123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511 |
- MILKDROP_PRESET_VERSION=201
- PSVERSION=2
- PSVERSION_WARP=2
- PSVERSION_COMP=2
- [preset00]
- fRating=3.000
- fGammaAdj=2.000
- fDecay=0.900
- fVideoEchoZoom=1.007
- fVideoEchoAlpha=0.500
- nVideoEchoOrientation=1
- nWaveMode=1
- bAdditiveWaves=0
- bWaveDots=0
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=1
- bTexWrap=0
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=1
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.001
- fWaveScale=1.000
- fWaveSmoothing=0.750
- fWaveParam=0.000
- fModWaveAlphaStart=0.750
- fModWaveAlphaEnd=0.950
- fWarpAnimSpeed=1.000
- fWarpScale=1.000
- fZoomExponent=1.00000
- fShader=0.000
- zoom=0.96000
- rot=-6.27999
- cx=0.500
- cy=0.500
- dx=0.00000
- dy=0.00000
- warp=0.00052
- sx=1.00000
- sy=1.00000
- wave_r=0.000
- wave_g=0.000
- wave_b=0.000
- wave_x=0.500
- wave_y=0.500
- ob_size=0.010
- ob_r=1.000
- ob_g=1.000
- ob_b=1.000
- ob_a=0.000
- ib_size=0.010
- ib_r=0.250
- ib_g=0.250
- ib_b=0.250
- ib_a=0.000
- nMotionVectorsX=64.000
- nMotionVectorsY=48.000
- mv_dx=0.000
- mv_dy=0.000
- mv_l=4.950
- mv_r=0.000
- mv_g=1.000
- mv_b=1.000
- mv_a=0.000
- b1n=0.000
- b2n=0.000
- b3n=0.000
- b1x=1.000
- b2x=1.000
- b3x=1.000
- b1ed=0.250
- wavecode_0_enabled=0
- wavecode_0_samples=512
- wavecode_0_sep=0
- wavecode_0_bSpectrum=1
- wavecode_0_bUseDots=0
- wavecode_0_bDrawThick=1
- wavecode_0_bAdditive=1
- wavecode_0_scaling=1.00000
- wavecode_0_smoothing=0.50000
- wavecode_0_r=1.000
- wavecode_0_g=1.000
- wavecode_0_b=1.000
- wavecode_0_a=0.100
- wave_0_per_point1=u = abs(cos(q1*0.1))*3.14159;
- wave_0_per_point2=v = abs(cos(q1*0.015))*3.14159*2;
- wave_0_per_point3=s = sample*3.14*100;
- wave_0_per_point4=ss = sample*6.28*1000;
- wave_0_per_point5=
- wave_0_per_point6=//draw
- wave_0_per_point7=xs = 0.3*sin(s)*cos(ss);
- wave_0_per_point8=ys = 0.3*sin(s)*sin(ss);
- wave_0_per_point9=zs = 0.3*cos(s);
- wave_0_per_point10=
- wave_0_per_point11=
- wave_0_per_point12=//rotate x axis
- wave_0_per_point13=angle = sin(q1*0.027)*6.28;
- wave_0_per_point14=yx = ys*cos(angle) - zs*sin(angle);
- wave_0_per_point15=zx = ys*sin(angle) + zs*cos(angle);
- wave_0_per_point16=xx = xs;
- wave_0_per_point17=
- wave_0_per_point18=//rotate y axis
- wave_0_per_point19=angle2 = sin(q1*0.03)*6.28;
- wave_0_per_point20=xd = xx*cos(angle2) - zx*sin(angle2);
- wave_0_per_point21=zd = xx*sin(angle2) + zx*cos(angle2);
- wave_0_per_point22=yd = yx;
- wave_0_per_point23=
- wave_0_per_point24=//rotaye z axis
- wave_0_per_point25=angle3 = sin(q1*0.028)*6.28;
- wave_0_per_point26=xn = xd*cos(angle3) - yd*sin(angle3);
- wave_0_per_point27=yn = xd*sin(angle3) + yd*cos(angle3);
- wave_0_per_point28=
- wave_0_per_point29=zd = zd + 2;
- wave_0_per_point30=
- wave_0_per_point31=x = xn*zd*0.3 + 0.5;
