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- #ifndef _SVC_DEVICE_H
- #define _SVC_DEVICE_H
- #include <bfc/dispatch.h>
- // not done at all :) BU
- class NOVTABLE svc_device : public Dispatchable {
- public:
- const char *getDeviceName();
- const char *getDeviceUID(); // some kind of unique per-device id if possible
- // return total storage space and
- int getDeviceSpace(unsigned int *space, unsigned int *spacefree);
- // return (estimated) # of seconds stored/available
- int getDeviceTime(unsigned int *time, unsigned int *timefree);
- // high-level stuff
- // give us a filename we should use if we transfer object to you
- // this name will be used as the media conversion pipeline's output
- // filename so your transfer filter will kick in... of course something
- // like d:\music\blah.mp3 is fine too
- int getTargetFilename(const char *playstring, char *fn, int buflen);
- // file/directory enumeration
- // int opendir(const char *path);
- // int readdir(const char *path);
- #if 0
- // return a handle like C-style open
- int openFile(const char *filename, const char *mode);
- void closeFile(int handle);
- int writeToFile(int handle, const void *data, int length);
- int seek(int handle, int
- int putFile(const char *filename, const void *data, unsigned int length);
- int readFile(const char *filename, void *buffer, unsigned int offset, unsigned int length)=0;
- int getFileAttrib(const char *filename, const char *name, char *buf, int len);
- int setFileAttrib(const char *filename, const char *name, const char *buf, int len);
- #endif
- // playlist manipulation
- int playlistCreate(const char *playlist_name);
- int playlistDelete(const char *playlist_name);
- int playlistGetNumItems(const char *playlist_name);
- int playlistEnumItem(const char *playlist_name, char *playstring, int len);
- int playlistAppendItem(const char *playlist_name, const char *playstring);
- int playlistRemoveItem(const char *playlist_name, int position);
- };
- #endif
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