Eo.S. + Geiss - sarc c_Phats Zoom Mix Reflecto.milk 7.8 KB

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  1. MILKDROP_PRESET_VERSION=201
  2. PSVERSION=2
  3. PSVERSION_WARP=0
  4. PSVERSION_COMP=2
  5. [preset00]
  6. fRating=3.000000
  7. fGammaAdj=2.000
  8. fDecay=0.960
  9. fVideoEchoZoom=1.007
  10. fVideoEchoAlpha=0.000
  11. nVideoEchoOrientation=1
  12. nWaveMode=2
  13. bAdditiveWaves=0
  14. bWaveDots=1
  15. bWaveThick=0
  16. bModWaveAlphaByVolume=0
  17. bMaximizeWaveColor=0
  18. bTexWrap=0
  19. bDarkenCenter=0
  20. bRedBlueStereo=0
  21. bBrighten=0
  22. bDarken=1
  23. bSolarize=0
  24. bInvert=0
  25. fWaveAlpha=0.001
  26. fWaveScale=0.012
  27. fWaveSmoothing=0.900
  28. fWaveParam=0.000
  29. fModWaveAlphaStart=0.750
  30. fModWaveAlphaEnd=0.950
  31. fWarpAnimSpeed=0.010
  32. fWarpScale=0.010
  33. fZoomExponent=1.00000
  34. fShader=0.000
  35. zoom=1.00000
  36. rot=0.00000
  37. cx=0.500
  38. cy=0.500
  39. dx=0.00000
  40. dy=0.00000
  41. warp=0.01000
  42. sx=1.00000
  43. sy=1.00000
  44. wave_r=0.500
  45. wave_g=0.400
  46. wave_b=0.300
  47. wave_x=0.500
  48. wave_y=0.500
  49. ob_size=0.000
  50. ob_r=0.110
  51. ob_g=0.000
  52. ob_b=0.100
  53. ob_a=0.000
  54. ib_size=0.000
  55. ib_r=0.000
  56. ib_g=0.000
  57. ib_b=0.000
  58. ib_a=1.000
  59. nMotionVectorsX=64.000
  60. nMotionVectorsY=48.000
  61. mv_dx=0.000
  62. mv_dy=0.000
  63. mv_l=5.000
  64. mv_r=0.000
  65. mv_g=0.000
  66. mv_b=0.000
  67. mv_a=0.000
  68. b1n=0.000
  69. b2n=0.000
  70. b3n=0.000
  71. b1x=1.000
  72. b2x=1.000
  73. b3x=1.000
  74. b1ed=0.250
  75. wavecode_0_enabled=1
  76. wavecode_0_samples=512
  77. wavecode_0_sep=0
  78. wavecode_0_bSpectrum=0
  79. wavecode_0_bUseDots=0
  80. wavecode_0_bDrawThick=0
  81. wavecode_0_bAdditive=1
  82. wavecode_0_scaling=1.00000
  83. wavecode_0_smoothing=0.50000
  84. wavecode_0_r=0.100
  85. wavecode_0_g=0.280
  86. wavecode_0_b=1.000
  87. wavecode_0_a=0.200
  88. wave_0_init1=t2 = 0
  89. wave_0_per_frame1=t1 = time * 13;
  90. wave_0_per_frame2=
  91. wave_0_per_frame3=t2 = sin(time*3) * 0.5 + 0.5;
  92. wave_0_per_frame4=t2 = t2 * 0.3 + 0.1; //size of circle;
  93. wave_0_per_frame5=
  94. wave_0_per_frame6=t2= q2 * 0.003 + 0.06;
  95. wave_0_per_frame7=
  96. wave_0_per_frame8=t3= q1;
  97. wave_0_per_frame9=
  98. wave_0_per_frame10=t4 = time/8;
  99. wave_0_per_frame11=
  100. wave_0_per_frame12=t5 = sin( time / 4 ) * 0.5 + 0.5; //bias value
  101. wave_0_per_frame13=t5 = t5 * 17 + 2;
  102. wave_0_per_point1=n = sample*6.283;
  103. wave_0_per_point2=pi = 3.1415;
