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- //{{NO_DEPENDENCIES}}
- // Microsoft Developer Studio generated include file.
- // Used by res.rc
- //
- #define IDS_AVS 0
- #define IDS_WINAMP_AVS_DISPLAY 1
- #define IDS_AVS_EDITOR 2
- #define IDS_DOCK_IN_AVS_EDITOR 3
- #define IDS_LEARNING 5
- #define IDS_GOT_IT 6
- #define IDS_NO_EFFECT_SETTING_SELECTED 7
- #define IDS_SHIFT_X 8
- #define IDS_ALL 9
- #define IDS_SAME_AS_WINAMP 10
- #define IDS_IDLE 11
- #define IDS_LOWEST 12
- #define IDS_NORMAL 13
- #define IDS_HIGHEST 14
- #define IDS_NO_SUITABLE_MODES_FOUND 15
- #define IDS_CHOOSE_A_VIDEO_MODE 16
- #define IDS_FULLSCREEN 17
- #define IDS_AVS_FILTER_STRING 18
- #define IDS_SAVE_PRESET 19
- #define IDS_ERROR_SAVING_PRESET 20
- #define IDS_PRESET_TOO_LARGE 21
- #define IDS_OUT_OF_MEMORY 22
- #define IDS_EVAL_CODE_STATS_ETC 23
- #define IDS_MOVE_HERE 24
- #define IDS_ERROR_TREE_INCONSISTANCY 25
- #define IDS_CRITICAL_ERROR_OCCURRED 26
- #define IDS_DISPLAY 27
- #define IDS_FULLSCREEN_SETTINGS 28
- #define IDS_PRESET_HOTKEYS 29
- #define IDS_BEAT_DETECTION 30
- #define IDS_TRANSITIONS 31
- #define IDS_EFFECT_LIST 32
- #define IDS_PRESETS 33
- #define IDS_LOAD_PRESET 34
- #define IDS_STILL_INITIALIZING_PREVIOUS_PRESET 35
- #define IDS_MAIN 36
- #define IDS_ERROR_CREATING_DDRAW_OBJECT 37
- #define IDS_ABOUT_STRING 38
- #define IDS_ABOUT_AVS 39
- #define IDS_REQUIRES_2_9_PLUS 40
- #define IDS_AVS_ERROR 41
- #define IDS_NO_MMX_SUPPORT 42
- #define IDS_STRING43 43
- #define IDS_SHIFT_ 43
- #define IDS_AVS_CRITICAL_ERROR 44
- #define IDS_CHANNEL_SHIFT 45
- #define IDS_COLOR_REDUCTION 46
- #define IDS_MULTIPLIER 47
- #define IDS_HOLDEN04_VIDEO_DELAY 48
- #define IDS_HOLDEN05_MULTI_DELAY 49
- #define IDS_CURRENT_PRESET_EDITED_SAVE_BEFORE_LOAD 50
- #define IDS_STRING51IDS_CURRENT_PRESET_EDITED_SAVE_BEFORE_NEW 51
- #define IDS_CURRENT_PRESET_EDITED_SAVE_BEFORE_NEW 51
- #define IDS_AVS_PRESET_MODIFIED 52
- #define IDS_ERROR_CREATING_WINDOW 53
- #define IDS_CANNOT_GO_FULLSCREEN_WHEN_VIDEO_PLAYING 54
- #define IDS_AVS_FULLSCREEN 55
- #define IDS_FULLSCREEN_FPS_ON 56
- #define IDS_FULLSCREEN_FPS_OFF 57
- #define IDS_RANDOM_PRESETS_ON 58
- #define IDS_RANDOM_PRESETS_OFF 59
- #define IDS_SAVED_TO 60
- #define IDS_LOADED_FROM 61
- #define IDS_ERROR_LOADING_FROM 62
- #define IDS_X_BEATX 63
- #define IDS_BEAT 63
- #define IDS_CURRENT 64
- #define IDS_BUFFER_X 65
- #define IDS_BUMP_LIGHT_POSITION 66
