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- #ifndef __SKINAPI_H
- #define __SKINAPI_H
- #include <api/skin/api_skin.h>
- #include <bfc/string/StringW.h>
- #include <api/skin/widgets.h>
- #include <api/xml/xmlparams.h>
- class SkinApi : public api_skinI
- {
- public:
- SkinApi();
- virtual ~SkinApi();
- virtual void preShutdown();
- virtual ARGB32 skin_getColorElement(const wchar_t *type, const wchar_t **color_group = NULL);
- virtual const ARGB32 *skin_getColorElementRef(const wchar_t *type, const wchar_t **color_group = NULL);
- virtual const int *skin_getIterator();
- virtual void skin_switchSkin(const wchar_t *skin_name, const wchar_t *skin_path);
- virtual void skin_unloadSkin();
- virtual const wchar_t *getSkinName();
- virtual const wchar_t *getSkinPath();
- virtual const wchar_t *getSkinsPath();
- virtual const wchar_t *getDefaultSkinPath();
- virtual ARGB32 *imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached);
- virtual void imgldr_releaseSkinBitmap(ARGB32 *bmpbits);
- virtual ARGB32 filterSkinColor(ARGB32 color, const wchar_t *elementid, const wchar_t *groupname);
- virtual void reapplySkinFilters();
- virtual int colortheme_getNumColorSets();
- virtual const wchar_t *colortheme_enumColorSet(int n);
- virtual int colortheme_getNumColorGroups(const wchar_t *colorset);
- virtual const wchar_t *colortheme_enumColorGroupName(const wchar_t *colorset, int n);
- virtual ColorThemeGroup *colortheme_enumColorGroup(int colorset, int n);
- virtual ColorThemeGroup *colortheme_getColorGroup(const wchar_t *colorset, const wchar_t *group);
- virtual void colortheme_setColorSet(const wchar_t *colorset);
- virtual const wchar_t *colortheme_getColorSet();
- virtual void colortheme_newColorSet(const wchar_t *set);
- virtual void colortheme_updateColorSet(const wchar_t *set);
- virtual void colortheme_renameColorSet(const wchar_t *set, const wchar_t *newname);
- virtual void colortheme_deleteColorSet(const wchar_t *set);
- virtual int loadSkinFile(const wchar_t *xmlfile);
- virtual int loadGroupDefData(const wchar_t *groupdef, SkinItem **lastgroupitem);
- virtual void unloadSkinPart(int skinpartid);
- virtual ifc_window *group_create(const wchar_t *groupid, int scripts_enabled=1);
- virtual int group_exists(const wchar_t *groupid);
- #ifdef WASABI_COMPILE_CONFIG
- virtual ifc_window *group_create_cfg(const wchar_t *groupid, CfgItem *cfgitem, const wchar_t *attributename, int scripts_enabled=1);
- #endif // WASABI_COMPILE_CONFIG
- #ifdef WASABI_COMPILE_WNDMGR
- virtual ifc_window *group_create_layout(const wchar_t *groupid, int scripts_enabled=1);
- #endif //WASABI_COMPILE_WNDMGR
- virtual int group_destroy(ifc_window *group);
- virtual int parse(const wchar_t *str, const wchar_t *how);
- virtual GuiObject *xui_new(const wchar_t *classname);
- virtual void xui_delete(GuiObject *o);
- virtual OSCURSOR cursor_request(const wchar_t *id);
- virtual int getNumGroupDefs();
- virtual SkinItem *enumGroupDef(int n);
- virtual ifc_window *group_createBySkinItem(SkinItem *item, int scripts_enabled=1);
- virtual SkinItem *getGroupDefAncestor(SkinItem *item);
- virtual int groupdef_getNumObjects(SkinItem *item);
- virtual SkinItem *groupdef_enumObject(SkinItem *groupitem, int n);
- virtual void skin_setLockUI(int l) { if (l) lockui++; else if (lockui) lockui--; }
- virtual int skin_getLockUI() { return lockui; }
- virtual double skin_getVersion();
- #ifdef WASABI_COMPILE_IMGLDR
- virtual ARGB32 skin_getBitmapColor(const wchar_t *id);
- #endif
- bool skin_isLoaded();
- private:
-
- StringW skinspath;
- int lockui;
- };
- #endif
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