Aderrasi - The Lurker (Twin Mix) - Bitcore Tweak.milk 2.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586
  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.950000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=5
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=100.000000
  22. fWaveScale=0.5
  23. fWaveSmoothing=0.500000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000010
  36. dy=0.000010
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.010000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=1.008000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=5.000000
  60. mv_r=0.800000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=wave_r = wave_r + 0.25*sin(1.4*time) + 0.25*sin(2.25*time)+1.5;
  65. per_frame_2=wave_g = wave_g + 0.25*sin(1.7*time) + 0.25*sin(2.11*time)+1.5;
  66. per_frame_3=wave_b = wave_b + 0.25*sin(1.84*time) + 0.25*sin(2.3*time)+1.5;
  67. per_frame_4=warp = 0;
  68. per_frame_5=ib_r = wave_g;
  69. per_frame_6=ib_g =wave_b;
  70. per_frame_7=ib_b = wave_r;
  71. per_frame_8=ob_r = wave_b;
  72. per_frame_9=ob_g = wave_r;
  73. per_frame_10=ob_b=wave_g;
  74. per_frame_11=wave_mystery = wave_mystery + 0.1*time;
  75. per_pixel_1=thresh = above(bass_att,thresh)*2+(1-above(bass_att,thresh))*((thresh-1.3)*0.96+1.3);
  76. per_pixel_2=dx_r = equal(thresh,2)*0.015*sin(5*time)+(1-equal(thresh,2))*dx_r;
  77. per_pixel_3=dy_r = equal(thresh,2)*0.015*sin(6*time)+(1-equal(thresh,2))*dy_r;
  78. per_pixel_4=rot = rot + 0.1*sin(time) + 0.2*rad*cos(1-rad)*thresh;
  79. per_pixel_5=zoom = zoom - ((3.5*bass)*(dx_r-dy_r));
  80. per_pixel_6=zoom = zoom - (0.002*mid_att);
  81. per_pixel_7=zoomexp = 0.85;
  82. per_pixel_8=rot = rot + 1*((rad/bass_att)/time*sin(time));
  83. per_pixel_9=zoom = zoom + 1*((rad/mid_att)/time*cos(time));
  84. per_pixel_10=rot = rot + 0.05*(0.5*sin(time)-rad);
  85. per_pixel_11=rot = rot + 0.075*(1*cos(time)-rad);
  86. per_pixel_12=zoom = zoom - above(rad,0.3)*0.02;