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- #include "precomp.h"
- #include "api_wnd.h"
- #define CBCLASS wnd_apiI
- START_DISPATCH;
- VCB(API_WND_SETROOTWND, main_setRootWnd);
- CB(API_WND_GETROOTWND, main_getRootWnd);
- CB(API_WND_GETMODALWND, getModalWnd);
- VCB(API_WND_PUSHMODALWND, popModalWnd);
- VCB(API_WND_POPMODALWND, popModalWnd);
- CB(API_WND_ROOTWNDFROMPOINT, rootWndFromPoint);
- VCB(API_WND_REGISTERROOTWND, registerRootWnd);
- VCB(API_WND_UNREGISTERROOTWND, unregisterRootWnd);
- CB(API_WND_ROOTWNDISVALID, rootwndIsValid);
- CB(API_WND_INTERCEPTONCHAR, interceptOnChar);
- CB(API_WND_INTERCEPTONKEYDOWN, interceptOnKeyDown);
- CB(API_WND_INTERCEPTONKEYUP, interceptOnKeyUp);
- CB(API_WND_INTERCEPTONSYSKEYDOWN, interceptOnSysKeyDown);
- CB(API_WND_INTERCEPTONSYSKEYUP, interceptOnSysKeyUp);
- VCB(API_WND_HOOKKEYBOARD, hookKeyboard);
- VCB(API_WND_UNHOOKKEYBOARD, unhookKeyboard);
- VCB(API_WND_KBDRESET, kbdReset);
- CB(API_WND_FORWARDONCHAR, forwardOnChar);
- CB(API_WND_FORWARDONKEYDOWN, forwardOnKeyDown);
- CB(API_WND_FORWARDONKEYUP, forwardOnKeyUp);
- CB(API_WND_FORWARDONSYSKEYDOWN, forwardOnSysKeyDown);
- CB(API_WND_FORWARDONSYSKEYUP, forwardOnSysKeyUp);
- CB(API_WND_FORWARDONKILLFOCUS, forwardOnKillFocus);
- CB(API_WND_POPUPEXIT_CHECK, popupexit_check);
- VCB(API_WND_POPUPEXIT_SIGNAL, popupexit_signal);
- VCB(API_WND_POPUPEXIT_REGISTER, popupexit_register);
- VCB(API_WND_POPUPEXIT_DEREGISTER, popupexit_deregister);
- VCB(API_WND_RENDERBASETEXTURE, skin_renderBaseTexture);
- VCB(API_WND_REGISTERBASETEXTUREWINDOW, skin_registerBaseTextureWindow);
- VCB(API_WND_UNREGISTERBASETEXTUREWINDOW, skin_unregisterBaseTextureWindow);
- VCB(API_WND_APPDEACTIVATION_PUSH_DISALLOW, appdeactivation_push_disallow);
- VCB(API_WND_APPDEACTIVATION_POP_DISALLOW, appdeactivation_pop_disallow);
- CB(API_WND_APPDEACTIVATION_ISALLOWED, appdeactivation_isallowed);
- VCB(API_WND_APPDEACTIVATION_SETBYPASS, appdeactivation_setbypass);
- CB(API_WND_FORWARDONMOUSEWHEEL, forwardOnMouseWheel);
- #ifdef WASABI_COMPILE_PAINTSETS
- CB(API_WND_PAINTSET_PRESENT, paintset_present );
- #ifdef WASABI_COMPILE_IMGLDR
- VCB(API_WND_PAINTSET_RENDER, paintset_render);
- #ifdef WASABI_COMPILE_FONTS
- VCB(API_WND_PAINTSET_RENDERTITLE, paintset_renderTitle);
- #endif // fonts
- #endif // imgldr
- #endif // paintsets
- // fg> this may need to go away eventually but i need it _right now_
- VCB(API_WND_SETDEFAULTDROPTARGET, setDefaultDropTarget);
- CB(API_WND_GETDEFAULTDROPTARGET, getDefaultDropTarget);
- CB(API_WND_PUSHKBDLOCK, pushKeyboardLock);
- CB(API_WND_POPKBDLOCK, popKeyboardLock);
- CB(API_WND_ISKBDLOCKED, isKeyboardLocked);
- CB(API_WND_ROOTWNDFROMOSHANDLE, rootWndFromOSHandle);
- END_DISPATCH;
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