- #define IDS_4X_RED_BRIGHTNESS_2X_GREEN_1X_BLUE 67
- #define IDS_SOLARIZATION 68
- #define IDS_DOUBLE_SOLARIZATION 69
- #define IDS_INVERSE_SOLARIZATION_SOFT 70
- #define IDS_BIG_BRIGHTNESS_ON_BEAT 71
- #define IDS_BIG_BRIGHTNESS_ON_BEAT_INTERPOLATIVE 72
- #define IDS_PULSING_BRIGHTNESS_BEAT_INTERPOLATIVE 73
- #define IDS_ROLLING_SOLARIZATION_BEAT_INTERPOLATIVE 74
- #define IDS_ROLLING_TONE_BEAT_INTERPOLATIVE 75
- #define IDS_RANDOM_INVERSE_TONE_SWITCH_ON_BEAT 76
- #define IDS_COLOR_MODIFIER 77
- #define IDS_DYNAMIC_DISTANCE_MODIFIER 78
- #define IDS_RANDOM_ROTATE 79
- #define IDS_RANDOM_DIRECTION 80
- #define IDS_IN_AND_OUT 81
- #define IDS_UNSPUN_KALEIDA 82
- #define IDS_ROLLING_GRIDLEY 83
- #define IDS_6_WAY_OUTSWIRL 84
- #define IDS_WAVY 85
- #define IDS_SMOOTH_ROTOBLITTER 86
- #define IDS_DYNAMIC_MOVEMENT 87
- #define IDS_REPLACE 88
- #define IDS_ADDITIVE 89
- #define IDS_MAXIMUM_BLEND 90
- #define IDS_50_50_BLEND 91
- #define IDS_SUBTRACTIVE_BLEND_1 92
- #define IDS_SUBTRACTIVE_BLEND_2 93
- #define IDS_MULTIPLY_BLEND 94
- #define IDS_ADJUSTABLE_BLEND 95
- #define IDS_XOR 96
- #define IDS_MINIMUM_BLEND 97
- #define IDS_DYNAMIC_SHIFT 98
- #define IDS_SPIRAL 99
- #define IDS_3D_SCOPE_DISH 100
- #define IDD_DIALOG1 101
- #define IDS_ROTATING_BOW_THING 101
- #define IDB_TAB_NORMAL 102
- #define IDS_VERTICAL_BOUNCING_SCOPE 102
- #define IDB_TAB_SELECTED 103
- #define IDD_CFG_SIMPLE 103
- #define IDS_SPIRAL_GRAPH_FUN 103
- #define IDB_TAB_HILITED 104
- #define IDD_CFG_FADE 104
- #define IDS_ALTERNATING_DIAGONAL_SCOPE 104
- #define IDD_CFG_BLT 105
- #define IDS_VIBRATING_WORM 105
- #define IDD_CFG_DOTPLANE 106
- #define IDS_WANDERING_SIMPLE 106
- #define IDD_CFG_OSCSTAR 107
- #define IDS_FLITTERBUG 107
- #define IDD_CFG_NFC 108
- #define IDS_SPIROSTAR 108
- #define IDD_CFG_BLUR 109
- #define IDS_EXPLODING_DAISY 109
- #define IDD_CFG_BSPIN 110
- #define IDS_SWIRLIE_DOTS 110
- #define IDD_GCFG_BEAT 111
- #define IDS_SWEEP 111
- #define IDD_GCFG_DISP 112
- #define IDS_WHIPLASH_SPIRAL 112
- #define IDD_CFG_PARTS 113
- #define IDS_SUPERSCOPE 113
- #define IDD_GCFG_ABOUT 114
- #define IDS_DRAW_X_BANDS 114
- #define IDD_CFG_FILTER 115
- #define IDS_NONE 115
- #define IDD_CFG_ROTBLT 116
- #define IDS_SLIGHT_FUZZIFY 116
- #define IDC_CFG_SVP 117
- #define IDS_SHIFT_ROTATE_LEFT 117
- #define IDD_CFG_COLORFADE 118
- #define IDS_BIG_SWIRL_OUT 118
- #define IDD_CFG_CONTRASTENHANCE 119
- #define IDS_MEDIUM_SWIRL 119
- #define IDD_CFG_ROTSTAR 120
