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- ////////////////////////////////////////////////////////////////////////////////
- ///
- /// MMX optimized routines. All MMX optimized functions have been gathered into
- /// this single source code file, regardless to their class or original source
- /// code file, in order to ease porting the library to other compiler and
- /// processor platforms.
- ///
- /// The MMX-optimizations are programmed using MMX compiler intrinsics that
- /// are supported both by Microsoft Visual C++ and GCC compilers, so this file
- /// should compile with both toolsets.
- ///
- /// NOTICE: If using Visual Studio 6.0, you'll need to install the "Visual C++
- /// 6.0 processor pack" update to support compiler intrinsic syntax. The update
- /// is available for download at Microsoft Developers Network, see here:
- /// http://msdn.microsoft.com/en-us/vstudio/aa718349.aspx
- ///
- /// Author : Copyright (c) Olli Parviainen
- /// Author e-mail : oparviai 'at' iki.fi
- /// SoundTouch WWW: http://www.surina.net/soundtouch
- ///
- ////////////////////////////////////////////////////////////////////////////////
- //
- // License :
- //
- // SoundTouch audio processing library
- // Copyright (c) Olli Parviainen
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Lesser General Public
- // License as published by the Free Software Foundation; either
- // version 2.1 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- //
- ////////////////////////////////////////////////////////////////////////////////
- #include "STTypes.h"
- #ifdef SOUNDTOUCH_ALLOW_MMX
- // MMX routines available only with integer sample type
- using namespace soundtouch;
- //////////////////////////////////////////////////////////////////////////////
- //
- // implementation of MMX optimized functions of class 'TDStretchMMX'
- //
- //////////////////////////////////////////////////////////////////////////////
- #include "TDStretch.h"
- #include <mmintrin.h>
- #include <limits.h>
- #include <math.h>
- // Calculates cross correlation of two buffers
- double TDStretchMMX::calcCrossCorr(const short *pV1, const short *pV2, double &dnorm)
- {
- const __m64 *pVec1, *pVec2;
- __m64 shifter;
- __m64 accu, normaccu;
- long corr, norm;
- int i;
-
- pVec1 = (__m64*)pV1;
- pVec2 = (__m64*)pV2;
- shifter = _m_from_int(overlapDividerBitsNorm);
- normaccu = accu = _mm_setzero_si64();
- // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples
- // during each round for improved CPU-level parallellization.
- for (i = 0; i < channels * overlapLength / 16; i ++)
- {
- __m64 temp, temp2;
- // dictionary of instructions:
- // _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3]
- // _mm_add_pi32 : 2*32bit add
- // _m_psrad : 32bit right-shift
- temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter),
- _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter));
- temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec1[0]), shifter),
- _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec1[1]), shifter));
- accu = _mm_add_pi32(accu, temp);
- normaccu = _mm_add_pi32(normaccu, temp2);
- temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter),
- _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter));
- temp2 = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec1[2]), shifter),
- _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec1[3]), shifter));
- accu = _mm_add_pi32(accu, temp);
- normaccu = _mm_add_pi32(normaccu, temp2);
- pVec1 += 4;
- pVec2 += 4;
- }
- // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1
- // and finally store the result into the variable "corr"
- accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32));
- corr = _m_to_int(accu);
- normaccu = _mm_add_pi32(normaccu, _mm_srli_si64(normaccu, 32));
- norm = _m_to_int(normaccu);
- // Clear MMS state
- _m_empty();
- if (norm > (long)maxnorm)
- {
- // modify 'maxnorm' inside critical section to avoid multi-access conflict if in OpenMP mode
- #pragma omp critical
- if (norm > (long)maxnorm)
- {
- maxnorm = norm;
- }
- }
- // Normalize result by dividing by sqrt(norm) - this step is easiest
- // done using floating point operation
- dnorm = (double)norm;
- return (double)corr / sqrt(dnorm < 1e-9 ? 1.0 : dnorm);
- // Note: Warning about the missing EMMS instruction is harmless
- // as it'll be called elsewhere.
- }
- /// Update cross-correlation by accumulating "norm" coefficient by previously calculated value
- double TDStretchMMX::calcCrossCorrAccumulate(const short *pV1, const short *pV2, double &dnorm)
- {
- const __m64 *pVec1, *pVec2;
- __m64 shifter;
- __m64 accu;
- long corr, lnorm;
- int i;
-
- // cancel first normalizer tap from previous round
- lnorm = 0;
- for (i = 1; i <= channels; i ++)
- {
- lnorm -= (pV1[-i] * pV1[-i]) >> overlapDividerBitsNorm;
- }
- pVec1 = (__m64*)pV1;
- pVec2 = (__m64*)pV2;
- shifter = _m_from_int(overlapDividerBitsNorm);
- accu = _mm_setzero_si64();
- // Process 4 parallel sets of 2 * stereo samples or 4 * mono samples
- // during each round for improved CPU-level parallellization.
