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Unchained - Rewop.milk 6.6 KB

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  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=0.940000
  5. fVideoEchoZoom=0.999800
  6. fVideoEchoAlpha=0.499900
  7. nVideoEchoOrientation=3
  8. nWaveMode=1
  9. bAdditiveWaves=1
  10. bWaveDots=1
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=1.254574
  22. fWaveScale=0.450290
  23. fWaveSmoothing=0.000000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=1.008151
  30. fShader=0.000000
  31. zoom=0.659411
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=1.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.005000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.000000
  54. ib_a=0.900000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=0.000000
  61. mv_g=0.700000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=0
  117. shapecode_0_sides=4
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=0
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=0.100000
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=0.000000
  126. shapecode_0_tex_zoom=1.000000
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=0.000000
  129. shapecode_0_b=0.000000
  130. shapecode_0_a=1.000000
  131. shapecode_0_r2=0.000000
  132. shapecode_0_g2=1.000000
  133. shapecode_0_b2=0.000000
  134. shapecode_0_a2=0.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.100000
  139. shapecode_1_enabled=0
  140. shapecode_1_sides=4
  141. shapecode_1_additive=0
  142. shapecode_1_thickOutline=0
  143. shapecode_1_textured=0
  144. shapecode_1_x=0.500000
  145. shapecode_1_y=0.500000
  146. shapecode_1_rad=0.100000
  147. shapecode_1_ang=0.000000
  148. shapecode_1_tex_ang=0.000000
  149. shapecode_1_tex_zoom=1.000000
  150. shapecode_1_r=1.000000
  151. shapecode_1_g=0.000000
  152. shapecode_1_b=0.000000
  153. shapecode_1_a=1.000000
  154. shapecode_1_r2=0.000000
  155. shapecode_1_g2=1.000000
  156. shapecode_1_b2=0.000000
  157. shapecode_1_a2=0.000000
  158. shapecode_1_border_r=1.000000
  159. shapecode_1_border_g=1.000000
  160. shapecode_1_border_b=1.000000
  161. shapecode_1_border_a=0.100000
  162. shapecode_2_enabled=0
  163. shapecode_2_sides=4
  164. shapecode_2_additive=0
  165. shapecode_2_thickOutline=0
  166. shapecode_2_textured=0
  167. shapecode_2_x=0.500000
  168. shapecode_2_y=0.500000
  169. shapecode_2_rad=0.100000
  170. shapecode_2_ang=0.000000
  171. shapecode_2_tex_ang=0.000000
  172. shapecode_2_tex_zoom=1.000000
  173. shapecode_2_r=1.000000
  174. shapecode_2_g=0.000000
  175. shapecode_2_b=0.000000
  176. shapecode_2_a=1.000000
  177. shapecode_2_r2=0.000000
  178. shapecode_2_g2=1.000000
  179. shapecode_2_b2=0.000000
  180. shapecode_2_a2=0.000000
  181. shapecode_2_border_r=1.000000
  182. shapecode_2_border_g=1.000000
  183. shapecode_2_border_b=1.000000
  184. shapecode_2_border_a=0.100000
  185. shapecode_3_enabled=0
  186. shapecode_3_sides=4
  187. shapecode_3_additive=0
  188. shapecode_3_thickOutline=0
  189. shapecode_3_textured=0
  190. shapecode_3_x=0.500000
  191. shapecode_3_y=0.500000