- #define IDS_SUNBURSTER 120
- #define IDD_CFG_OSCRING 121
- #define IDS_SWIRL_TO_CENTER 121
- #define IDD_CFG_TRANS 122
- #define IDB_BITMAP1 122
- #define IDS_BLOCKY_PARTIAL_OUT 122
- #define IDD_GCFG_PRESET 123
- #define IDS_SWIRLING_AROUND_BOTH_WAYS 123
- #define IDD_CFG_SCAT 124
- #define IDS_BUBBLING_OUTWARD 124
- #define IDD_CFG_DOTGRID 125
- #define IDS_BUBBLING_OUTWARD_WITH_SWIRL 125
- #define IDD_CFG_STACK 126
- #define IDS_5_POINTED_DISTRO 126
- #define IDS_TUNNELING 127
- #define IDD_DIALOG2 127
- #define IDD_CFG_WATER 128
- #define IDS_BLEEDIN 128
- #define IDD_CFG_COMMENT 129
- #define IDS_SHIFTED_BIG_SWIRL_OUT 129
- #define IDD_CFG_BRIGHTNESS 130
- #define IDS_PSYCHOTIC_BEAMING_OUTWARD 130
- #define IDD_CFG_INTERLEAVE 131
- #define IDS_COSINE_RADIAL_3_WAY 131
- #define IDD_CFG_GRAIN 132
- #define IDS_SPINNY_TUBE 132
- #define IDD_CFG_CLEAR 133
- #define IDS_RADIAL_SWIRLIES 133
- #define IDD_CFG_BUMP 134
- #define IDS_SWILL 134
- #define IDD_CFG_MIRROR 135
- #define IDS_GRIDLEY 135
- #define IDD_CFG_STARFIELD 136
- #define IDS_GRAPEVINE 136
- #define IDD_CFG_TEXT 137
- #define IDS_QUADRANT 137
- #define IDD_BUMP_HELP 138
- #define IDS_6_WAY_KALAEIDA 138
- #define IDD_CFG_MOSAIC 139
- #define IDS_USER_DEFINED 139
- #define IDD_CFG_WATERBUMP 140
- #define IDR_MENU1 140
- #define IDS_MOVEMENT 140
- #define IDD_CFG_AVI 141
- #define IDS_IGNORE 141
- #define IDD_CFG_UNKN 142
- #define IDS_MAXIMUM 142
- #define IDD_GCFG_TRANS 143
- #define IDS_50_50 143
- #define IDD_CFG_BPM 144
- #define IDS_EVERY_OTHER_LINE 144
- #define IDD_GCFG_BPM 145
- #define IDS_EVERY_OTHER_PIXEL 145
- #define IDD_CFG_PICTURE 146
- #define IDS_ADJUSTABLE 146
- #define IDD_CFG_DDM 147
- #define IDS_MULTIPLY 147
- #define IDD_CFG_SSCOPE 148
- #define IDS_BUFFER 148
- #define IDD_CFG_INVERT 149
- #define IDS_MINIMUM 149
- #define IDD_CFG_ONETONE 150
- #define IDS_CROSS_DISSOLVE 150
- #define IDD_CFG_TIMESCOPE 151
- #define IDS_RANDOM 151
- #define IDD_CFG_LIST 152
- #define IDS_L_R_PUSH 152
- #define IDD_CFG_LISTROOT 153
- #define IDS_R_L_PUSH 153
- #define IDD_CFG_LINEMODE 154
- #define IDS_T_B_PUSH 154
- #define IDD_GCFG_TRANSITIONS 155
- #define IDS_B_T_PUSH 155
- #define IDD_CFG_LASER_CONE 156
- #define IDS_9_RANDOM_BLOCKS 156
- #define IDD_CFG_LASER_BEATHOLD 157
- #define IDS_SPLIT_L_R_PUSH 157
- #define IDD_CFG_LASER_LINE 158
- #define IDS_L_R_CENTER_PUSH 158
- #define IDD_GCFG_FS 159
- #define IDS_L_R_CENTER_SQUEEZE 159
