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- #include "osx_bitmap_cgimage.h"
- SkinBitmap::SkinBitmap(ARGB32 *_bits, int w, int h) : image(0)
- {
- // TODO: allow a mechanism for SkinBitmap to take ownership of the data
- bits = malloc(w*h*4);
- if (bits)
- {
- memcpy(bits, _bits, w*h*4);
- CGColorSpaceRef colorSpace = CGColorSpaceCreateWithName(kCGColorSpaceGenericRGB);
- imageContext = CGBitmapContextCreate(bits, w, h, 8, w*4, colorSpace, kCGBitmapByteOrder32Little|kCGImageAlphaPremultipliedFirst);
- image = CGBitmapContextCreateImage(imageContext);
- CGColorSpaceRelease(colorSpace);
- }
- }
- SkinBitmap::~SkinBitmap()
- {
- CGImageRelease(image);
- #ifndef SKINBITMAP_USE_CGIMAGE
- free(bits);
- CGContextRelease(imageContext);
- #endif
- }
- #ifdef WASABI_COMPILE_IMGLDR
- SkinBitmap::SkinBitmap(const wchar_t *elementname, int _cached)
- {
- ASSERT(elementname!= NULL);
-
- bitmapname = elementname;
- x_offset = -1;
- y_offset = -1;
- subimage_w = -1;
- subimage_h = -1;
- fullimage_w=fullimage_h=0;
- ownbits=1;
- fromskin = 0;
- last_failed = 0;
- #ifdef WASABI_COMPILE_SKIN
- bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(elementname, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
- fromskin = (bits != NULL);
- #else
- bits = NULL;
- #endif
- if (bits == NULL)
- bits = WASABI_API_IMGLDR->imgldr_makeBmp(elementname, &has_alpha, &fullimage_w, &fullimage_h);
- #ifdef WASABI_COMPILE_SKIN
- if (bits == NULL)
- {
- bits = WASABI_API_IMGLDR->imgldr_requestSkinBitmap(ERRORBMP, &has_alpha, &x_offset, &y_offset, &subimage_w, &subimage_h, &fullimage_w, &fullimage_h,_cached);
- last_failed = 1;
- }
- #endif
- if (bits == NULL)
- {
- bits = WASABI_API_IMGLDR->imgldr_makeBmp(HARDERRORBMP, &has_alpha, &fullimage_w, &fullimage_h);
- last_failed = 1;
- }
-
- // check that coordinates are correct
- if(x_offset!=-1 && x_offset>fullimage_w) x_offset=fullimage_w-1;
- if(y_offset!=-1 && y_offset>fullimage_h) y_offset=fullimage_h-1;
- if(subimage_w!=-1 && (x_offset+subimage_w)>fullimage_w) subimage_w=fullimage_w-x_offset;
- if(subimage_h!=-1 && (y_offset+subimage_h)>fullimage_h) subimage_h=fullimage_h-y_offset;
-
- // ASSERTPR(bits != NULL, elementname);
- if (bits == NULL) {
- DebugString("element not found ! %s\n", elementname);
- int n = 10*10;
- bits = (ARGB32 *)WASABI_API_MEMMGR->sysMalloc(n * 4);
-
-
- ARGB32 *p = bits;
- while (n--)
- *p++ = 0xFFFF00FF;
- }
- }
- #endif
- int SkinBitmap::getWidth()
- {
- if (!image)
- return 0;
- return CGImageGetWidth(image);
- }
- int SkinBitmap::getFullWidth()
- {
- if (!image)
- return 0;
- return CGImageGetBytesPerRow(image)/4; // assumes 32bit pixel data
- }
- int SkinBitmap::getHeight()
- {
- if (!image)
- return 0;
- return CGImageGetHeight(image);
- }
- void SkinBitmap::blit(ifc_canvas *canvas, int x, int y)
- {
- if (!image)
- return;
-
- CGContextRef context = canvas->getHDC();
- CGRect rect = CGRectMake(x, y, getWidth(), getHeight());
- CGContextDrawImage(context, rect, image);