- wave_0_per_point32=y = yn*zd*0.3*1.2 + 0.5;
- wave_0_per_point33=
- wave_0_per_point34=
- wave_0_per_point35=r = 0.5 + 0.5*sin(q1*0.2 + x + x) + xn;
- wave_0_per_point36=g = 0.5 + 0.5*sin(q1*0.5 + x + y) + yn;
- wave_0_per_point37=b = 0.5 + 0.5*sin(q1*0.36 + y + y) + zn;
- wavecode_1_enabled=1
- wavecode_1_samples=512
- wavecode_1_sep=0
- wavecode_1_bSpectrum=1
- wavecode_1_bUseDots=1
- wavecode_1_bDrawThick=0
- wavecode_1_bAdditive=1
- wavecode_1_scaling=1.00000
- wavecode_1_smoothing=0.50000
- wavecode_1_r=1.000
- wavecode_1_g=1.000
- wavecode_1_b=1.000
- wavecode_1_a=1.000
- wave_1_per_point1=//init
- wave_1_per_point2=zs = if(below(zs,100),100,zs);
- wave_1_per_point3=zs = if(above(zs, 10100),100, zs);
- wave_1_per_point4=
- wave_1_per_point5=zs = if(above(zs, 1100),1, zs);
- wave_1_per_point6=
- wave_1_per_point7=pi = 3.141592;
- wave_1_per_point8=
- wave_1_per_point9=samp = sample;
- wave_1_per_point10=
- wave_1_per_point11=xx = cos(q1*samp+ q1)*1;
- wave_1_per_point12=yy = sin(q1*samp+ q1*0.9)*1;
- wave_1_per_point13=
- wave_1_per_point14=zz = 2.5*samp*0.1;
- wave_1_per_point15=
- wave_1_per_point16=x = xx*zz*4;
- wave_1_per_point17=y = yy*zz*4;
- wave_1_per_point18=
- wave_1_per_point19=x = x*0.5 + 0.5;
- wave_1_per_point20=y = y*0.5 + 0.5;
- wave_1_per_point21=
- wave_1_per_point22=r = 1;;//0.5 + 0.5*cos(q1*2*0.1)*sin(q1*0.1);
- wave_1_per_point23=g = 1;//0.5 + 0.5*sin(q1*2*0.1)*sin(q1*0.1);
- wave_1_per_point24=b = 1;//0.5 + 0.5*cos(q1);
- wavecode_2_enabled=1
- wavecode_2_samples=512
- wavecode_2_sep=0
- wavecode_2_bSpectrum=1
- wavecode_2_bUseDots=0
- wavecode_2_bDrawThick=1
- wavecode_2_bAdditive=1
- wavecode_2_scaling=1.00000
- wavecode_2_smoothing=0.50000
- wavecode_2_r=1.000
- wavecode_2_g=1.000
- wavecode_2_b=1.000
- wavecode_2_a=0.010
- wave_2_per_point1=//init
- wave_2_per_point2=zs = if(below(zs,100),100,zs);
- wave_2_per_point3=zs = if(above(zs, 10100),100, zs);
- wave_2_per_point4=
- wave_2_per_point5=zs = if(above(zs, 1100),1, zs);
- wave_2_per_point6=
- wave_2_per_point7=pi = 3.141592;
- wave_2_per_point8=
- wave_2_per_point9=samp = sample;
- wave_2_per_point10=
- wave_2_per_point11=xx = cos(q1*samp+ q1)*1;
- wave_2_per_point12=yy = sin(q1*samp+ q1*0.9)*1;
- wave_2_per_point13=
- wave_2_per_point14=zz = 2.5*samp*0.1;
- wave_2_per_point15=
- wave_2_per_point16=x = xx*zz*4;
- wave_2_per_point17=y = yy*zz*4;
- wave_2_per_point18=
- wave_2_per_point19=x = x*0.5 + 0.5;
- wave_2_per_point20=y = y*0.5 + 0.5;
- wave_2_per_point21=
- wave_2_per_point22=r = 0.5 + 0.5*cos(q1*2*0.1)*sin(q1*0.1);
- wave_2_per_point23=g = 0.5 + 0.5*sin(q1*2*0.1)*sin(q1*0.1);
- wave_2_per_point24=b = 0.5 + 0.5*cos(q1);
- wave_2_per_point25=
- wavecode_3_enabled=0
- wavecode_3_samples=512
- wavecode_3_sep=0
- wavecode_3_bSpectrum=1
- wavecode_3_bUseDots=1
- wavecode_3_bDrawThick=1
