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- #ifndef __OBJECTACTUATOR_H
- #define __OBJECTACTUATOR_H
- #include <api/skin/nakedobject.h>
- #define OBJECTACTUATOR_PARENT NakedObject
- // -----------------------------------------------------------------------
- // Your wnd object class
- class ObjectActuator : public OBJECTACTUATOR_PARENT {
-
- public:
- ObjectActuator();
- virtual ~ObjectActuator();
- virtual int onInit();
- virtual int setXuiParam(int xuihandle, int xmlattributeid, const wchar_t *xmlattributename, const wchar_t *value);
- virtual void actuator_setTarget(const wchar_t *value);
- virtual void actuator_setGroup(const wchar_t *value);
- virtual int actuator_wantTargetParam() { return 1; }
- virtual int actuator_wantGroupParam() { return 1; }
- virtual int actuator_wantAutoPerform() { return 1; }
- virtual void actuator_onPerform(GuiObject *target) { } // called back n times for n targets found (separated by ';'), guaranteed non NULL
- virtual const wchar_t *getActuatorTag(); // for error msgs purposes
- protected:
- void performActions();
- /*static */void CreateXMLParameters(int master_handle);
- private:
- static XMLParamPair params[];
- int myxuihandle;
-
- enum {
- OBJECTACTUATOR_TARGET= 0,
- OBJECTACTUATOR_GROUP,
- };
- StringW groupid;
- StringW objectsid;
- };
- #endif
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