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- [preset00]
- fRating=2.000000
- fGammaAdj=1.000000
- fDecay=0.995000
- fVideoEchoZoom=1.000000
- fVideoEchoAlpha=0.500000
- nVideoEchoOrientation=1
- nWaveMode=3
- bAdditiveWaves=0
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=0
- bTexWrap=0
- bDarkenCenter=1
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=1.000000
- fWaveScale=0.744429
- fWaveSmoothing=0.900000
- fWaveParam=0.000000
- fModWaveAlphaStart=0.500000
- fModWaveAlphaEnd=1.000000
- fWarpAnimSpeed=1.001800
- fWarpScale=1.001800
- fZoomExponent=0.399610
- fShader=0.000000
- zoom=0.998169
- rot=0.020000
- cx=0.500000
- cy=0.500000
- dx=0.000000
- dy=0.000000
- warp=0.010000
- sx=1.000000
- sy=0.999999
- wave_r=0.500000
- wave_g=0.500000
- wave_b=0.500000
- wave_x=0.500000
- wave_y=0.500000
- ob_size=0.005000
- ob_r=0.000000
- ob_g=0.000000
- ob_b=0.400000
- ob_a=0.000000
- ib_size=0.010000
- ib_r=0.000000
- ib_g=0.300000
- ib_b=0.000000
- ib_a=1.000000
- nMotionVectorsX=0.000000
- nMotionVectorsY=2.400001
- mv_dx=0.000000
- mv_dy=0.000000
- mv_l=5.000000
- mv_r=0.759900
- mv_g=0.480000
- mv_b=0.390000
- mv_a=0.000000
- per_frame_1=wave_r = wave_r + 0.45*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
- per_frame_2=wave_b = wave_b - 0.4*(0.5*sin(time*4.782)+0.5*cos(time*0.722));
- per_frame_3=wave_g = wave_g + 0.4*sin(time*1.931);
- per_frame_4=vol=0.15*(bass_att+bass+mid+mid_att);
- per_frame_5=dx=if(below(q1,0),dx-dx_r*q3*.3,dx);
- per_frame_6=dy=if(below(q1,0),dy-dx_r*q3*.3,dy);
- per_frame_7=dx_r=if(equal(q3,0),if(above(x,xpos),dx-q1-xpos,dx+q2-xpos),dx);
- per_frame_8=dy_r=if(equal(q3,0),if(above(y,ypos),dy-q1-ypos,dy+q2-ypos),dy);
- per_frame_9=rot = rot+0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.479*time) );
- per_frame_10=mytime=.7;
- per_frame_11=q1=sin(time*mytime*4);
- per_frame_12=q2=sin(time*mytime*2);
- per_frame_13=q3=abs(rad-.5)*(q2*q1);
- per_frame_14=xpos=.5/vol;
- per_frame_15=ypos=.5/vol;
- per_frame_16=wave_x=.5;
- per_frame_17=wave_y=.5;
- per_frame_18=monitor=q3;
- per_frame_19=ib_r=q3;
- per_frame_20=ib_b=q2;
- per_frame_21=ib_g=q1;
- per_pixel_1=zoom=zoom+.05*q3+.05*q1-vol;
- per_pixel_2=rot=rot+(zoom-1.0)*0.16;
- per_pixel_3=zoom = zoom+(ypos*q2-q1)*(0.06+0.12*sin(time*0.351))+(xpos*q2-q1)*(0.06+0.12*cos(time*0.351));
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