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Studio Music and Unchained - Rapid Alteration.milk 3.5 KB

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  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1
  4. fDecay=0.983
  5. fVideoEchoZoom=0.998169
  6. fVideoEchoAlpha=0.5
  7. nVideoEchoOrientation=3
  8. nWaveMode=4
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=1
  13. bTexWrap=1
  14. bDarkenCenter=0
  15. bMotionVectorsOn=0
  16. bRedBlueStereo=0
  17. nMotionVectorsX=12
  18. nMotionVectorsY=9
  19. bBrighten=0
  20. bDarken=0
  21. bSolarize=0
  22. bInvert=0
  23. fWaveAlpha=7.74
  24. fWaveScale=0.372036
  25. fWaveSmoothing=0.387
  26. fWaveParam=-0.36
  27. fModWaveAlphaStart=0.75
  28. fModWaveAlphaEnd=0.95
  29. fWarpAnimSpeed=1.334503
  30. fWarpScale=1.327831
  31. fZoomExponent=1.026514
  32. fShader=1
  33. zoom=1.374512
  34. rot=0.02
  35. cx=0.17
  36. cy=0.830001
  37. dx=0
  38. dy=0
  39. warp=1.779457
  40. sx=0.990099
  41. sy=1
  42. wave_r=0.27
  43. wave_g=0.27
  44. wave_b=0.27
  45. wave_x=0.5
  46. wave_y=0.5
  47. ob_size=0.005
  48. ob_r=0.36
  49. ob_g=0.36
  50. ob_b=0.36
  51. ob_a=0.58
  52. ib_size=0.01
  53. ib_r=0.45
  54. ib_g=0.450001
  55. ib_b=0.4499
  56. ib_a=0.53
  57. per_frame_1=warp=0;
  58. per_frame_2=old_bass_flop=bass_flop;
  59. per_frame_3=old_treb_flop=treb_flop;
  60. per_frame_4=old_mid_flop=mid_flop;
  61. per_frame_5=chaos=.9+.1*sin(pulse);
  62. per_frame_6=entropy=if(bnot(entropy),2,if(equal(pulse,-20),1+rand(3),entropy));
  63. per_frame_7=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*chaos+1.3);
  64. per_frame_8=bass_flop=abs(bass_flop-equal(bass_thresh,2));
  65. per_frame_9=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.3)*chaos+1.3);
  66. per_frame_10=treb_flop=abs(treb_flop-equal(treb_thresh,2));
  67. per_frame_11=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.3)*chaos+1.3);
  68. per_frame_12=mid_flop=abs(mid_flop-equal(mid_thresh,2));
  69. per_frame_13=bass_changed=bnot(equal(old_bass_flop,bass_flop));
  70. per_frame_14=mid_changed=bnot(equal(old_mid_flop,mid_flop));
  71. per_frame_15=treb_changed=bnot(equal(old_treb_flop,treb_flop));
  72. per_frame_16=bass_residual = bass_changed*sin(pulse*bass_thresh*.1*entropy) + bnot(bass_changed)*bass_residual;
  73. per_frame_17=treb_residual = treb_changed*sin(pulse*treb_thresh*.1*entropy) + bnot(treb_changed)*treb_residual;
  74. per_frame_18=mid_residual = mid_changed*sin(pulse*mid_thresh*.1*entropy) + bnot(mid_changed)*mid_residual;
  75. per_frame_19=pulse=if(above(abs(pulse),20),-20,pulse+.2*bor(bor(bass_changed*bnot(treb_changed),treb_changed*bnot(bass_changed))*bnot(mid_changed),mid_changed)+(mid+bass+treb)*entropy*.025);
  76. per_frame_20=q1=mid_residual;
  77. per_frame_21=q2=bass_residual;
  78. per_frame_22=q3=treb_residual;
  79. per_frame_23=q4=sin(pulse);
  80. per_frame_24=q5=sin(pulse/2);
  81. per_frame_25=wave_r=wave_r+.5*bass_residual;
  82. per_frame_26=wave_r=wave_g+.5*mid_residual;
  83. per_frame_27=wave_r=wave_b+.5*treb_residual;
  84. per_frame_28=wave_mystery=mid_residual;
  85. per_frame_29=ob_r=if(bass_flop,treb_flop,wave_r);
  86. per_frame_30=ob_b=if(treb_flop,mid_flop,wave_b);
  87. per_frame_31=ob_g=if(mid_flop,bass_flop,wave_g);
  88. per_frame_32=ob_a=.03+.02*wave_r;
  89. per_frame_33=ob_size=.05+.04*treb_residual;
  90. per_frame_34=ib_r=if(bass_flop,ob_b,ob_g);
  91. per_frame_35=ib_b=if(treb_flop,ob_g,ob_r);
  92. per_frame_36=ib_g=if(mid_flop,ob_r,ob_b);
  93. per_frame_37=ib_a=.03+.02*wave_g;
  94. per_frame_38=ib_size=.05+.04*bass_residual;
  95. per_frame_39=ib_r = ib_r + 0.2*sin(time*0.5413);
  96. per_frame_40=ib_g = ib_g + 0.2*sin(time*0.6459);
  97. per_frame_41=ib_b = ib_b + 0.2*sin(time*0.4354);
  98. per_frame_42=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
  99. per_frame_43=zoom=max(0.98, min(0.15+0.8*bass_att, 1.75 ));
  100. per_pixel_1=radix=if(above(q3,0),min(x,y),max(x,y));
  101. per_pixel_2=radix=if(above(q2,0),min(radix,rad),max(radix,rad));
  102. per_pixel_3=rot=if(above(q4,0),rad*.2*q5,0);
  103. per_pixel_4=zoom=if(above(q2,0),zoom,if(above(q3,0),1+q1*.05,1+.07*cos(radix*10*q1)));