  104. wave_0_per_point3=pi2 = 6.283;
  105. wave_0_per_point4=
  106. wave_0_per_point5=phs = t1 + sample*9;
  107. wave_0_per_point6=
  108. wave_0_per_point7=bias = t5;
  109. wave_0_per_point8=bias_i = bias - 1;
  110. wave_0_per_point9=
  111. wave_0_per_point10=cc = phs / 3;
  112. wave_0_per_point11=cc_int = int(cc);
  113. wave_0_per_point12=cc_ramp = cc - cc_int;
  114. wave_0_per_point13=cc_ad_a = (cc_ramp * bias - 1) / bias_i;
  115. wave_0_per_point14=cc_ad_a = if( below(cc_ad_a,0) , 0 , cc_ad_a );
  116. wave_0_per_point15=
  117. wave_0_per_point16=cc_ad_b = cc_ramp * bias;
  118. wave_0_per_point17=cc_ad_b = if( above(cc_ad_b,1) , 1 , cc_ad_b );
  119. wave_0_per_point18=
  120. wave_0_per_point19=cc_a = cc_ad_a + cc_int;
  121. wave_0_per_point20=cc_b = (cc_ad_b + cc_int) ;
  122. wave_0_per_point21=
  123. wave_0_per_point22=xp = t2 * above(cc_ad_a , 0);
  124. wave_0_per_point23=yp = 1;
  125. wave_0_per_point24=zp = 0;
  126. wave_0_per_point25=
  127. wave_0_per_point26=ang = cc_a * 6.283 * 16;
  128. wave_0_per_point27=sang = sin(ang) ; cang = cos(ang);
  129. wave_0_per_point28=xq = sang*xp + cang*zp;
  130. wave_0_per_point29=yq = yp;
  131. wave_0_per_point30=zq = cang*xp - sang*zp;
  132. wave_0_per_point31=xp=xq;yp=yq;zp=zq;
  133. wave_0_per_point32=
  134. wave_0_per_point33=ang2 = cc_b + t4;
  135. wave_0_per_point34=sang = sin(ang2) ; cang = cos(ang2);
  136. wave_0_per_point35=xq = xp;
  137. wave_0_per_point36=yq = sang*yp + cang*zp;
  138. wave_0_per_point37=zq = cang*yp - sang*zp;
  139. wave_0_per_point38=xp=xq;yp=yq;zp=zq;
  140. wave_0_per_point39=
  141. wave_0_per_point40=ang2 = cc_b * 3.13 + t4;
  142. wave_0_per_point41=sang = sin(ang2) ; cang = cos(ang2);
  143. wave_0_per_point42=xq = sang*xp + cang*yp;
  144. wave_0_per_point43=yq = cang*xp - sang*yp;
  145. wave_0_per_point44=zq = zp;
  146. wave_0_per_point45=xp=xq;yp=yq;zp=zq;
  147. wave_0_per_point46=
  148. wave_0_per_point47=ang2 = cc_b * 1.43 + t4;
  149. wave_0_per_point48=sang = sin(ang2) ; cang = cos(ang2);
  150. wave_0_per_point49=xq = sang*xp + cang*zp;
  151. wave_0_per_point50=yq = yp;
  152. wave_0_per_point51=zq = cang*xp - sang*zp;
  153. wave_0_per_point52=xp=xq;yp=yq;zp=zq;
  154. wave_0_per_point53=
  155. wave_0_per_point54=
  156. wave_0_per_point55=zp = zp+3.1;
  157. wave_0_per_point56=xs = xp/zp + 0.5;
  158. wave_0_per_point57=ys = yp/zp * 1.333 + 0.5;
  159. wave_0_per_point58=
  160. wave_0_per_point59=x=xs;
  161. wave_0_per_point60=y=ys;
  162. wave_0_per_point61=
  163. wave_0_per_point62=
  164. wavecode_1_enabled=0
