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- #pragma once
- #include "nu/queue_node.h"
- #include <windows.h>
- #include <malloc.h>
- /* lock free stack object
- multiple threads can push and pop without locking
- note that order is not guaranteed. that is, if Thread 1 calls Insert before Thread 2, Thread 2's item might still make it in before.
- */
- #ifdef __cplusplus
- #define NU_LIFO_INLINE inline
- extern "C" {
- #else
- #define NX_ATOMIC_INLINE
- #endif
- typedef SLIST_HEADER lifo_t;
-
- /* use this to allocate an object that will go into this */
- NU_LIFO_INLINE static queue_node_t *lifo_malloc(size_t bytes) { return (queue_node_t *)_aligned_malloc(bytes, MEMORY_ALLOCATION_ALIGNMENT); }
- NU_LIFO_INLINE static void lifo_free(queue_node_t *ptr) { _aligned_free(ptr); }
- NU_LIFO_INLINE static lifo_t *lifo_create() { return (lifo_t *)_aligned_malloc(sizeof(SLIST_HEADER), MEMORY_ALLOCATION_ALIGNMENT); }
- NU_LIFO_INLINE static void lifo_destroy(lifo_t *lifo) { _aligned_free(lifo); }
- NU_LIFO_INLINE static void lifo_init(lifo_t *lifo) { InitializeSListHead(lifo); }
- NU_LIFO_INLINE static void lifo_push(lifo_t *lifo, queue_node_t *cl) { InterlockedPushEntrySList(lifo, cl); }
- NU_LIFO_INLINE static queue_node_t *lifo_pop(lifo_t *lifo) { return InterlockedPopEntrySList(lifo); }
- #ifdef __cplusplus
- }
- #endif
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