Shifter & Eo.S+Phat - Fractical dancer (inside the neural net).milk 7.3 KB

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  1. [preset00]
  2. fRating=4.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.940000
  5. fVideoEchoZoom=1.104430
  6. fVideoEchoAlpha=0.850000
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=1
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-1.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=0.796895
  28. fWarpScale=1.331000
  29. fZoomExponent=0.741798
  30. fShader=0.000000
  31. zoom=13.290894
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=-0.280000
  36. dy=-0.320000
  37. warp=0.094414
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.020000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.050000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=5.000000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_frame1=tic = time - tir;
  78. wave_0_per_frame2=tir = time;
  79. wave_0_per_frame3=
  80. wave_0_per_frame4=mixa = (mixa + q1*tic)*below(mixa,10000);
  81. wave_0_per_frame5=t1 = mixa - int(mixa);
  82. wave_0_per_frame6=mixb = (mixb + q2*tic)*below(mixb,10000);
  83. wave_0_per_frame7=t2 = mixb - int(mixb);
  84. wave_0_per_frame8=mixc = (mixc + q3*tic)*below(mixc,10000);
  85. wave_0_per_frame9=t3 = mixc - int(mixc);
  86. wave_0_per_point1=it = (it+1)*above(sample,0);
  87. wave_0_per_point2=
  88. wave_0_per_point3=dc = (dc + equal(it%48,0))*above(sample,0);
  89. wave_0_per_point4=
  90. wave_0_per_point5=lx = t1*equal(dc,0) + (1-t3)*(equal(dc,2) + equal(dc,1)) + t2*equal(dc,3);
  91. wave_0_per_point6=ly = 0 + (equal(dc,1) + equal(dc,3))*.975;
  92. wave_0_per_point7=
  93. wave_0_per_point8=mx = equal((it+6)%6,0)*-.1 + equal((it+1)%6,0)*-.1 + equal((it+4)%6,0)*.1 + equal((it+3)%6,0)*.1;
  94. wave_0_per_point9=my = (my + equal((it+3)%6,0)*.01 + equal((it)%6,0)*.01)*(above(sample,0) - equal((it*.5)%48,0));
  95. wave_0_per_point10=
  96. wave_0_per_point11=x = if(below(dc,2),lx + mx*.2,ly + my*.1);
  97. wave_0_per_point12=y = if(below(dc,2),ly + my*.1,lx + mx*.2);
  98. wave_0_per_point13=
  99. wave_0_per_point14=b = 1;
  100. wave_0_per_point15=r = equal(mx,0)*.8;
  101. wave_0_per_point16=g = equal(mx,0)*1;
  102. wave_0_per_point17=a = equal(mx,0)*below(dc,4);
  103. wavecode_1_enabled=0
  104. wavecode_1_samples=512
  105. wavecode_1_sep=0
  106. wavecode_1_bSpectrum=0
  107. wavecode_1_bUseDots=0
  108. wavecode_1_bDrawThick=0
  109. wavecode_1_bAdditive=0
  110. wavecode_1_scaling=1.000000
  111. wavecode_1_smoothing=0.500000
  112. wavecode_1_r=1.000000
  113. wavecode_1_g=1.000000
  114. wavecode_1_b=1.000000
  115. wavecode_1_a=1.000000
  116. wavecode_2_enabled=0
  117. wavecode_2_samples=512
  118. wavecode_2_sep=0
  119. wavecode_2_bSpectrum=0
  120. wavecode_2_bUseDots=0