- #define IDD_CFG_INTERF 160
- #define IDS_L_R_WIPE 160
- #define IDD_CFG_SHIFT 161
- #define IDS_R_L_WIPE 161
- #define IDD_CFG_LASER_TRANSFORM 162
- #define IDS_T_B_WIPE 162
- #define IDD_CFG_DMOVE 163
- #define IDS_B_T_WIPE 163
- #define IDD_CFG_FASTBRIGHT 164
- #define IDS_DOT_DISSOLVE 164
- #define IDD_CFG_COLORMOD 165
- #define IDS_LOADING_WAIT 165
- #define IDD_EVAL_HELP 166
- #define IDS_LOADING 166
- #define IDD_DEBUG 167
- #define IDS_ERROR_LOADING_X 167
- #define IDD_CFG_CHANSHIFT 168
- #define IDS_BUILTIN_ID 168
- #define IDD_CFG_COLORREDUCTION 169
- #define IDS_CONFIG_SIZE 169
- #define IDD_CFG_MULT 170
- #define IDS_GENERAL 170
- #define IDD_CFG_MULTIDELAY 171
- #define IDS_OPERATORS 171
- #define IDD_CFG_VIDEODELAY 172
- #define IDS_FUNCTIONS 172
- #define IDS_STRING173 173
- #define IDS_CONSTANTS 173
- #define IDR_BUMP_LIGHT_POSITION 174
- #define IDS_BEAT2 174
- #define IDS_BEATS 174
- #define IDR_COLOR_MODIFIER 175
- #define IDS_SUBTRACTIVE_1 175
- #define IDR_DYNAMIC_DISTANCE_MODIFIER 176
- #define IDS_SUBTRACTIVE_2 176
- #define IDR_DYNAMIC_MOVEMENT 177
- #define IDS_STRING177 177
- #define IDS_RENDER_AVI 177
- #define IDR_DYNAMIC_SHIFT 178
- #define IDS_TRANS_BLITTER_FEEDBACK 178
- #define IDR_SUPERSCOPE 179
- #define IDS_TRANS_BLUR 179
- #define IDR_MOVEMENT 180
- #define IDS_MISC_CUSTOM_BPM 180
- #define IDR_EFFECT_LIST 181
- #define IDS_TRANS_BRIGHTNESS 181
- #define IDR_HELP_1 182
- #define IDS_RENDER_BASS_SPIN 182
- #define IDR_HELP_2 183
- #define IDS_TRANS_BUMP 183
- #define IDR_HELP_3 184
- #define IDS_TRANS_CHANNEL_SHIFT 184
- #define IDR_HELP_4 185
- #define IDS_RENDER_CLEAR_SCREEN 185
- #define IDS_TRANS_COLORFADE 186
- #define IDS_TRANS_COLOR_REDUCTION 187
- #define IDS_TRANS_COLOR_CLIP 188
- #define IDS_MISC_COMMENT 189
- #define IDS_TRANS_COLOR_MODIFIER 190
- #define IDS_TRANS_DYNAMIC_DISTANCE_MODIFIER 191
- #define IDS_TRANS_DYNAMIC_MOVEMENT 192
- #define IDS_RENDER_DOT_FOUNTAIN 193
- #define IDS_RENDER_DOT_GRID 194
- #define IDS_RENDER_DOT_PLANE 195
- #define IDS_TRANS_FADEOUT 196
- #define IDS_TRANS_FAST_BRIGHTNESS 197
- #define IDS_TRANS_GRAIN 198
- #define IDS_TRANS_INTERFERENCES 199
- #define IDS_TRANS_INTERLEAVE 200
- #define IDS_TRANS_INVERT 201
- #define IDS_MISC_SET_RENDER_MODE 202
- #define IDS_TRANS_MIRROR 203
- #define IDS_TRANS_MOSAIC 204
- #define IDS_TRANS_MULTI_DELAY 205
- #define IDS_TRANS_MULTIPLIER 206
- #define IDS_RENDER_ONBEAT_CLEAR 207
- #define IDS_TRANS_UNIQUE_TONE 208
