Eo.S. + Phat - vacuum deity watching you.milk 6.5 KB

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  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.940000
  5. fVideoEchoZoom=0.999996
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-1.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=0.999998
  30. fShader=1.000000
  31. zoom=13.290894
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=-0.280000
  36. dy=-0.320000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.015000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.030000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.800000
  54. ib_a=0.000000
  55. nMotionVectorsX=6.400000
  56. nMotionVectorsY=43.199997
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=1.000000
  60. mv_r=1.000000
  61. mv_g=0.910000
  62. mv_b=0.710000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=1
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=flip=flip+1;
  78. wave_0_per_point2=flip=if(above(flip,1),0,flip);
  79. wave_0_per_point3=
  80. wave_0_per_point4=xp=sin(sample*6.283);
  81. wave_0_per_point5=yp=cos(sample*6.283);
  82. wave_0_per_point6=
  83. wave_0_per_point7=scale1=sin(sample*6.283*3);
  84. wave_0_per_point8=scale2=sin(sample*6.283*9);
  85. wave_0_per_point9=scale3=sin(sample*6.283*5);
  86. wave_0_per_point10=scale=scale1+scale2*0.7+scale3*0.4;
  87. wave_0_per_point11=scale=scale*0.5;
  88. wave_0_per_point12=
  89. wave_0_per_point13=xp=xp*scale;
  90. wave_0_per_point14=yp=yp*scale;
  91. wave_0_per_point15=
  92. wave_0_per_point16=x1=xp*0.25 +0.5;
  93. wave_0_per_point17=y1=yp*0.25*1.333 + 0.5;
  94. wave_0_per_point18=x2=0.5+q4;
  95. wave_0_per_point19=y2=0.5+q5;
  96. wave_0_per_point20=x=x1*flip + x2*(1-flip);
  97. wave_0_per_point21=y=y1*flip + y2*(1-flip);
  98. wave_0_per_point22=
  99. wave_0_per_point23=a=flip*0.05;
  100. wave_0_per_point24=r=sin(time)*0.5+0.5;
  101. wave_0_per_point25=g=sin(time+2.1)*0.5+0.5;
  102. wave_0_per_point26=b=sin(time+4.2)*0.5+0.5;
  103. wavecode_1_enabled=0
  104. wavecode_1_samples=512
  105. wavecode_1_sep=0
  106. wavecode_1_bSpectrum=0
  107. wavecode_1_bUseDots=0
  108. wavecode_1_bDrawThick=0
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  111. wavecode_1_smoothing=0.500000
  112. wavecode_1_r=1.000000
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  114. wavecode_1_b=1.000000
  115. wavecode_1_a=1.000000
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  118. wavecode_2_sep=0
  119. wavecode_2_bSpectrum=0
  120. wavecode_2_bUseDots=0
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  122. wavecode_2_bAdditive=0
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  128. wavecode_2_a=1.000000
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  135. wavecode_3_bAdditive=0
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  137. wavecode_3_smoothing=0.500000
  138. wavecode_3_r=1.000000
  139. wavecode_3_g=1.000000
  140. wavecode_3_b=1.000000
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  148. shapecode_0_y=0.500000
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  154. shapecode_0_g=0.000000
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  156. shapecode_0_a=1.000000
  157. shapecode_0_r2=0.000000
  158. shapecode_0_g2=0.000000
  159. shapecode_0_b2=0.000000
  160. shapecode_0_a2=0.000000
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  162. shapecode_0_border_g=1.000000
  163. shapecode_0_border_b=1.000000
  164. shapecode_0_border_a=0.000000
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  166. shapecode_1_enabled=0
  167. shapecode_1_sides=4
  168. shapecode_1_additive=0
  169. shapecode_1_thickOutline=0