  165. wavecode_1_samples=512
  166. wavecode_1_sep=0
  167. wavecode_1_bSpectrum=0
  168. wavecode_1_bUseDots=0
  169. wavecode_1_bDrawThick=0
  170. wavecode_1_bAdditive=0
  171. wavecode_1_scaling=1.00000
  172. wavecode_1_smoothing=0.50000
  173. wavecode_1_r=1.000
  174. wavecode_1_g=1.000
  175. wavecode_1_b=1.000
  176. wavecode_1_a=1.000
  177. wavecode_2_enabled=0
  178. wavecode_2_samples=512
  179. wavecode_2_sep=0
  180. wavecode_2_bSpectrum=0
  181. wavecode_2_bUseDots=0
  182. wavecode_2_bDrawThick=0
  183. wavecode_2_bAdditive=0
  184. wavecode_2_scaling=1.00000
  185. wavecode_2_smoothing=0.50000
  186. wavecode_2_r=1.000
  187. wavecode_2_g=1.000
  188. wavecode_2_b=1.000
  189. wavecode_2_a=1.000
  190. wavecode_3_enabled=0
  191. wavecode_3_samples=512
  192. wavecode_3_sep=0
  193. wavecode_3_bSpectrum=0
  194. wavecode_3_bUseDots=0
  195. wavecode_3_bDrawThick=0
  196. wavecode_3_bAdditive=0
  197. wavecode_3_scaling=1.00000
  198. wavecode_3_smoothing=0.50000
  199. wavecode_3_r=1.000
  200. wavecode_3_g=1.000
  201. wavecode_3_b=1.000
  202. wavecode_3_a=1.000
  203. shapecode_0_enabled=1
  204. shapecode_0_sides=22
  205. shapecode_0_additive=1
  206. shapecode_0_thickOutline=0
  207. shapecode_0_textured=1
  208. shapecode_0_num_inst=1
  209. shapecode_0_x=0.500
  210. shapecode_0_y=0.500
  211. shapecode_0_rad=0.54822
  212. shapecode_0_ang=1.44513
  213. shapecode_0_tex_ang=0.00000
  214. shapecode_0_tex_zoom=1.00000
  215. shapecode_0_r=0.300
  216. shapecode_0_g=0.910
  217. shapecode_0_b=1.000
  218. shapecode_0_a=0.220
  219. shapecode_0_r2=0.000
  220. shapecode_0_g2=0.000
  221. shapecode_0_b2=0.000
  222. shapecode_0_a2=0.000
  223. shapecode_0_border_r=1.000
  224. shapecode_0_border_g=1.000
  225. shapecode_0_border_b=1.000
  226. shapecode_0_border_a=0.000
  227. shapecode_1_enabled=1
  228. shapecode_1_sides=33
  229. shapecode_1_additive=0
  230. shapecode_1_thickOutline=0
  231. shapecode_1_textured=0
  232. shapecode_1_num_inst=1
  233. shapecode_1_x=0.500
  234. shapecode_1_y=0.500
  235. shapecode_1_rad=0.24979
  236. shapecode_1_ang=0.00000
  237. shapecode_1_tex_ang=0.00000
  238. shapecode_1_tex_zoom=1.00000
  239. shapecode_1_r=0.400
  240. shapecode_1_g=0.200
  241. shapecode_1_b=0.000
  242. shapecode_1_a=1.000
  243. shapecode_1_r2=0.100
  244. shapecode_1_g2=0.200
  245. shapecode_1_b2=0.300
  246. shapecode_1_a2=1.000
  247. shapecode_1_border_r=1.000
  248. shapecode_1_border_g=1.000
  249. shapecode_1_border_b=1.000
  250. shapecode_1_border_a=0.000
  251. shapecode_2_enabled=1
