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							- #ifndef NULLSOFT_WINAMP_SA_BUFFER_H
 
- #define NULLSOFT_WINAMP_SA_BUFFER_H
 
- #define SABUFFER_WINDOW_INCREMENT 256
 
- class SABuffer
 
- {
 
- public:
 
- 	SABuffer();
 
- 	void WindowToFFTBuffer(float *wavetrum);
 
- 	unsigned int AddToBuffer(char *samples, int numChannels, int bps, int ts, unsigned int numSamples);
 
- 	bool Full() { return used == 512; }
 
- 	void CopyHalf();
 
- 	void Clear();
 
- private:
 
- 	
 
- 	float buffer[2][512];
 
- 	float window[512];
 
- 	size_t used;
 
- 	bool init;
 
- };
 
- #endif
 
 
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