- for (i = 0; i < channels * overlapLength / 16; i ++)
- {
- __m64 temp;
- // dictionary of instructions:
- // _m_pmaddwd : 4*16bit multiply-add, resulting two 32bits = [a0*b0+a1*b1 ; a2*b2+a3*b3]
- // _mm_add_pi32 : 2*32bit add
- // _m_psrad : 32bit right-shift
- temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[0], pVec2[0]), shifter),
- _mm_sra_pi32(_mm_madd_pi16(pVec1[1], pVec2[1]), shifter));
- accu = _mm_add_pi32(accu, temp);
- temp = _mm_add_pi32(_mm_sra_pi32(_mm_madd_pi16(pVec1[2], pVec2[2]), shifter),
- _mm_sra_pi32(_mm_madd_pi16(pVec1[3], pVec2[3]), shifter));
- accu = _mm_add_pi32(accu, temp);
- pVec1 += 4;
- pVec2 += 4;
- }
- // copy hi-dword of mm0 to lo-dword of mm1, then sum mmo+mm1
- // and finally store the result into the variable "corr"
- accu = _mm_add_pi32(accu, _mm_srli_si64(accu, 32));
- corr = _m_to_int(accu);
- // Clear MMS state
- _m_empty();
- // update normalizer with last samples of this round
- pV1 = (short *)pVec1;
- for (int j = 1; j <= channels; j ++)
- {
- lnorm += (pV1[-j] * pV1[-j]) >> overlapDividerBitsNorm;
- }
- dnorm += (double)lnorm;
- if (lnorm > (long)maxnorm)
- {
- maxnorm = lnorm;
- }
- // Normalize result by dividing by sqrt(norm) - this step is easiest
- // done using floating point operation
- return (double)corr / sqrt((dnorm < 1e-9) ? 1.0 : dnorm);
- }
- void TDStretchMMX::clearCrossCorrState()
- {
- // Clear MMS state
- _m_empty();
- //_asm EMMS;
- }
- // MMX-optimized version of the function overlapStereo
- void TDStretchMMX::overlapStereo(short *output, const short *input) const
- {
- const __m64 *pVinput, *pVMidBuf;
- __m64 *pVdest;
- __m64 mix1, mix2, adder, shifter;
- int i;
- pVinput = (const __m64*)input;
- pVMidBuf = (const __m64*)pMidBuffer;
- pVdest = (__m64*)output;
- // mix1 = mixer values for 1st stereo sample
- // mix1 = mixer values for 2nd stereo sample
- // adder = adder for updating mixer values after each round
-
- mix1 = _mm_set_pi16(0, overlapLength, 0, overlapLength);
- adder = _mm_set_pi16(1, -1, 1, -1);
- mix2 = _mm_add_pi16(mix1, adder);
- adder = _mm_add_pi16(adder, adder);
- // Overlaplength-division by shifter. "+1" is to account for "-1" deduced in
- // overlapDividerBits calculation earlier.
- shifter = _m_from_int(overlapDividerBitsPure + 1);
- for (i = 0; i < overlapLength / 4; i ++)
- {
- __m64 temp1, temp2;
-
- // load & shuffle data so that input & mixbuffer data samples are paired
- temp1 = _mm_unpacklo_pi16(pVMidBuf[0], pVinput[0]); // = i0l m0l i0r m0r
- temp2 = _mm_unpackhi_pi16(pVMidBuf[0], pVinput[0]); // = i1l m1l i1r m1r
- // temp = (temp .* mix) >> shifter
- temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
- temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
- pVdest[0] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
- // update mix += adder
- mix1 = _mm_add_pi16(mix1, adder);
- mix2 = _mm_add_pi16(mix2, adder);
- // --- second round begins here ---
- // load & shuffle data so that input & mixbuffer data samples are paired
- temp1 = _mm_unpacklo_pi16(pVMidBuf[1], pVinput[1]); // = i2l m2l i2r m2r
- temp2 = _mm_unpackhi_pi16(pVMidBuf[1], pVinput[1]); // = i3l m3l i3r m3r
- // temp = (temp .* mix) >> shifter
- temp1 = _mm_sra_pi32(_mm_madd_pi16(temp1, mix1), shifter);
- temp2 = _mm_sra_pi32(_mm_madd_pi16(temp2, mix2), shifter);
- pVdest[1] = _mm_packs_pi32(temp1, temp2); // pack 2*2*32bit => 4*16bit
- // update mix += adder
- mix1 = _mm_add_pi16(mix1, adder);
