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- /*
- LICENSE
- -------
- Copyright 2005 Nullsoft, Inc.
- All rights reserved.
- Redistribution and use in source and binary forms, with or without modification,
- are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright notice,
- this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright notice,
- this list of conditions and the following disclaimer in the documentation
- and/or other materials provided with the distribution.
- * Neither the name of Nullsoft nor the names of its contributors may be used to
- endorse or promote products derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
- IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
- CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
- IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
- OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <windows.h>
- #include "undo.h"
- #include "render.h"
- int C_UndoStack::list_pos;
- C_UndoItem *C_UndoStack::list[256];
- C_UndoItem::C_UndoItem() : data(NULL), length(0), isdirty(true)
- {
- }
- C_UndoItem::C_UndoItem(const C_UndoItem& T) : data(NULL), length(0), isdirty(true)
- {
- *this = T;
- }
- C_UndoItem::C_UndoItem(void *_data, int _length, bool _isdirty) : data(NULL), length(length), isdirty(_isdirty)
- {
- data = GlobalAlloc(GPTR, length);
- memcpy(data, _data, length);
- }
- C_UndoItem::~C_UndoItem()
- {
- if (data)
- {
- GlobalFree(data);
- }
- }
- C_UndoItem & C_UndoItem::operator = (const C_UndoItem& T)
- {
- length = T.length;
- isdirty = T.isdirty;
- if (data)
- {
- GlobalFree(data);
- }
- data = GlobalAlloc(GPTR, length);
- memcpy(data, T.data, length);
- return *this;
- }
- bool C_UndoItem::operator == (const C_UndoItem& T) const
- {
- bool retval = false;
- if (length == T.length)
- {
- retval = (memcmp(data, T.data, length) == 0);
- }
- return retval;
- }
- void C_UndoItem::set(void *_data, int _length, bool _isdirty)
- {
- length = _length;
- isdirty = _isdirty;
- if (data)
- {
- GlobalFree(data);
- }
- data = GlobalAlloc(GPTR, length);
- memcpy(data, _data, length);
- }
- void C_UndoStack::saveundo(int is2)
- {
- // Save to the undo buffer (sets the dirty bit for this item)
- C_UndoItem *item = new C_UndoItem;
- C_UndoItem *old = list[list_pos];
- if (is2)
- {
- g_render_effects2->__SavePresetToUndo(*item);
- }
- else
- {
- g_render_effects->__SavePresetToUndo(*item);
- }
- // Only add it to the stack if it has changed.
- if (!old || !(*old == *item))
- {
- if (list_pos == sizeof(list)/sizeof(list[0])-1)
- {
- delete list[0];
- memcpy(list,list+1,sizeof(list)/sizeof(list[0])-1);
- list_pos--;
- }
- list[++list_pos]=item;
- }
- else delete item;
- }
- void C_UndoStack::cleardirty()
- {
- // If we're clearing the dirty bit, we only clear it on the current item.
- if (list_pos >= 0 && list_pos < sizeof(list)/sizeof(list[0]) && list[list_pos])
- {
- list[list_pos]->isdirty = 0;
- }
- }
- bool C_UndoStack::isdirty()
- {
- if (list_pos >= 0 && list_pos < sizeof(list)/sizeof(list[0]) && list[list_pos])
- return list[list_pos]->isdirty;
- return false;
- }
- int C_UndoStack::can_undo()
- {
- return (list_pos>0 && list[list_pos-1]);
- }
- int C_UndoStack::can_redo()
- {
- return list_pos < sizeof(list)/sizeof(list[0])-1 && list[list_pos+1];
- }
- void C_UndoStack::undo()
- {
- if (list_pos>0 && list[list_pos-1])
- {
- g_render_transition->LoadPreset(NULL,0,list[--list_pos]);
- }
- }
- void C_UndoStack::redo()
- {
- if (list_pos < sizeof(list)/sizeof(list[0])-1 && list[list_pos+1])
- {
- g_render_transition->LoadPreset(NULL,0,list[++list_pos]);
- }
- }
- void C_UndoStack::clear()
- {
- list_pos=0;
- int x;
- for (x = 0; x < sizeof(list)/sizeof(list[0]); x ++)
- {
- delete list[x];
- list[x]=0;
- }
- }
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