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- #ifndef __XUIPATHPICKER_H
- #define __XUIPATHPICKER_H
- #include <api/skin/widgets/pathpicker.h>
- #include <api/script/objcontroller.h>
- #define SCRIPTPATHPICKER_PARENT PathPicker
- // -----------------------------------------------------------------------
- // Your wnd object class
- class ScriptPathPicker: public SCRIPTPATHPICKER_PARENT {
-
- public:
- ScriptPathPicker();
- virtual ~ScriptPathPicker();
- private:
- };
- // -----------------------------------------------------------------------
- class PathPickerScriptController: public ScriptObjectControllerI {
- public:
- virtual const wchar_t *getClassName() { return L"PathPicker"; }
- virtual const wchar_t *getAncestorClassName() { return L"GuiObject"; }
- virtual ScriptObjectController *getAncestorController() { return WASABI_API_MAKI->maki_getController(guiObjectGuid); }
- virtual int getNumFunctions();
- virtual const function_descriptor_struct *getExportedFunctions();
- virtual GUID getClassGuid() { return pathPickerGuid; }
- virtual ScriptObject *instantiate();
- virtual void destroy(ScriptObject *o);
- virtual void *encapsulate(ScriptObject *o);
- virtual void deencapsulate(void *o);
- private:
- static function_descriptor_struct exportedFunction[];
- static scriptVar PathPicker_getPath(SCRIPT_FUNCTION_PARAMS, ScriptObject *o);
- static scriptVar PathPicker_onPathChanged(SCRIPT_FUNCTION_PARAMS, ScriptObject *o, scriptVar newpath);
- };
- extern PathPickerScriptController *pathPickerController;
- // -----------------------------------------------------------------------
- // This defines the svc_xuiObject that exposes your wnd object
- extern const wchar_t PathPickerXuiObjectStr[];
- extern char PathPickerXuiSvcName[];
- class PathPickerXuiSvc : public XuiObjectSvc<ScriptPathPicker, PathPickerXuiObjectStr, PathPickerXuiSvcName> {};
- #endif
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