- mix2 = _mm_add_pi16(mix2, adder);
- pVinput += 2;
- pVMidBuf += 2;
- pVdest += 2;
- }
- _m_empty(); // clear MMS state
- }
- //////////////////////////////////////////////////////////////////////////////
- //
- // implementation of MMX optimized functions of class 'FIRFilter'
- //
- //////////////////////////////////////////////////////////////////////////////
- #include "FIRFilter.h"
- FIRFilterMMX::FIRFilterMMX() : FIRFilter()
- {
- filterCoeffsAlign = NULL;
- filterCoeffsUnalign = NULL;
- }
- FIRFilterMMX::~FIRFilterMMX()
- {
- delete[] filterCoeffsUnalign;
- }
- // (overloaded) Calculates filter coefficients for MMX routine
- void FIRFilterMMX::setCoefficients(const short *coeffs, uint newLength, uint uResultDivFactor)
- {
- uint i;
- FIRFilter::setCoefficients(coeffs, newLength, uResultDivFactor);
- // Ensure that filter coeffs array is aligned to 16-byte boundary
- delete[] filterCoeffsUnalign;
- filterCoeffsUnalign = new short[2 * newLength + 8];
- filterCoeffsAlign = (short *)SOUNDTOUCH_ALIGN_POINTER_16(filterCoeffsUnalign);
- // rearrange the filter coefficients for mmx routines
- for (i = 0;i < length; i += 4)
- {
- filterCoeffsAlign[2 * i + 0] = coeffs[i + 0];
- filterCoeffsAlign[2 * i + 1] = coeffs[i + 2];
- filterCoeffsAlign[2 * i + 2] = coeffs[i + 0];
- filterCoeffsAlign[2 * i + 3] = coeffs[i + 2];
- filterCoeffsAlign[2 * i + 4] = coeffs[i + 1];
- filterCoeffsAlign[2 * i + 5] = coeffs[i + 3];
- filterCoeffsAlign[2 * i + 6] = coeffs[i + 1];
- filterCoeffsAlign[2 * i + 7] = coeffs[i + 3];
- }
- }
- // mmx-optimized version of the filter routine for stereo sound
- uint FIRFilterMMX::evaluateFilterStereo(short *dest, const short *src, uint numSamples) const
- {
- // Create stack copies of the needed member variables for asm routines :
- uint i, j;
- __m64 *pVdest = (__m64*)dest;
- if (length < 2) return 0;
- for (i = 0; i < (numSamples - length) / 2; i ++)
- {
- __m64 accu1;
- __m64 accu2;
- const __m64 *pVsrc = (const __m64*)src;
- const __m64 *pVfilter = (const __m64*)filterCoeffsAlign;
- accu1 = accu2 = _mm_setzero_si64();
- for (j = 0; j < lengthDiv8 * 2; j ++)
- {
- __m64 temp1, temp2;
- temp1 = _mm_unpacklo_pi16(pVsrc[0], pVsrc[1]); // = l2 l0 r2 r0
- temp2 = _mm_unpackhi_pi16(pVsrc[0], pVsrc[1]); // = l3 l1 r3 r1
- accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp1, pVfilter[0])); // += l2*f2+l0*f0 r2*f2+r0*f0
- accu1 = _mm_add_pi32(accu1, _mm_madd_pi16(temp2, pVfilter[1])); // += l3*f3+l1*f1 r3*f3+r1*f1
- temp1 = _mm_unpacklo_pi16(pVsrc[1], pVsrc[2]); // = l4 l2 r4 r2
- accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp2, pVfilter[0])); // += l3*f2+l1*f0 r3*f2+r1*f0
- accu2 = _mm_add_pi32(accu2, _mm_madd_pi16(temp1, pVfilter[1])); // += l4*f3+l2*f1 r4*f3+r2*f1
- // accu1 += l2*f2+l0*f0 r2*f2+r0*f0
- // += l3*f3+l1*f1 r3*f3+r1*f1
- // accu2 += l3*f2+l1*f0 r3*f2+r1*f0
- // l4*f3+l2*f1 r4*f3+r2*f1
- pVfilter += 2;
- pVsrc += 2;
- }
- // accu >>= resultDivFactor
- accu1 = _mm_srai_pi32(accu1, resultDivFactor);
- accu2 = _mm_srai_pi32(accu2, resultDivFactor);
- // pack 2*2*32bits => 4*16 bits
- pVdest[0] = _mm_packs_pi32(accu1, accu2);
- src += 4;
- pVdest ++;
- }
- _m_empty(); // clear emms state
- return (numSamples & 0xfffffffe) - length;
- }
- #else
- // workaround to not complain about empty module
- bool _dontcomplain_mmx_empty;
- #endif // SOUNDTOUCH_ALLOW_MMX
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