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Unchained - Quine.milk 4.2 KB

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  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999496
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=3
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=1.059200
  22. fWaveScale=0.653093
  23. fWaveSmoothing=0.090000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=5.995700
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.008384
  32. rot=0.500000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=1.008145
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=1.000000
  41. wave_g=1.000000
  42. wave_b=1.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.010000
  51. ib_r=0.500000
  52. ib_g=0.900000
  53. ib_b=0.500000
  54. ib_a=1.000000
  55. nMotionVectorsX=24.959999
  56. nMotionVectorsY=19.199999
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.850000
  60. mv_r=0.499900
  61. mv_g=0.499900
  62. mv_b=0.499900
  63. mv_a=1.000000
  64. per_frame_1=old_bass_flop=bass_flop;
  65. per_frame_2=old_treb_flop=treb_flop;
  66. per_frame_3=old_mid_flop=mid_flop;
  67. per_frame_4=chaos=.9+.1*sin(pulse);
  68. per_frame_5=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.6)*chaos+1.6);
  69. per_frame_6=bass_flop=abs(bass_flop-equal(bass_thresh,2));
  70. per_frame_7=treb_thresh=above(treb_att,treb_thresh)*2 + (1-above(treb_att,treb_thresh))*((treb_thresh-1.6)*chaos+1.6);
  71. per_frame_8=treb_flop=abs(treb_flop-equal(treb_thresh,2));
  72. per_frame_9=mid_thresh=above(mid_att,mid_thresh)*2 + (1-above(mid_att,mid_thresh))*((mid_thresh-1.6)*chaos+1.6);
  73. per_frame_10=mid_flop=abs(mid_flop-equal(mid_thresh,2));
  74. per_frame_11=bass_changed=bnot(equal(old_bass_flop,bass_flop));
  75. per_frame_12=mid_changed=bnot(equal(old_mid_flop,mid_flop));
  76. per_frame_13=treb_changed=bnot(equal(old_treb_flop,treb_flop));
  77. per_frame_14=bass_residual = bass_changed*sin(pulse*3) + bnot(bass_changed)*bass_residual;
  78. per_frame_15=treb_residual = treb_changed*sin(pulse*3) + bnot(treb_changed)*treb_residual;
  79. per_frame_16=mid_residual = mid_changed*sin(pulse*3) + bnot(mid_changed)*mid_residual;
  80. per_frame_17=monitor=warp/100;
  81. per_frame_18=pulse=if(above(abs(pulse),20),-20,pulse+(bass_thresh+mid_thresh+treb_thresh)*(warp/100));
  82. per_frame_19=entropy=if(bass_changed*mid_changed*treb_changed,bass_flop+treb_flop+mid_flop+rand(rot*10),entropy);
  83. per_frame_20=q1=mid_residual;
  84. per_frame_21=q2=bass_residual;
  85. per_frame_22=q3=treb_residual;
  86. per_frame_23=q4=sin(pulse);
  87. per_frame_24=q5=cos(pulse*(.5+.1*entropy));
  88. per_frame_25=q6=sin(pulse*(.5+pow(.25,entropy)));
  89. per_frame_26=q7=above(q1,0)+above(q2,0)+above(q3,0)+above(q3,0)*treb_flop+above(q2,0)*bass_flop+above(q1,0)*mid_flop;
  90. per_frame_27=q8=entropy;
  91. per_frame_28=ib_r=.5+.5*cos(time*1.2+q1*.1);
  92. per_frame_29=ib_b=.5+.5*cos(time*2.811+q2*.1);
  93. per_frame_30=ib_g=.5+.5*cos(time*1.666+q3*.1);
  94. per_frame_31=ob_r=1-if(q8%2,ib_b,ib_g);
  95. per_frame_32=ob_b=1-if(above(q8,3),ib_g,ib_r);
  96. per_frame_33=ob_g=1-if(q8%3,ib_r,ib_b);
  97. per_frame_34=ib_size=.03+.02*q2;
  98. per_frame_35=ob_size=.03+.02*sin(time*2.321+q2*.2);
  99. per_frame_36=ib_a=.9+.1*sin(q2*.3+q4+q1*.5);
  100. per_frame_37=mv_r=.5+.5*sin(q4+time*.678);
  101. per_frame_38=mv_b=.5+.5*sin(q4+time*.789);
  102. per_frame_39=mv_g=.5+.5*sin(q5+time*.456);
  103. per_frame_40=mv_a=.1+.1*sin(time*1.178+q5*1.14);
  104. per_frame_41=wave_r=.5+.5*sin(q1+time*2.183);
  105. per_frame_42=wave_b=.5+.5*sin(q2+time*1.211);
  106. per_frame_43=wave_g=.5+.5*sin(q3+time*1.541);
  107. per_frame_44=wave_mystery=wave_mystery+sin(time*2.18+q6);
  108. per_frame_45=wave_x=wave_x+.3*sin(time*.811)+.005*(frame%3);
  109. per_frame_46=wave_y=wave_y+.3*sin(time*.788)+.005*(frame%3);
  110. per_frame_47=wave_mode=q8%2;
  111. per_frame_48=echo_orientation=q8%4;
  112. per_frame_49=warp=0;
  113. per_frame_50=rot=0;
  114. per_pixel_1=xx=above(y,.5+.5*q2)*x*q1-.5+.03*q5+.1*y*q6+.1*sin(time*.322);
  115. per_pixel_2=yy=above(x,.5+.5*q3)*y*q1-.5+.03*q6+.1*x*q5+.1*sin(time*.427);
  116. per_pixel_3=rot=sin(rad*(1.4+.7*q4+.7*q5+.7*q6));
  117. per_pixel_4=grid=bnot(sin(xx*yy)%q8);
  118. per_pixel_5=grid_shift=grid*sin((yy-.5)*6.3*q4);
  119. per_pixel_6=dx=if(above(q4,0)*above(abs(x-.5),.25+.25*q1),below(q7,4)*grid_shift,sin(xx*3.14*above(q3,0)));
  120. per_pixel_7=dy=if(equal(q7,3),above(q5,0)*above(q7,3)*grid_shift,sin(yy*3.14*above(q2,0)));
  121. per_pixel_8=zoom=zoom+cos(rad*q5+q7*xx+q8*yy)*q6*.5;
  122. per_pixel_9=