- #define IDS_RENDER_RING 209
- #define IDS_RENDER_OSCILLOSCOPE_STAR 210
- #define IDS_RENDER_MOVING_PARTICLE 211
- #define IDS_RENDER_PICTURE 212
- #define IDS_TRANS_ROTO_BLITTER 213
- #define IDS_RENDER_ROTATING_STARS 214
- #define IDS_TRANS_SCATTER 215
- #define IDS_TRANS_DYNAMIC_SHIFT 216
- #define IDS_RENDER_SIMPLE 217
- #define IDS_RENDER_SUPERSCOPE 218
- #define IDS_MISC_BUFFER_SAVE 219
- #define IDS_RENDER_STARFIELD 220
- #define IDS_RENDER_SVP_LOADER 221
- #define IDS_RENDER_TEXT 222
- #define IDS_RENDER_TIMESCOPE 223
- #define IDS_TRANS_MOVEMENT 224
- #define IDS_UNKNOWN_RENDER_OBJECT 225
- #define IDS_TRANS_VIDEO_DELAY 226
- #define IDS_TRANS_WATER 227
- #define IDS_TRANS_WATER_BUMP 228
- #define IDS_OVERLAY_MODE 229
- #define IDC_EFFECTS 1000
- #define IDC_ENABLED 1001
- #define IDC_FBCLEAR 1002
- #define IDC_DISSOC 1003
- #define IDC_DAMP 1004
- #define OBJ_COMBO 1005
- #define IDC_EFFECTRECT 1006
- #define IDC_BIN 1007
- #define IDC_RRECT 1007
- #define IDC_ADDITIVE 1008
- #define IDC_RADIUS 1009
- #define IDC_REMSEL 1010
- #define IDC_5050 1011
- #define IDC_LIB 1012
- #define IDC_DEFRENDBLEND 1012
- #define IDC_REPLACE 1013
- #define IDC_RANDOM_DROP 1014
- #define IDC_ADD 1015
- #define IDC_LEVELS 1015
- #define IDC_DROP_LEFT 1016
- #define IDC_LEVELTEXT 1016
- #define IDC_ADAPT 1017
- #define IDC_MOVEUP 1018
- #define IDC_GBR 1018
- #define IDC_X8 1018
- #define IDC_RED 1019
- #define IDC_BRG 1019
- #define IDC_X4 1019
- #define IDC_HORIZONTAL1 1020
- #define IDC_RBG 1020
- #define IDC_DROP_CENTER 1021
- #define IDC_BGR 1021
- #define IDC_X05 1021
- #define IDC_PERSIST 1022
- #define IDC_GRB 1022
- #define IDC_X025 1022
- #define IDC_MOVEDOWN 1023
- #define IDC_X0125 1023
- #define IDC_GREEN 1024
- #define IDC_XI 1024
- #define IDC_HORIZONTAL2 1025
- #define IDC_XS 1025
- #define IDC_DROP_RIGHT 1026
- #define IDC_PERSIST_TITLE 1027
- #define IDC_LOAD 1028
- #define IDC_LEFT 1029
- #define IDC_BLUE 1030
- #define IDC_X 1031
- #define IDC_MAX 1032
- #define IDC_X2 1032
- #define IDC_VERTICAL1 1033
- #define IDC_X3 1033
- #define IDC_DROP_TOP 1034
- #define IDC_SAVE 1035
- #define IDC_RIGHT 1036
- #define IDC_BRED 1037
- #define IDC_Y 1038
- #define IDC_VERTICAL2 1039
- #define IDC_Y2 1039
- #define IDC_DROP_MIDDLE 1040
- #define IDC_CLEAR 1041
- #define IDC_LC 1042
- #define IDC_BGREEN 1043
- #define IDC_LC2 1043
- #define IDC_DROP_BOTTOM 1044
- #define IDC_RC 1045
- #define IDC_CLONESEL 1046