- wavecode_3_bAdditive=1
- wavecode_3_scaling=1.00000
- wavecode_3_smoothing=0.50000
- wavecode_3_r=1.000
- wavecode_3_g=1.000
- wavecode_3_b=1.000
- wavecode_3_a=1.000
- wave_3_per_point1=//apply zoom burst on beat
- wave_3_per_point2=flag = above(q3,2);
- wave_3_per_point3=//state zero is ready state
- wave_3_per_point4=state = state + flag*equal(state,0);
- wave_3_per_point5=
- wave_3_per_point6=//upwards flight
- wave_3_per_point7=yval = if(equal(state,0),0, yval);
- wave_3_per_point8=yval = yval + 0.00004*equal(state,1);
- wave_3_per_point9=ymax = if(equal(state,0),rand(100)*0.004,ymax);
- wave_3_per_point10=
- wave_3_per_point11=//hit apogee
- wave_3_per_point12=state = if(above(yval,0.5+ymax),2,state);
- wave_3_per_point13=
- wave_3_per_point14=//reset variable
- wave_3_per_point15=yval = if(equal(state,0),0, yval);
- wave_3_per_point16=burst = if(equal(state,0),0.001,burst);
- wave_3_per_point17=alphax = if(equal(state,0),1,alphax);
- wave_3_per_point18=xdriftinc = if(equal(state,0),0,xdriftinc);
- wave_3_per_point19=
- wave_3_per_point20=burstspeed = if(equal(state,0),rand(10),burstspeed);
- wave_3_per_point21=xdrift = if(equal(state,0),rand(20),xdrift);
- wave_3_per_point22=//to get the numbers small enough have to use constants
- wave_3_per_point23=xdriftinc = xdriftinc
- wave_3_per_point24=+ equal(xdrift,0)*equal(state,1)*0.00002
- wave_3_per_point25=+ equal(xdrift,1)*equal(state,1)*0.000018
- wave_3_per_point26=+ equal(xdrift,2)*equal(state,1)*0.000016
- wave_3_per_point27=+ equal(xdrift,3)*equal(state,1)*0.000014
- wave_3_per_point28=+ equal(xdrift,4)*equal(state,1)*0.000012
- wave_3_per_point29=+ equal(xdrift,5)*equal(state,1)*0.00001
- wave_3_per_point30=+ equal(xdrift,6)*equal(state,1)*0.000008
- wave_3_per_point31=+ equal(xdrift,7)*equal(state,1)*0.000006
- wave_3_per_point32=+ equal(xdrift,8)*equal(state,1)*0.000004
- wave_3_per_point33=+ equal(xdrift,9)*equal(state,1)*0.000002
- wave_3_per_point34=+ equal(xdrift,11)*equal(state,1)*-0.000002
- wave_3_per_point35=+ equal(xdrift,12)*equal(state,1)*-0.000004
- wave_3_per_point36=+ equal(xdrift,13)*equal(state,1)*-0.000006
- wave_3_per_point37=+ equal(xdrift,14)*equal(state,1)*-0.000008
- wave_3_per_point38=+ equal(xdrift,15)*equal(state,1)*-0.00001
- wave_3_per_point39=+ equal(xdrift,16)*equal(state,1)*-0.000012
- wave_3_per_point40=+ equal(xdrift,17)*equal(state,1)*-0.000014
- wave_3_per_point41=+ equal(xdrift,18)*equal(state,1)*-0.000016
- wave_3_per_point42=+ equal(xdrift,19)*equal(state,1)*-0.000018;
- wave_3_per_point43=
- wave_3_per_point44=burst = burst
- wave_3_per_point45=+ equal(burstspeed,0)*equal(state,2)*0.000024
- wave_3_per_point46=+ equal(burstspeed,1)*equal(state,2)*0.000022
- wave_3_per_point47=+ equal(burstspeed,2)*equal(state,2)*0.00002
- wave_3_per_point48=+ equal(burstspeed,3)*equal(state,2)*0.000018
