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- #include "precomp.h"
- #include "textbar.h"
- #include <bfc/ifc_canvas.h>
- #include <bfc/string/string.h>
- #include <bfc/skinclr.h>
- #include <bfc/autobitmap.h>
- #include <common/checkwnd.h>
- static SkinColor bgcolor("wasabi.textBar.background", "Text backgrounds");
- static SkinColor fgcolor("wasabi.textBar.text");
- TextBar::TextBar() {
- size = 16;
- usebt = 0;
- alignment = TEXTALIGN_LEFT; //set default alignment
- checkwndtarget = NULL;
- textshadowed = 1; // display a shadow of the text in bgcolor. default: on
- textoutlined = 0; // draw an outline of the text in bgcolor. default: off
- drawbox = 0; // draw a box of bgcolor the size of the boundsrect. default: off
- // bgbitmap = "studio.textBar.background";
- }
- int TextBar::onLeftButtonDown(int x, int y) {
- TEXTBAR_PARENT::onLeftButtonDown(x, y);
- if (checkwndtarget) checkwndtarget->toggle();
- return 1;
- }
- void TextBar::setUseBaseTexture(int u) {
- usebt = u;
- invalidate();
- }
- int TextBar::onPaint(Canvas *canvas) {
- RECT r;
- PaintCanvas paintcanvas;
- if (canvas == NULL) {
- if (!paintcanvas.beginPaint(this)) return 0;
- canvas = &paintcanvas;
- }
- TEXTBAR_PARENT::onPaint(canvas);
- getClientRect(&r);
- if (!usebt) {
- if (drawbox) {
- canvas->fillRect(&r, bgcolor);
- }
- /*
- if (bgbitmap.getBitmap()->isInvalid())
- canvas->fillRect(&r, bgcolor);
- else {
- RECT br;
- br.left = 0;
- br.top = 0;
- br.right = bgbitmap.getWidth();
- br.bottom = bgbitmap.getHeight();
- bgbitmap.getBitmap()->blitToRect(canvas, &br, &r, 255);
- }
- */
- } else
- renderBaseTexture(canvas, r);
- const char *name = getName();
- if (name != NULL) {
- canvas->setTextOpaque(FALSE);
- canvas->pushTextSize(size);
- int w, h;
- canvas->getTextExtent(name, &w, &h);
- int y = (r.bottom-r.top - h) / 2;
- // int x = centered ? (r.right-r.left - w) / 2 : TEXTBAR_LEFTMARGIN; //teh old code
- int x = 0;
- switch (alignment) {
- default:
- case TEXTALIGN_LEFT: x = TEXTBAR_LEFTMARGIN; break;
- case TEXTALIGN_CENTER: x = (r.right-r.left - w) / 2; break;
- case TEXTALIGN_RIGHT: x = (r.right-r.left - w); break;
- }
- if (!drawbox && textoutlined) {
- canvas->setTextColor(bgcolor);
- canvas->textOut(r.left+x+1, r.top+y+1, getName());
- canvas->setTextColor(bgcolor);
- canvas->textOut(r.left+x+1, r.top+y-1, getName());
- canvas->setTextColor(bgcolor);
- canvas->textOut(r.left+x-1, r.top+y+1, getName());
- canvas->setTextColor(bgcolor);
- canvas->textOut(r.left+x-1, r.top+y-1, getName());
- } else if (!drawbox && textshadowed) {
- canvas->setTextColor(bgcolor);
- canvas->textOut(r.left+x+1, r.top+y+1, getName());
- }
- canvas->setTextColor(fgcolor);
- canvas->textOut(r.left+x, r.top+y, getName());
- canvas->popTextSize();
- }
- return 1;
- }
- int TextBar::setTextSize(int newsize) {
- if (newsize < 1 || newsize > 72) return 0;
- size = newsize;
- invalidate();
- return 1;
- }
- int TextBar::setInt(int i) {
- setName(StringPrintf(i));
- invalidate();
- return 1;
- }
- void TextBar::onSetName() {
- TEXTBAR_PARENT::onSetName();
- invalidate();
- }
- int TextBar::getTextWidth() {
- if (!getName()) return 0;
- BltCanvas *c = new BltCanvas(10, 10);
- c->pushTextSize(size);
- int r = c->getTextWidth(getName());
- c->popTextSize();
- delete c;
- return r+4;
- }
- int TextBar::getTextHeight() {
- return size;
- }
- void TextBar::setAlign(TextAlign align) {
- if (alignment != align) {
- alignment = align;
- invalidate();
- }
- }
- TextAlign TextBar::getAlign() {
- return alignment;
- }
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