- #define IDC_BBLUE 1047
- #define IDC_SPEED 1048
- #define IDC_DOTS 1049
- #define IDC_SA 1050
- #define IDC_DISTANCE 1051
- #define IDC_METHOD_SLUDGE 1052
- #define IDC_PERSIST_TEXT1 1053
- #define IDC_LINES 1054
- #define IDC_SLIDER1 1055
- #define IDC_EXCLUDE 1056
- #define IDC_SLIDER7 1056
- #define IDC_STAT 1057
- #define IDC_PERSIST_TEXT2 1058
- #define IDC_LINES2 1059
- #define IDC_BLEND 1060
- #define IDC_SLIDER3 1061
- #define IDC_SMOOTH 1062
- #define IDC_BUTTON1 1063
- #define IDC_LINES3 1064
- #define IDC_BUTTON4 1064
- #define IDC_SLIDER4 1065
- #define IDC_SOLID 1066
- #define IDC_SLOWER 1067
- #define IDC_ONBEAT2 1068
- #define IDC_RATIO 1069
- #define IDC_SLIDER2 1070
- #define IDC_RSTACK_BLEND1 1070
- #define IDC_X_RATIO 1071
- #define IDC_RSTACK_BLEND2 1071
- #define IDC_CHECK1 1072
- #define IDC_RSTACK_BLEND3 1072
- #define IDC_RSTACK_BLEND4 1073
- #define IDC_BUTTON3 1073
- #define IDC_CHECK8 1073
- #define IDC_Y_RATIO 1074
- #define IDC_NEWADAPT 1074
- #define IDC_RSTACK_BLEND5 1074
- #define IDC_C1 1075
- #define IDC_RSTACK_BLEND6 1075
- #define IDC_INVERTDEPTH 1075
- #define IDC_SLIDER5 1076
- #define IDC_C2 1076
- #define IDC_RSTACK_BLEND7 1076
- #define IDC_OFF 1076
- #define IDC_C3 1077
- #define IDC_RSTACK_BLEND8 1077
- #define IDC_BANDS 1077
- #define IDC_C4 1078
- #define IDC_FPS 1078
- #define IDC_BANDTXT 1078
- #define IDC_RSTACK_BLEND9 1078
- #define IDC_C5 1079
- #define IDC_SLIDER6 1079
- #define IDC_TREE1 1079
- #define IDC_RSTACK_BLEND10 1079
- #define IDC_INSLIDE 1080
- #define IDC_RSTACK_BLEND11 1080
- #define IDC_TRI 1081
- #define IDC_OUTSLIDE 1081
- #define IDC_ALPHASLIDE 1081
- #define IDC_RSTACK_BLEND12 1081
- #define IDC_HLEFT 1082
- #define IDC_CBBUF2 1082
- #define IDC_BLENDSLIDE 1082
- #define IDC_CHECK6 1083
- #define IDC_CBBUF1 1083
- #define IDC_CHECK7 1084
- #define IDC_INVERT2 1084
- #define IDC_EFNAME 1085
- #define IDC_DEFAULTBLEND 1085
- #define IDC_HCENTER 1086
- #define IDC_BPP_CONV 1086
- #define IDC_TRANSITION 1087
- #define IDC_WRAP 1087
- #define IDC_HRIGHT 1088
- #define IDC_L_FRAME 1088
- #define IDC_EDIT1 1089
- #define IDC_L_TEXT1 1089
- #define IDC_VTOP 1090
- #define IDC_EDIT2 1090
- #define IDC_VCENTER 1091
- #define IDC_EDIT3 1091
- #define IDC_L_MASK 1091
- #define IDC_VBOTTOM 1092
- #define IDC_EDIT4 1092
- #define IDC_BKGND_RENDER 1092
- #define IDC_COMBO1 1093
- #define IDC_SETDESKTOPCOLOR 1093
- #define IDC_EDIT9 1093