- wave_3_per_point49=+ equal(burstspeed,4)*equal(state,2)*0.000016
- wave_3_per_point50=+ equal(burstspeed,5)*equal(state,2)*0.000014
- wave_3_per_point51=+ equal(burstspeed,6)*equal(state,2)*0.000012
- wave_3_per_point52=+ equal(burstspeed,7)*equal(state,2)*0.00001
- wave_3_per_point53=+ equal(burstspeed,8)*equal(state,2)*0.000008
- wave_3_per_point54=+ equal(burstspeed,9)*equal(state,2)*0.000008;
- wave_3_per_point55=
- wave_3_per_point56=alphax = alphax - 0.00004*equal(state,2);
- wave_3_per_point57=state = if(below(alphax,0),0,state);
- wave_3_per_point58=
- wave_3_per_point59=
- wave_3_per_point60=s = sample*3.14*100;
- wave_3_per_point61=ss = sample*6.28*1000;
- wave_3_per_point62=
- wave_3_per_point63=//draw torus
- wave_3_per_point64=xs = (burst + 0.0001*cos(s))*cos(ss);
- wave_3_per_point65=ys = (burst + 0.0001*cos(s))*sin(ss);
- wave_3_per_point66=zs = 0.1*burst*sin(s);
- wave_3_per_point67=
- wave_3_per_point68=
- wave_3_per_point69=//rotate x axis
- wave_3_per_point70=angle = sin(-q1*0.035)*6.28;
- wave_3_per_point71=yx = ys*cos(angle) - zs*sin(angle);
- wave_3_per_point72=zx = ys*sin(angle) + zs*cos(angle);
- wave_3_per_point73=xx = xs;
- wave_3_per_point74=
- wave_3_per_point75=//rotate y axis
- wave_3_per_point76=angle2 = sin(-q1*0.03)*6.28;
- wave_3_per_point77=xd = xx*cos(angle2) - zx*sin(angle2);
- wave_3_per_point78=zd = xx*sin(angle2) + zx*cos(angle2);
- wave_3_per_point79=yd = yx;
- wave_3_per_point80=
- wave_3_per_point81=//rotaye z axis
- wave_3_per_point82=angle3 = sin(-q1*0.022)*6.28;
- wave_3_per_point83=xn = xd*cos(angle3) - yd*sin(angle3);
- wave_3_per_point84=yn = xd*sin(angle3) + yd*cos(angle3);
- wave_3_per_point85=
- wave_3_per_point86=zd = zd + 2;
- wave_3_per_point87=
- wave_3_per_point88=x = xn*zd*0.3 + 0.5;
- wave_3_per_point89=y = yn*zd*0.3*1.2;
- wave_3_per_point90=
- wave_3_per_point91=
- wave_3_per_point92=x = x + xdriftinc;
- wave_3_per_point93=y = y + sin(yval*1.5) - 0.18;
- wave_3_per_point94=
- wave_3_per_point95=
- wave_3_per_point96=r = 0.5 + 0.5*sin(q1*1.3 + x + x);
- wave_3_per_point97=g = 0.5 + 0.5*sin(q1*1.1 + x + y);
- wave_3_per_point98=b = 0.5 + 0.5*sin(q1*1.66 + y + y);
- shapecode_0_enabled=1
- shapecode_0_sides=4
- shapecode_0_additive=0
- shapecode_0_thickOutline=0
- shapecode_0_textured=1
- shapecode_0_num_inst=1
- shapecode_0_x=0.500
- shapecode_0_y=0.500
- shapecode_0_rad=2.66718
- shapecode_0_ang=0.00000
- shapecode_0_tex_ang=0.00000
- shapecode_0_tex_zoom=0.45112
- shapecode_0_r=1.000
- shapecode_0_g=1.000
- shapecode_0_b=0.000
- shapecode_0_a=0.150
- shapecode_0_r2=0.000
- shapecode_0_g2=0.000
- shapecode_0_b2=0.000
- shapecode_0_a2=0.050
- shapecode_0_border_r=1.000
- shapecode_0_border_g=1.000
- shapecode_0_border_b=1.000
- shapecode_0_border_a=0.100
- shape_0_per_frame1=r = 0.1 + 0.5*sin(q1);
