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- /* ---------------------------------------------------------------------------
- Nullsoft Database Engine
- --------------------
- codename: Near Death Experience
- --------------------------------------------------------------------------- */
- /* ---------------------------------------------------------------------------
- Binary32Field Class
- Field data layout:
- [4 bytes] length
- [length bytes] binary data
- --------------------------------------------------------------------------- */
- #include "../nde.h"
- #include "Binary32Field.h"
- #include "../ndestring.h"
- //---------------------------------------------------------------------------
- Binary32Field::Binary32Field(const uint8_t *_Data, size_t len) : BinaryField(_Data, len)
- {
- InitField();
- }
- //---------------------------------------------------------------------------
- void Binary32Field::InitField(void)
- {
- Type = FIELD_BINARY32;
- }
- //---------------------------------------------------------------------------
- Binary32Field::Binary32Field()
- {
- InitField();
- }
- //---------------------------------------------------------------------------
- void Binary32Field::ReadTypedData(const uint8_t *data, size_t len)
- {
- uint32_t c;
- size_t pos = 0;
- CHECK_INT(len); //len-=4;
- c = GET_INT(); pos += 4;
- if (c && c<=len)
- {
- Size = c;
- ndestring_release((ndestring_t)Data);
- Data = (uint8_t *)ndestring_malloc(c);
- GET_BINARY(Data, data, c, pos);
- }
- }
- //---------------------------------------------------------------------------
- void Binary32Field::WriteTypedData(uint8_t *data, size_t len)
- {
- uint32_t c;
- size_t pos = 0;
- CHECK_INT(len); //len-=4;
- if (Data && Size<=len)
- {
- c = (uint32_t)Size;
- PUT_INT(c); pos += 4;
- if (Data)
- PUT_BINARY(data, (unsigned char*)Data, c, pos);
- }
- else
- {
- PUT_INT(0);
- }
- }
- //---------------------------------------------------------------------------
- size_t Binary32Field::GetDataSize(void)
- {
- if (!Data) return 4;
- return Size + 4;
- }
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