- #define IDC_CHOOSEFONT 1094
- #define IDC_OVERLAYCOLOR 1094
- #define IDC_EDIT66 1094
- #define IDC_T 1095
- #define IDC_COMBO2 1095
- #define IDC_DEFOVERLAYCOLOR 1095
- #define IDC_EDIT7 1095
- #define IDC_EDIT 1096
- #define IDC_EDIT5 1096
- #define IDC_LEFTCH 1097
- #define IDC_EDIT6 1097
- #define IDC_BLANKS 1098
- #define IDC_NOMOVEMENT 1098
- #define IDC_EDIT10 1098
- #define IDC_RIGHTCH 1099
- #define IDC_USE_OVERLAY 1099
- #define IDC_EDIT11 1099
- #define IDC_RANDOMPOS 1100
- #define IDC_THREAD_PRIORITY 1100
- #define IDC_EDIT12 1100
- #define IDC_MIDCH 1101
- #define IDC_L_PROJZONES 1101
- #define IDC_EDIT13 1101
- #define IDC_OUTLINE 1102
- #define IDC_L_SUPPRESS_DIALOGS 1102
- #define IDC_EDIT14 1102
- #define IDC_TOP 1103
- #define IDC_L_ACTIVEOUTPUT 1103
- #define IDC_EDIT15 1103
- #define IDC_HSHIFT 1104
- #define IDC_FR1 1104
- #define IDC_EDIT16 1104
- #define IDC_CENTER 1105
- #define IDC_FR2 1105
- #define IDC_VSHIFT 1106
- #define IDC_L_SUPPRESS_OUTPUT 1106
- #define IDC_BOTTOM 1107
- #define IDC_L_SYNC 1107
- #define IDC_OUTLINESIZE 1108
- #define IDC_EDIT8 1108
- #define IDC_NUMCOL 1109
- #define IDC_RANDWORD 1110
- #define IDC_RADIO1 1111
- #define IDC_DEFOUTCOL 1112
- #define IDC_NEWRESET 1112
- #define IDC_BELOW 1112
- #define IDC_RADIO7 1112
- #define IDC_RADIO2 1113
- #define IDC_ABOVE 1113
- #define IDC_ANGLE 1114
- #define IDC_NEAR 1114
- #define IDC_HRESET 1115
- #define IDC_RADIO3 1116
- #define IDC_CHECK2 1117
- #define IDC_VRESET 1118
- #define IDC_CHECK9 1118
- #define IDC_RADIO4 1119
- #define IDC_PLAIN 1120
- #define IDC_RADIO5 1121
- #define IDC_SAVEFB 1121
- #define IDC_ROUNDDOWN 1121
- #define IDC_CHECK3 1122
- #define IDC_RESTFB 1122
- #define IDC_ROUNDUP 1122
- #define IDC_RADIO6 1123
- #define IDC_INVERT1 1123
- #define IDC_CHECK10 1123
- #define IDC_LIST1 1124
- #define IDC_CHECK11 1124
- #define IDC_CHECK5 1125
- #define IDC_CHECK4 1126
- #define IDC_SHADOW 1127
- #define IDC_CLEAR2 1128
- #define IDC_BUTTON2 1129
- #define IDC_VERSTR 1130
- #define IDC_OSC 1131
- #define IDC_SPEC 1132
- #define IDC_STATGRAIN 1133
- #define IDC_CLEARFIRSTFRAME 1134
- #define IDC_DEPTH 1135
- #define IDC_SETTINGS 1136
- #define IDC_NUMSTARS 1137
- #define IDC_ONBEAT 1138
- #define IDC_SCROLLBAR1 1139
- #define IDC_SPDCHG 1140
- #define IDC_QUALITY2 1141
- #define IDC_TRANS_SLIDER 1142
- #define IDC_DEPTH2 1143
- #define IDC_TRANS_CHECK 1144
- #define IDC_SPDDUR 1145
- #define IDC_AVS_VER 1146