- shape_0_per_frame2=g = 0.1 + 0.5*sin(q1*0.9878);
- shape_0_per_frame3=b = 0.1 + 0.5*sin(q1*0.897);
- shapecode_1_enabled=0
- shapecode_1_sides=100
- shapecode_1_additive=0
- shapecode_1_thickOutline=0
- shapecode_1_textured=1
- shapecode_1_num_inst=1
- shapecode_1_x=0.500
- shapecode_1_y=0.500
- shapecode_1_rad=2.38096
- shapecode_1_ang=0.00000
- shapecode_1_tex_ang=0.00000
- shapecode_1_tex_zoom=0.42497
- shapecode_1_r=0.000
- shapecode_1_g=0.000
- shapecode_1_b=1.000
- shapecode_1_a=0.400
- shapecode_1_r2=0.000
- shapecode_1_g2=0.000
- shapecode_1_b2=0.000
- shapecode_1_a2=0.900
- shapecode_1_border_r=1.000
- shapecode_1_border_g=1.000
- shapecode_1_border_b=1.000
- shapecode_1_border_a=1.000
- shape_1_per_frame1=r = 0.1 + 0.5*sin(q1);
- shape_1_per_frame2=g = 0.1 + 0.5*sin(q1*0.9878);
- shape_1_per_frame3=b = 0.1 + 0.5*sin(q1*0.897);
- shapecode_2_enabled=1
- shapecode_2_sides=100
- shapecode_2_additive=0
- shapecode_2_thickOutline=0
- shapecode_2_textured=0
- shapecode_2_num_inst=1
- shapecode_2_x=1.000
- shapecode_2_y=0.500
- shapecode_2_rad=0.10201
- shapecode_2_ang=0.00000
- shapecode_2_tex_ang=0.00000
- shapecode_2_tex_zoom=1.00000
- shapecode_2_r=1.000
- shapecode_2_g=0.000
- shapecode_2_b=0.000
- shapecode_2_a=1.000
- shapecode_2_r2=0.000
- shapecode_2_g2=1.000
- shapecode_2_b2=0.000
- shapecode_2_a2=0.000
- shapecode_2_border_r=1.000
- shapecode_2_border_g=1.000
- shapecode_2_border_b=1.000
- shapecode_2_border_a=0.100
- shape_2_per_frame1=x = 0.5 + 0.02*sin(time);
- shape_2_per_frame2=y = 0.5 + 0.02*cos(time);
- shape_2_per_frame3=
- shape_2_per_frame4=r = 0.1 + 0.5*sin(q1*0.01);
- shape_2_per_frame5=g = 0.1 + 0.5*sin(q1*0.09878);
- shape_2_per_frame6=b = 0.1 + 0.5*sin(q1*0.0897);
- shape_2_per_frame7=
- shape_2_per_frame8=r2 = 0.1 + 0.5*sin(q1*0.035);
- shape_2_per_frame9=g2 = 0.1 + 0.5*sin(q1*0.09878);
- shape_2_per_frame10=b2 = 0.1 + 0.5*sin(q1*0.0897);
- shapecode_3_enabled=0
- shapecode_3_sides=100
- shapecode_3_additive=0
- shapecode_3_thickOutline=0
- shapecode_3_textured=0
- shapecode_3_num_inst=1
- shapecode_3_x=0.500
- shapecode_3_y=0.500
- shapecode_3_rad=0.10000
- shapecode_3_ang=0.00000
- shapecode_3_tex_ang=0.00000
- shapecode_3_tex_zoom=1.00000
- shapecode_3_r=1.000
- shapecode_3_g=1.000
- shapecode_3_b=1.000
- shapecode_3_a=1.000
- shapecode_3_r2=1.000
- shapecode_3_g2=0.000
- shapecode_3_b2=1.000
- shapecode_3_a2=1.000
- shapecode_3_border_r=1.000
- shapecode_3_border_g=1.000
- shapecode_3_border_b=1.000
- shapecode_3_border_a=0.100
- shape_3_per_frame1=x = 0.5 + 0.02*sin(time*0.5 + 1.68);
- shape_3_per_frame2=y = 0.5 + 0.02*cos(time*0.5 + 1.68);
- shape_3_per_frame3=
- shape_3_per_frame4=
- shape_3_per_frame5=r = 0.1 + 0.5*sin(q1*0.0144);
- shape_3_per_frame6=g = 0.1 + 0.5*sin(q1*0.05878);
- shape_3_per_frame7=b = 0.1 + 0.5*sin(q1*0.0797);