  121. wavecode_2_bDrawThick=0
  122. wavecode_2_bAdditive=0
  123. wavecode_2_scaling=1.000000
  124. wavecode_2_smoothing=0.500000
  125. wavecode_2_r=1.000000
  126. wavecode_2_g=1.000000
  127. wavecode_2_b=1.000000
  128. wavecode_2_a=1.000000
  129. wavecode_3_enabled=0
  130. wavecode_3_samples=512
  131. wavecode_3_sep=0
  132. wavecode_3_bSpectrum=0
  133. wavecode_3_bUseDots=0
  134. wavecode_3_bDrawThick=0
  135. wavecode_3_bAdditive=0
  136. wavecode_3_scaling=1.000000
  137. wavecode_3_smoothing=0.500000
  138. wavecode_3_r=1.000000
  139. wavecode_3_g=1.000000
  140. wavecode_3_b=1.000000
  141. wavecode_3_a=1.000000
  142. shapecode_0_enabled=1
  143. shapecode_0_sides=100
  144. shapecode_0_additive=0
  145. shapecode_0_thickOutline=0
  146. shapecode_0_textured=0
  147. shapecode_0_x=0.500000
  148. shapecode_0_y=0.500000
  149. shapecode_0_rad=0.491380
  150. shapecode_0_ang=0.000000
  151. shapecode_0_tex_ang=0.000000
  152. shapecode_0_tex_zoom=1.000000
  153. shapecode_0_r=1.000000
  154. shapecode_0_g=0.000000
  155. shapecode_0_b=0.000000
  156. shapecode_0_a=1.000000
  157. shapecode_0_r2=0.300000
  158. shapecode_0_g2=0.000000
  159. shapecode_0_b2=0.500000
  160. shapecode_0_a2=0.050000
  161. shapecode_0_border_r=1.000000
  162. shapecode_0_border_g=1.000000
  163. shapecode_0_border_b=1.000000
  164. shapecode_0_border_a=0.000000
  165. shape_0_per_frame1=rad = rad*q6;
  166. shape_0_per_frame2=
  167. shapecode_1_enabled=0
  168. shapecode_1_sides=24
  169. shapecode_1_additive=0
  170. shapecode_1_thickOutline=0
  171. shapecode_1_textured=0
  172. shapecode_1_x=0.030001
  173. shapecode_1_y=0.160001
  174. shapecode_1_rad=0.049138
  175. shapecode_1_ang=0.000000
  176. shapecode_1_tex_ang=0.000000
  177. shapecode_1_tex_zoom=0.819541
  178. shapecode_1_r=1.000000
  179. shapecode_1_g=1.000000
  180. shapecode_1_b=1.000000
  181. shapecode_1_a=1.000000
  182. shapecode_1_r2=0.000000
  183. shapecode_1_g2=0.000000
  184. shapecode_1_b2=1.000000
  185. shapecode_1_a2=1.000000
  186. shapecode_1_border_r=1.000000
  187. shapecode_1_border_g=1.000000
  188. shapecode_1_border_b=1.000000
  189. shapecode_1_border_a=0.000000
  190. shape_1_per_frame1=tic = time - tir;
  191. shape_1_per_frame2=tir = time;
  192. shape_1_per_frame3=
  193. shape_1_per_frame4=mix = (mix + q3*tic)*below(mix,10000);
  194. shape_1_per_frame5=x = mix - int(mix);
  195. shape_1_per_frame6=y = .0;
  196. shapecode_2_enabled=1
  197. shapecode_2_sides=24
  198. shapecode_2_additive=0
  199. shapecode_2_thickOutline=0
  200. shapecode_2_textured=0
  201. shapecode_2_x=0.500000
  202. shapecode_2_y=0.500000
  203. shapecode_2_rad=0.221600
  204. shapecode_2_ang=0.000000
  205. shapecode_2_tex_ang=0.000000
  206. shapecode_2_tex_zoom=0.136686
  207. shapecode_2_r=1.000000
  208. shapecode_2_g=1.000000