- #define IDC_BEATDUR 1147
- #define IDC_DONT_MIN_AVS 1148
- #define IDC_CODE1 1149
- #define IDC_BPMSTD 1150
- #define IDC_HELPBTN 1151
- #define IDC_BPMADV 1152
- #define IDC_CODE2 1153
- #define IDC_STICKY 1154
- #define IDC_CODE3 1155
- #define IDC_ONLYSTICKY 1155
- #define IDC_MOREADAPT 1156
- #define IDC_DOT 1157
- #define IDC_TEXT 1158
- #define IDC_WAVE 1158
- #define IDC_DEFCOL 1159
- #define IDC_QUALITY 1160
- #define IDC_BPM 1161
- #define IDC_CONFIDENCE 1162
- #define IDC_2X 1163
- #define IDC_DIV2 1164
- #define IDC_ARBVAL 1165
- #define IDC_RESET 1166
- #define IDC_SKIPVAL 1167
- #define IDC_STICK 1167
- #define IDC_INVERT 1168
- #define IDC_UNSTICK 1168
- #define IDC_ARBITRARY 1169
- #define IDC_ARBTXT 1170
- #define IDC_SKIPTXT 1171
- #define IDC_CURBPM 1172
- #define IDC_SKIPFIRST 1172
- #define IDC_CURCONF 1173
- #define IDC_SKIPFIRSTTXT 1173
- #define IDC_SKIP 1174
- #define IDC_IN 1175
- #define IDC_OUT 1176
- #define IDC_NPOINTS 1177
- #define IDC_ROTATE 1178
- #define IDC_ALPHA 1179
- #define IDC_ROTATE2 1180
- #define IDC_DISTANCE2 1181
- #define IDC_ALPHA2 1182
- #define IDC_RGB 1183
- #define IDC_RGB2 1184
- #define IDC_INITROT 1185
- #define IDC_DEBUGREG_1 1186
- #define IDC_DEBUGREG_2 1187
- #define IDC_DEBUGREG_3 1188
- #define IDC_DEBUGREG_4 1189
- #define IDC_DEBUGREG_5 1190
- #define IDC_DEBUGREG_6 1191
- #define IDC_DEBUGREG_7 1192
- #define IDC_DEBUGREG_8 1193
- #define IDC_DEBUGREG_9 1194
- #define IDC_DEBUGREG_10 1195
- #define IDC_DEBUGREG_11 1196
- #define IDC_DEBUGREG_12 1197
- #define IDC_DEBUGREG_13 1198
- #define IDC_DEBUGREG_14 1199
- #define IDC_DEBUGREG_15 1200
- #define IDC_DEBUGREG_16 1201
- #define IDC_TAB1 1203
- #define IDC_LABEL1 1204
- #define IDC_STATIC_ALPHA 1205
- #define IDC_STATIC_TRANS_TOTAL 1206
- #define IDC_STATIC_TRANS_NONE 1207
- #define IDC_THREADS 1208
- #define IDC_THREADSBORDER 1209
- #define IDC_STATIC1 1210
- #define IDC_STATIC2 1211
- #define IDM_DISPLAY 40001
- #define IDM_PRESETS 40002
- #define IDM_TRANS 40003
- #define IDM_ABOUT 40004
- #define IDM_BPM 40005
- #define IDM_TRANSITIONS 40006
- #define IDM_FULLSCREEN 40007
- #define IDM_HELP_DEBUGWND 40008
- #define IDM_UNDO 40009
- #define IDM_REDO 40010
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 230
- #define _APS_NEXT_COMMAND_VALUE 40011
- #define _APS_NEXT_CONTROL_VALUE 1212
- #define _APS_NEXT_SYMED_VALUE 101
- #endif
- #endif
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