- shape_3_per_frame8=
- shape_3_per_frame9=r2 = 0.1 + 0.5*sin(q1*0.065);
- shape_3_per_frame10=g2 = 0.1 + 0.5*sin(q1*0.07878);
- shape_3_per_frame11=b2 = 0.1 + 0.5*sin(q1*0.0897);
- per_frame_init_1=state = 0;
- per_frame_1=basstime = basstime + bass*0.06;
- per_frame_2=q1 = basstime;
- per_frame_3=
- per_frame_4=q9 = basstime * 0.000005;
- per_frame_5=
- per_frame_6=basstime = if(below(basstime,1000),1000,basstime);
- per_frame_7=
- per_frame_8=vol = pow(bass+mid+treb,2);
- per_frame_9=basssum = vol;
- per_frame_10=
- per_frame_11=stickybit = time%2;
- per_frame_12=
- per_frame_13=//avg vol
- per_frame_14=//buffer 1
- per_frame_15=volAvg = volAvg + vol*equal(stickybit,1);
- per_frame_16=//number of samples 1 or framerate
- per_frame_17=sample1 = sample1 + equal(stickybit,1);
- per_frame_18=//buffer 2
- per_frame_19=volAvg2 = volAvg2 + vol*equal(stickybit,0);
- per_frame_20=//number of samples 2
- per_frame_21=sample2 = sample2 + equal(stickybit,0);
- per_frame_22=
- per_frame_23=//transision
- per_frame_24=edge = bnot(equal(bit2,stickybit));
- per_frame_25=
- per_frame_26=volAvg = volAvg - volAvg*edge*stickybit;
- per_frame_27=volAvg2 = volAvg2 - volAvg2*edge*equal(stickybit,0);
- per_frame_28=
- per_frame_29=sample1 = sample1 - sample1*edge*stickybit;
- per_frame_30=sample2 = sample2 - sample2*edge*equal(stickybit,0);
- per_frame_31=
- per_frame_32=//test vol against avg buffer lvl
- per_frame_33=diff = if(equal(stickybit,1), (basssum/(volAvg2/sample2)) , 0);
- per_frame_34=diff = if(equal(stickybit,0), (basssum/(volAvg/sample1)), diff);
- per_frame_35=
- per_frame_36=q3 = diff;
- per_frame_37=
- per_frame_38=bit2 = time%2;
- per_frame_39=
- per_frame_40=difftime = difftime + diff*0.03;
- per_frame_41=q2 = difftime;
- per_frame_42=
- per_frame_43=//fix a strange error
- per_frame_44=difftime = if(above(difftime,2000),0, difftime);
- per_frame_45=
- per_frame_46=
- per_frame_47=
- per_frame_48=monitor = q1;
- per_pixel_1=zoom = 1;
- warp_1=`sampler sampler_cells;
- warp_2=`
- warp_3=`shader_body
- warp_4=`{
- warp_5=`
- warp_6=`
- warp_7=` //float3 txr = float3(uv,q2*0.1);
- warp_8=` float2 txr = float2(uv);
- warp_9=`
- warp_10=`
- warp_11=` float3 final_noise = 0;
- warp_12=` final_noise += tex2D(sampler_cells, (txr-0.5)*(1 - bass_att*0.1) + 0.5);;
- warp_13=`
- warp_14=` final_noise = 1 - final_noise*0.25;
- warp_15=`
- warp_16=` ret = tex2D(sampler_main, (uv-0.5)*(1 - bass_att*0.01)*final_noise + 0.5).xyz;
- warp_17=`
- warp_18=` // darken (decay) over time
- warp_19=` ret = ret-0.0; //or try: ret -= 0.004;
- warp_20=`}
- comp_1=`shader_body
- comp_2=`{
- comp_3=` float2 uv_echo = (uv - 0.5)*0.993*float2(-1,1) + 0.5;
- comp_4=` ret = tex2D(sampler_main, uv).xyz;
- comp_5=` ret *= 2.00; //gamma
- comp_6=` ret = sqrt(ret); //brighten
- comp_7=` ret = 1-ret*(1-ret)*4;
- comp_8=`}
|