwndDlg, IDC_SPDDUR, TBM_GETPOS, 0, 0);
- if (LOWORD(wParam) == IDC_SPEED)
- {
- g_ConfigThis->WarpSpeed = (float)SendDlgItemMessage(hwndDlg, IDC_SPEED, TBM_GETPOS, 0, 0)/100;
- g_ConfigThis->CurrentSpeed = (float)SendDlgItemMessage(hwndDlg, IDC_SPEED, TBM_GETPOS, 0, 0)/100;
- }
- if (LOWORD(wParam) == IDC_NUMSTARS)
- {
- #ifndef LASER
- int a = g_ConfigThis->MaxStars_set;
- #endif
- g_ConfigThis->MaxStars_set = SendDlgItemMessage(hwndDlg, IDC_NUMSTARS, TBM_GETPOS, 0, 0);
- #ifndef LASER
- if (g_ConfigThis->MaxStars_set > a)
- #endif
- if (g_ConfigThis->Width && g_ConfigThis->Height) g_ConfigThis->InitializeStars();
- }
- return 0;
- }
- case WM_DRAWITEM:
- {
- DRAWITEMSTRUCT *di=(DRAWITEMSTRUCT *)lParam;
- if (di->CtlID == IDC_DEFCOL) // paint nifty color button
- {
- int w=di->rcItem.right-di->rcItem.left;
- int _color=g_ConfigThis->color;
- _color = ((_color>>16)&0xff)|(_color&0xff00)|((_color<<16)&0xff0000);
- HPEN hPen,hOldPen;
- HBRUSH hBrush,hOldBrush;
- LOGBRUSH lb={ (COLORREF)BS_SOLID,(COLORREF)_color,(COLORREF)0};
- hPen = (HPEN)CreatePen(PS_SOLID,0,_color);
- hBrush = CreateBrushIndirect(&lb);
- hOldPen=(HPEN)SelectObject(di->hDC,hPen);
- hOldBrush=(HBRUSH)SelectObject(di->hDC,hBrush);
- Rectangle(di->hDC,di->rcItem.left,di->rcItem.top,di->rcItem.right,di->rcItem.bottom);
- SelectObject(di->hDC,hOldPen);
- SelectObject(di->hDC,hOldBrush);
- DeleteObject(hBrush);
- DeleteObject(hPen);
- }
- }
- return 0;
- case WM_COMMAND:
- if ((LOWORD(wParam) == IDC_CHECK1) ||
- (LOWORD(wParam) == IDC_ONBEAT2) ||
- (LOWORD(wParam) == IDC_ADDITIVE) ||
- (LOWORD(wParam) == IDC_REPLACE) ||
- (LOWORD(wParam) == IDC_5050) )
- {
- g_ConfigThis->enabled=IsDlgButtonChecked(hwndDlg,IDC_CHECK1)?1:0;
- g_ConfigThis->onbeat=IsDlgButtonChecked(hwndDlg,IDC_ONBEAT2)?1:0;
- g_ConfigThis->blend=IsDlgButtonChecked(hwndDlg,IDC_ADDITIVE)?1:0;
- g_ConfigThis->blendavg=IsDlgButtonChecked(hwndDlg,IDC_5050)?1:0;
- }
- if (LOWORD(wParam) == IDC_DEFCOL) // handle clicks to nifty color button
- {
- int *a=&(g_ConfigThis->color);
- static COLORREF custcolors[16];
- CHOOSECOLOR cs;
- cs.lStructSize = sizeof(cs);
- cs.hwndOwner = hwndDlg;
- cs.hInstance = 0;
- cs.rgbResult=((*a>>16)&0xff)|(*a&0xff00)|((*a<<16)&0xff0000);
- cs.lpCustColors = custcolors;
- cs.Flags = CC_RGBINIT|CC_FULLOPEN;
- if (ChooseColor(&cs))
- {
- *a = ((cs.rgbResult>>16)&0xff)|(cs.rgbResult&0xff00)|((cs.rgbResult<<16)&0xff0000);
- g_ConfigThis->color = *a;
- }
- InvalidateRect(GetDlgItem(hwndDlg,IDC_DEFCOL),NULL,TRUE);
- }
- }
- return 0;
- }
- HWND C_THISCLASS::conf(HINSTANCE hInstance, HWND hwndParent) // return NULL if no config dialog possible
- {
- g_ConfigThis = this;
- return WASABI_API_CREATEDIALOG(IDD_CFG_STARFIELD,hwndParent,g_DlgProc);
- }
- // export stuff
- C_RBASE *R_StarField(char *desc) // creates a new effect object if desc is NULL, otherwise fills in desc with description
- {
- if (desc) { strcpy(desc,MOD_NAME); return NULL; }
- return (C_RBASE *) new C_THISCLASS();
- }
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