  252. shapecode_2_sides=3
  253. shapecode_2_additive=1
  254. shapecode_2_thickOutline=0
  255. shapecode_2_textured=1
  256. shapecode_2_num_inst=1
  257. shapecode_2_x=0.500
  258. shapecode_2_y=0.500
  259. shapecode_2_rad=0.36457
  260. shapecode_2_ang=1.57080
  261. shapecode_2_tex_ang=0.00000
  262. shapecode_2_tex_zoom=1.41660
  263. shapecode_2_r=1.000
  264. shapecode_2_g=1.000
  265. shapecode_2_b=1.000
  266. shapecode_2_a=1.000
  267. shapecode_2_r2=1.000
  268. shapecode_2_g2=1.000
  269. shapecode_2_b2=1.000
  270. shapecode_2_a2=0.000
  271. shapecode_2_border_r=1.000
  272. shapecode_2_border_g=1.000
  273. shapecode_2_border_b=1.000
  274. shapecode_2_border_a=0.180
  275. shape_2_per_frame1=ang = time/4
  276. shapecode_3_enabled=1
  277. shapecode_3_sides=3
  278. shapecode_3_additive=0
  279. shapecode_3_thickOutline=0
  280. shapecode_3_textured=1
  281. shapecode_3_num_inst=1
  282. shapecode_3_x=0.500
  283. shapecode_3_y=0.500
  284. shapecode_3_rad=0.10000
  285. shapecode_3_ang=0.00000
  286. shapecode_3_tex_ang=0.00000
  287. shapecode_3_tex_zoom=1.00000
  288. shapecode_3_r=1.000
  289. shapecode_3_g=1.000
  290. shapecode_3_b=1.000
  291. shapecode_3_a=1.000
  292. shapecode_3_r2=0.500
  293. shapecode_3_g2=0.700
  294. shapecode_3_b2=1.000
  295. shapecode_3_a2=0.000
  296. shapecode_3_border_r=1.000
  297. shapecode_3_border_g=1.000
  298. shapecode_3_border_b=1.000
  299. shapecode_3_border_a=0.100
  300. shape_3_per_frame1=ang = - time/3
  301. per_frame_init_1=mv_x=64;mv_y=48;
  302. per_frame_init_2=nut=0;
  303. per_frame_init_3=stp=0;stq=0;
  304. per_frame_init_4=rtp=0;rtq=0;
  305. per_frame_init_5=wvr=0;
  306. per_frame_init_6=decay=0;
  307. per_frame_init_7=dcsp=0
  308. per_frame_init_8=
  309. per_frame_1=decay=0.95;
  310. per_frame_2=zoom=1.002;
  311. per_frame_3=
  312. per_frame_4=
  313. per_frame_5=q1= ib_a * 6.283;
  314. per_frame_6=
  315. per_frame_7=q2 = (bass+mid+treb)*0.25;
  316. per_frame_8=q2 = q2*q2;
  317. per_frame_9=
  318. per_frame_10=monitor = q2;
  319. per_frame_11=
  320. per_frame_12=
  321. per_frame_13=
  322. per_frame_14=
  323. per_pixel_1=zoom=1+(rad/7);
  324. per_pixel_2=rot=(rad/100)*sin(time);
  325. comp_1=`shader_body
  326. comp_2=`{
  327. comp_3=` //uv = lerp(uv, float2(rad,uv.x), roam_cos.x);
  328. comp_4=` //uv = lerp(uv, float2(uv.y,rad), roam_cos.y);
  329. comp_5=` uv = float2(rad,uv.y);
  330. comp_6=`
  331. comp_7=` ret = tex2D(sampler_main, uv).xyz;
  332. comp_8=` ret += GetBlur1(uv);
  333. comp_9=` ret *= float3(1.3,0.8,0.5)*0.8;
  334. comp_10=`}