  170. shapecode_1_textured=1
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  172. shapecode_1_y=0.500000
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  174. shapecode_1_ang=0.000000
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  176. shapecode_1_tex_zoom=0.819541
  177. shapecode_1_r=1.000000
  178. shapecode_1_g=1.000000
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  180. shapecode_1_a=1.000000
  181. shapecode_1_r2=1.000000
  182. shapecode_1_g2=1.000000
  183. shapecode_1_b2=1.000000
  184. shapecode_1_a2=0.000000
  185. shapecode_1_border_r=1.000000
  186. shapecode_1_border_g=1.000000
  187. shapecode_1_border_b=1.000000
  188. shapecode_1_border_a=0.000000
  189. shape_1_per_frame1=tex_ang=0.01;
  190. shape_1_per_frame2=x=.5+q4;y=.5+q5;
  191. shapecode_2_enabled=0
  192. shapecode_2_sides=4
  193. shapecode_2_additive=0
  194. shapecode_2_thickOutline=0
  195. shapecode_2_textured=0
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  197. shapecode_2_y=0.500000
  198. shapecode_2_rad=0.100000
  199. shapecode_2_ang=0.000000
  200. shapecode_2_tex_ang=0.000000
  201. shapecode_2_tex_zoom=1.000000
  202. shapecode_2_r=1.000000
  203. shapecode_2_g=0.000000
  204. shapecode_2_b=0.000000
  205. shapecode_2_a=1.000000
  206. shapecode_2_r2=0.000000
  207. shapecode_2_g2=1.000000
  208. shapecode_2_b2=0.000000
  209. shapecode_2_a2=0.000000
  210. shapecode_2_border_r=1.000000
  211. shapecode_2_border_g=1.000000
  212. shapecode_2_border_b=1.000000
  213. shapecode_2_border_a=0.100000
  214. shapecode_3_enabled=0
  215. shapecode_3_sides=4
  216. shapecode_3_additive=0
  217. shapecode_3_thickOutline=0
  218. shapecode_3_textured=0
  219. shapecode_3_x=0.500000
  220. shapecode_3_y=0.500000
  221. shapecode_3_rad=0.100000
  222. shapecode_3_ang=0.000000
  223. shapecode_3_tex_ang=0.000000
  224. shapecode_3_tex_zoom=1.000000
  225. shapecode_3_r=1.000000
  226. shapecode_3_g=0.000000
  227. shapecode_3_b=0.000000
  228. shapecode_3_a=1.000000
  229. shapecode_3_r2=0.000000
  230. shapecode_3_g2=1.000000
  231. shapecode_3_b2=0.000000
  232. shapecode_3_a2=0.000000
  233. shapecode_3_border_r=1.000000
  234. shapecode_3_border_g=1.000000
  235. shapecode_3_border_b=1.000000
  236. shapecode_3_border_a=0.100000
  237. per_frame_init_1=zoom=1;
  238. per_frame_init_2=xpos=0;
  239. per_frame_init_3=ypos=0;
  240. per_frame_1=decay=0.985;
  241. per_frame_2=
  242. per_frame_3=vol= (bass+mid+treb)*0.55;
  243. per_frame_4=vol=vol;
  244. per_frame_5=
  245. per_frame_6=
  246. per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
  247. per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
  248. per_frame_9=
  249. per_frame_10=q1=ypos;
  250. per_frame_11=q2=xpos;
  251. per_frame_12=wave_a = 0;
  252. per_frame_13=
  253. per_frame_14=
  254. per_frame_15=
  255. per_frame_16=zoom=0.9;
  256. per_frame_17=
  257. per_frame_18=musictime=musictime+vol*0.5;
  258. per_frame_19=q4=sin(musictime*0.02)*0.3;
  259. per_frame_20=q5=sin(musictime*0.01)*0.3;
  260. per_frame_21=
  261. per_frame_22=dx=sin(musictime*0.1)*0.01;
  262. per_frame_23=dy=cos(musictime*0.069)*0.01;
  263. per_frame_24=
  264. per_frame_25=
  265. per_frame_26=
  266. per_frame_27=
  267. per_frame_28=monitor=rot;
  268. per_pixel_1=
  269. per_pixel_2=rd=sqrt( sqr( (x-0.5-q4)*1.7) + sqr( (y-0.5+q5)*1.2 ) );
  270. per_pixel_3=cx=0.5+q4;
  271. per_pixel_4=cy=0.5-q5;
  272. per_pixel_5=zm =-5.5*log(sqrt(2)-rd) -0.24;
  273. per_pixel_6=zm = max(abs(zm),.99) * sign(zm);
  274. per_pixel_7=orb=below(rd,0.4);
  275. per_pixel_8=zm=zm*((1-orb)+rd*rd*rd*1.52) + orb*(1-rd*rd*rd*1.52);
  276. per_pixel_9=sx=zm;sy=zm;
  277. per_pixel_10=