  209. shapecode_2_b=1.000000
  210. shapecode_2_a=1.000000
  211. shapecode_2_r2=1.000000
  212. shapecode_2_g2=1.000000
  213. shapecode_2_b2=0.000000
  214. shapecode_2_a2=0.000000
  215. shapecode_2_border_r=1.000000
  216. shapecode_2_border_g=1.000000
  217. shapecode_2_border_b=1.000000
  218. shapecode_2_border_a=0.000000
  219. shape_2_per_frame1=rad = rad*q6;
  220. shape_2_per_frame2=
  221. shapecode_3_enabled=0
  222. shapecode_3_sides=24
  223. shapecode_3_additive=0
  224. shapecode_3_thickOutline=0
  225. shapecode_3_textured=0
  226. shapecode_3_x=0.030001
  227. shapecode_3_y=0.160001
  228. shapecode_3_rad=0.049138
  229. shapecode_3_ang=0.000000
  230. shapecode_3_tex_ang=0.000000
  231. shapecode_3_tex_zoom=0.819541
  232. shapecode_3_r=1.000000
  233. shapecode_3_g=1.000000
  234. shapecode_3_b=1.000000
  235. shapecode_3_a=1.000000
  236. shapecode_3_r2=0.000000
  237. shapecode_3_g2=0.000000
  238. shapecode_3_b2=1.000000
  239. shapecode_3_a2=1.000000
  240. shapecode_3_border_r=1.000000
  241. shapecode_3_border_g=1.000000
  242. shapecode_3_border_b=1.000000
  243. shapecode_3_border_a=0.000000
  244. shape_3_per_frame1=tic = time - tir;
  245. shape_3_per_frame2=tir = time;
  246. shape_3_per_frame3=
  247. shape_3_per_frame4=mix = (mix + (q1+q2)*tic*.5)*below(mix,10000);
  248. shape_3_per_frame5=y = mix - int(mix);
  249. shape_3_per_frame6=x = 1;
  250. per_frame_init_1=
  251. per_frame_init_2=zoom=1;
  252. per_frame_init_3=xpos=0;
  253. per_frame_init_4=ypos=0;
  254. per_frame_1=decay=1;
  255. per_frame_2=
  256. per_frame_3=warp = 0;
  257. per_frame_4=
  258. per_frame_5=tic = min(time - tin,.1);
  259. per_frame_6=tin = time;
  260. per_frame_7=
  261. per_frame_8=ra = 10;
  262. per_frame_9=
  263. per_frame_10=treb_avg = tic*(treb_avg*(1/tic - ra) + ra*treb);
  264. per_frame_11=mid_avg = tic*(mid_avg*(1/tic - ra) + ra*mid);
  265. per_frame_12=bass_avg = tic*(bass_avg*(1/tic - ra) + ra*bass);
  266. per_frame_13=
  267. per_frame_14=rb = 1;
  268. per_frame_15=vav = tic*(vav*(1/tic - rb) + rb*(bass+treb+mid)*.33333);
  269. per_frame_16=
  270. per_frame_17=q1 = treb_avg;
  271. per_frame_18=q2 = mid_avg;
  272. per_frame_19=q3 = bass_avg;
  273. per_frame_20=q4 = vav;
  274. per_frame_21=
  275. per_frame_22=
  276. per_frame_23=tm = if(above(vav,tm),tm + tic,tm - tic*.3);
  277. per_frame_24=td = (td + tic*tm*4)*below(td,10000);
  278. per_frame_25=
  279. per_frame_26=q6 = .75 + sin(td)*.25;
  280. per_frame_27=q7 = tm;
  281. per_frame_28=
  282. per_pixel_1=rd=sqrt( sqr((x-.5)*(1.5 + sin(time*.11)*.2)) + sqr((y-.5)*(3.5 + sin(time*.15)*.2)));
  283. per_pixel_2=
  284. per_pixel_3=sz = .01*q7;
  285. per_pixel_4=
  286. per_pixel_5=zoom=(rd*rd)/2.5 + sz - q6*sz;
  287. per_pixel_6=
  288. per_pixel_7=warp = 2*q4 + max(1-rad*2,0)*8*3*q4;