  192. shapecode_3_rad=0.100000
  193. shapecode_3_ang=0.000000
  194. shapecode_3_tex_ang=0.000000
  195. shapecode_3_tex_zoom=1.000000
  196. shapecode_3_r=1.000000
  197. shapecode_3_g=0.000000
  198. shapecode_3_b=0.000000
  199. shapecode_3_a=1.000000
  200. shapecode_3_r2=0.000000
  201. shapecode_3_g2=1.000000
  202. shapecode_3_b2=0.000000
  203. shapecode_3_a2=0.000000
  204. shapecode_3_border_r=1.000000
  205. shapecode_3_border_g=1.000000
  206. shapecode_3_border_b=1.000000
  207. shapecode_3_border_a=0.100000
  208. per_frame_1=warp=0;
  209. per_frame_2=le=1+.5+2*sin(bass_att);
  210. per_frame_3=bpulse=band(above(le,bth),above(le-bth,bblock));
  211. per_frame_4=bblock=le-bth;
  212. per_frame_5=bth=if(above(le,bth),le+114/(le+10)-7.407,
  213. per_frame_6=bth+bth*.07/(bth-12)+below(bth,2.7)*.1*(2.7-bth));
  214. per_frame_7=bth=if(above(bth,6),6,bth);
  215. per_frame_8=bres=bpulse*sin(pulse+le*.5) + bnot(bpulse)*bres;
  216. per_frame_9=
  217. per_frame_10=le=1+.5+2*sin(treb_att);
  218. per_frame_11=tpulse=band(above(le,tth),above(le-tth,tblock));
  219. per_frame_12=tblock=le-tth;
  220. per_frame_13=tth=if(above(le,tth),le+114/(le+10)-7.407,
  221. per_frame_14=tth+tth*.07/(tth-12)+below(tth,2.7)*.1*(2.7-tth));
  222. per_frame_15=tth=if(above(tth,6),6,tth);
  223. per_frame_16=tres=tpulse*sin(pulse+le*.5) + bnot(tpulse)*tres;
  224. per_frame_17=
  225. per_frame_18=le=1+.5+2*sin(mid_att);
  226. per_frame_19=mpulse=band(above(le,mth),above(le-mth,mblock));
  227. per_frame_20=mblock=le-mth;
  228. per_frame_21=mth=if(above(le,mth),le+114/(le+10)-7.407,
  229. per_frame_22=mth+mth*.07/(mth-12)+below(mth,2.7)*.1*(2.7-mth));
  230. per_frame_23=mth=if(above(mth,6),6,mth);
  231. per_frame_24=mres=mpulse*sin(pulse+le*.5) + bnot(mpulse)*mres;
  232. per_frame_25=
  233. per_frame_26=
  234. per_frame_27=
  235. per_frame_28=pulse=if(above(abs(pulse),3.14),-3.14,pulse+(bth+mth+tth)*.003);
  236. per_frame_29=q1=bres;
  237. per_frame_30=q2=tres;
  238. per_frame_31=q3=mres;
  239. per_frame_32=q4=sin(pulse);
  240. per_frame_33=
  241. per_frame_34=mod_state=(above(q1,0)+above(q2,0)+above(q3,0))*(1+above(q4,0));
  242. per_frame_35=ccl=ccl+tpulse+mpulse-bpulse;
  243. per_frame_36=q5=cos(pulse*(.5+.1*mod_state));
  244. per_frame_37=q6=sin(pulse*(.5+pow(.25,mod_state)));
  245. per_frame_38=q7=mod_state;
  246. per_frame_39=q8=ccl;
  247. per_frame_40=ob_r=.5+.5*cos(q1+q7);
  248. per_frame_41=ob_g=.5+.5*cos(q2*3.14+q7);
  249. per_frame_42=ob_b=.5+.5*cos(q3*2+sin(time*.0816));
  250. per_frame_43=ib_size=.025+.02*q2;
  251. per_frame_44=ob_size=.03+.02*q3-.002*q7;
  252. per_frame_45=wave_r=.5+.5*sin(q1*q7+time*2.183);
  253. per_frame_46=wave_g=.5+.5*sin(q2*3+time*1.211);
  254. per_frame_47=wave_b=.5+.5*sin(q3+time*1.541);
  255. per_frame_48=
  256. per_frame_49=ob_a=.8+.2*q2;
  257. per_frame_50=zoom=zoom+.01*q4;
  258. per_pixel_1=grid=pow(sin(rad*q6*q2+x*y*q6*q3)*2,1+q7%5)%2;
  259. per_pixel_2=rot=bnot(grid)+grid*q4;
  260. per_pixel_3=sx=sx+sin((q2+.5)*x)*.003;
  261. per_pixel_4=sy=sy+sin((q1+3.4)*y)*.003;
  262. per_pixel_5=zoom=zoom+.11*cos(rad*3.14)*q4;