- }
- void SkinBitmap::blitAlpha(ifc_canvas *canvas, int x, int y, int alpha)
- {
- if (!image)
- return;
-
- float floatAlpha = alpha / 255.f;
-
- CGContextRef context = canvas->getHDC();
- CGContextSaveGState(context);
-
- // CGContextTranslateCTM(context, 0, r->bottom);
- // CGContextScaleCTM(context, 1.0, -1.0);
-
- CGContextSetAlpha(context, floatAlpha);
- CGRect rect = CGRectMake(x, y, getWidth(), getHeight());
- CGContextDrawImage(context, rect, image);
- CGContextRestoreGState(context);
- }
- void SkinBitmap::stretchToRect(ifc_canvas *canvas, RECT *r)
- {
- if (!image)
- return;
-
- CGContextRef context = canvas->getHDC();
- CGContextSaveGState(context);
-
- CGContextTranslateCTM (context, 0, r->bottom);
- CGContextScaleCTM(context, 1.0, -1.0);
-
- CGRect rect = CGRectMake(r->left, r->top, r->right-r->left, r->bottom-r->top);
- CGContextDrawImage(context, rect, image);
-
- CGContextRestoreGState(context);
- }
- void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *r, int alpha)
- {
- if (!image)
- return;
-
- float floatAlpha = alpha / 255.f;
-
- CGContextRef context = canvas->getHDC();
- CGContextSaveGState(context);
- CGContextTranslateCTM (context, 0, r->bottom);
- CGContextScaleCTM(context, 1.0, -1.0);
-
- CGContextSetAlpha(context, floatAlpha);
- CGRect rect = CGRectMake(r->left, r->top, r->right-r->left, r->bottom-r->top);
- CGContextDrawImage(context, rect, image);
- CGContextRestoreGState(context);
- }
- void SkinBitmap::stretchToRectAlpha(ifc_canvas *canvas, RECT *src, RECT *dst, int alpha)
- {
- if (!image)
- return;
-
- float floatAlpha = alpha / 255.f;
-
- // make a new image ref clipped to the source rect
- CGRect srcRect = CGRectMake(src->left, src->top, src->right-src->left, src->bottom-src->top);
- CGImageRef clippedImage = CGImageCreateWithImageInRect(image, srcRect);
-
- // blit onto canvas
- CGContextRef context = canvas->getHDC();
- CGContextSaveGState(context);
-
- CGContextTranslateCTM(context, 0, dst->bottom);
- CGContextScaleCTM(context, 1.0, -1.0);
-
- CGContextSetAlpha(context, floatAlpha);
- CGRect rect = CGRectMake(dst->left, dst->top, dst->right-dst->left, dst->bottom-dst->top);
- CGContextDrawImage(context, rect, clippedImage);
- CGContextRestoreGState(context);
-
- // release the reference to our clipped image
- CGImageRelease(clippedImage);
- }
- uint8_t *SkinBitmap::getBits()
- {
- return static_cast<uint8_t *>(CGBitmapContextGetData(imageContext));
- }
- void SkinBitmap::UpdateBits(uint8_t *bits)
- {
- CGImageRelease(image);
- image = CGBitmapContextCreateImage(imageContext);
- }
- ARGB32 SkinBitmap::getPixel(int x, int y)
- {
- ARGB32 *array = (ARGB32 *)getBits();
- return array[x + y*getFullWidth()];
- }
- #define CBCLASS SkinBitmap
- START_DISPATCH;
- CB(IFC_BITMAP_GETBITMAP, GetBitmap);
- CB(IFC_BITMAP_GETBITS, getBits);
- VCB(IFC_BITMAP_UPDATEBITS, UpdateBits);
- END_DISPATCH;
- #undef CBCLASS
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