Krash & Rovastar - The Devil Is In The Details.milk 2.9 KB

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  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=2.993998
  4. fDecay=1.000000
  5. fVideoEchoZoom=1.000000
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=1.000000
  22. fWaveScale=0.334693
  23. fWaveSmoothing=0.750000
  24. fWaveParam=-0.219900
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=0.999900
  32. rot=0.100000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=1.000000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.005000
  51. ib_r=0.400000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=0.000000
  61. mv_g=0.700000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=warp=0;
  65. per_frame_2=wave_r = wave_r + 0.45*(0.5*sin(time*0.701)+ 0.3*cos(time*0.438));
  66. per_frame_3=wave_b = wave_b - 0.4*(0.5*sin(time*4.782)+0.5*cos(time*0.722));
  67. per_frame_4=wave_g = wave_g + 0.4*sin(time*1.931);
  68. per_frame_5=vol = 0.167*(bass+mid);
  69. per_frame_6=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
  70. per_frame_7=xamp = xamp + 0.5*(xamptarg-xamp);
  71. per_frame_8=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
  72. per_frame_9=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  73. per_frame_10=xpos = xpos + 0.001*xspeed;
  74. per_frame_11=wave_x = 1.25*xpos + 0.5;
  75. per_frame_12=yamptarg = if(equal(frame%15,0),min(0.3*vol*treb_att,0.5),yamptarg);
  76. per_frame_13=yamp = yamp + 0.5*(yamptarg-yamp);
  77. per_frame_14=ydir = if(above(abs(ypos),yamp),-sign(ypos),if(below(abs(yspeed),0.1),2*above(ypos,0)-1,ydir));
  78. per_frame_15=yspeed = yspeed + ydir*yamp - ypos - yspeed*0.055*below(abs(ypos),yamp);
  79. per_frame_16=ypos = ypos + 0.001*yspeed;
  80. per_frame_17=wave_y = 1.25*ypos + 0.5;
  81. per_frame_18=q2=1.1*xpos +0.25*ypos + 0.5;
  82. per_frame_19=q1=1.1*ypos +0.25*xpos + 0.5;
  83. per_frame_20=ib_r = 0.3+xpos;
  84. per_frame_21=ib_b = 0.06*bass;
  85. per_frame_22=ib_g = 0.25+ypos;
  86. per_frame_23=q3 = 10+8*(0.6*sin(0.423*time) + 0.4*sin(0.253*time));
  87. per_frame_24=q4 = 1/q3;
  88. per_frame_25=q5 = 0.5*sign(xpos);
  89. per_frame_26=q6 = 0.5*sign(ypos);
  90. per_frame_27=monitor = rot;
  91. per_pixel_1=cx = ((0&(x*q3-q5))+q5)*q4;
  92. per_pixel_2=cy = ((0&(y*q3-q6))+q6)*q4;
  93. per_pixel_3=newx = q1-x;
  94. per_pixel_4=newy = q2-y;
  95. per_pixel_5=newrad = sqrt((newx)*(newx)+0.5625*(newy)*(newy))*2;
  96. per_pixel_6=newzoom = pow(1.05 + 0.03*newrad, pow(0.01+sin(newrad*newrad), newrad*2-1));
  97. per_pixel_7=dx = (newx)*newzoom - newx;
  98. per_pixel_8=dy = (newy)*newzoom - newy;
  99. per_pixel_9=dx =dx*0.1;
  100. per_pixel_10=dy=dy*0.1;
  101. per_pixel_11=rot = 2*newrad*(0.5*(0.5-rad)+0.1);