Esotic & Rozzor - Pixie Party Light ((No Wave Invasion) Mandala Chill Red Yellow Mix).milk 7.1 KB

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  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=3.679999
  4. fDecay=0.900000
  5. fVideoEchoZoom=1.000747
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=1
  8. nWaveMode=2
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.999974
  22. fWaveScale=0.000009
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.173490
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.350000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.039900
  32. rot=0.180000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=-0.059000
  36. dy=0.000000
  37. warp=1.508800
  38. sx=0.999900
  39. sy=0.999900
  40. wave_r=1.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.448434
  44. wave_y=0.121660
  45. ob_size=0.008955
  46. ob_r=1.000000
  47. ob_g=0.000000
  48. ob_b=1.000000
  49. ob_a=0.045734
  50. ib_size=0.003418
  51. ib_r=1.000000
  52. ib_g=1.000000
  53. ib_b=0.000000
  54. ib_a=0.732955
  55. nMotionVectorsX=1.000000
  56. nMotionVectorsY=1.000000
  57. mv_dx=0.086780
  58. mv_dy=0.343261
  59. mv_l=1.663280
  60. mv_r=0.889621
  61. mv_g=0.029971
  62. mv_b=0.881077
  63. mv_a=0.198792
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=1
  117. shapecode_0_sides=4
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=1
  120. shapecode_0_textured=1
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=1.327749
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=0.000000
  126. shapecode_0_tex_zoom=0.579585
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=1.000000
  129. shapecode_0_b=1.000000
  130. shapecode_0_a=1.000000
  131. shapecode_0_r2=1.000000
  132. shapecode_0_g2=1.000000
  133. shapecode_0_b2=1.000000
  134. shapecode_0_a2=1.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.000000
  139. shape_0_per_frame1=border_r = border_r + 1.5*sin(q2*1.13);
  140. shape_0_per_frame2=border_b = border_b + 0.5*sin(q2*1.23);
  141. shape_0_per_frame3=border_g = border_g + 0.5*sin(q2*1.33);
  142. shape_0_per_frame4=//ang = 0.503 + (bass_att * 0.04);
  143. shape_0_per_frame5=my_ang = my_ang + (0.005 + (0.001 * bass));
  144. shape_0_per_frame6=ang = my_ang;
  145. shapecode_1_enabled=0
  146. shapecode_1_sides=4
  147. shapecode_1_additive=0
  148. shapecode_1_thickOutline=0
  149. shapecode_1_textured=0
  150. shapecode_1_x=0.500000
  151. shapecode_1_y=0.500000
  152. shapecode_1_rad=0.100000
  153. shapecode_1_ang=0.000000
  154. shapecode_1_tex_ang=0.000000
  155. shapecode_1_tex_zoom=1.000000
  156. shapecode_1_r=1.000000
  157. shapecode_1_g=0.000000
  158. shapecode_1_b=0.000000
  159. shapecode_1_a=1.000000
  160. shapecode_1_r2=0.000000
  161. shapecode_1_g2=1.000000
  162. shapecode_1_b2=0.000000
  163. shapecode_1_a2=0.000000
  164. shapecode_1_border_r=1.000000
  165. shapecode_1_border_g=1.000000
  166. shapecode_1_border_b=1.000000
  167. shapecode_1_border_a=0.100000
  168. shapecode_2_enabled=0
  169. shapecode_2_sides=4
  170. shapecode_2_additive=0
  171. shapecode_2_thickOutline=0
  172. shapecode_2_textured=0
  173. shapecode_2_x=0.500000
  174. shapecode_2_y=0.500000
  175. shapecode_2_rad=0.100000
  176. shapecode_2_ang=0.000000
  177. shapecode_2_tex_ang=0.000000
  178. shapecode_2_tex_zoom=1.000000
  179. shapecode_2_r=1.000000
  180. shapecode_2_g=0.000000
  181. shapecode_2_b=0.000000
  182. shapecode_2_a=1.000000
  183. shapecode_2_r2=0.000000
  184. shapecode_2_g2=1.000000
  185. shapecode_2_b2=0.000000
  186. shapecode_2_a2=0.000000
  187. shapecode_2_border_r=1.000000
  188. shapecode_2_border_g=1.000000
  189. shapecode_2_border_b=1.000000
  190. shapecode_2_border_a=0.100000
  191. shapecode_3_enabled=0
  192. shapecode_3_sides=4
  193. shapecode_3_additive=0
  194. shapecode_3_thickOutline=0
  195. shapecode_3_textured=0
  196. shapecode_3_x=0.500000
  197. shapecode_3_y=0.500000
  198. shapecode_3_rad=0.100000
  199. shapecode_3_ang=0.000000
  200. shapecode_3_tex_ang=0.000000
  201. shapecode_3_tex_zoom=1.000000
  202. shapecode_3_r=1.000000
  203. shapecode_3_g=0.000000
  204. shapecode_3_b=0.000000
  205. shapecode_3_a=1.000000
  206. shapecode_3_r2=0.000000
  207. shapecode_3_g2=1.000000
  208. shapecode_3_b2=0.000000
  209. shapecode_3_a2=0.000000
  210. shapecode_3_border_r=1.000000
  211. shapecode_3_border_g=1.000000
  212. shapecode_3_border_b=1.000000
  213. shapecode_3_border_a=0.100000
  214. per_frame_1=mv_l = 1.21894646*rand(int(ob_size * zoom));
  215. per_frame_2=wave_y = bnot(wave_y + mv_b);
  216. per_frame_3=zoomexp = -1.9620862*abs(1.40700197*log10(wave_b * wave_mode));
  217. per_frame_4=mv_b = zoom * cx;
  218. per_frame_5=ob_g = 1.96492791*sign(if(equal(wave_mystery * wave_y , mv_x * ob_a) , 0.71052909*log(ob_g * warp) , wave_x * sy));
  219. per_frame_6=dy = if(below(sy * ob_r , mv_b * mv_x) , sigmoid(mv_l * dy , ib_size * mv_y) , ob_a * mv_x);
  220. per_frame_7=mv_l = mv_l * warp;
  221. per_frame_8=ib_b = if(below(decay + ib_g , cy * ob_size) , wave_mystery * warp , wave_mystery * mv_g);
  222. per_frame_9=mv_x = 0.68256116*abs(mv_a - mv_r);
  223. per_frame_10=wave_y = sigmoid(sigmoid(wave_y * zoomexp , ib_a * ib_g) , ib_b + mv_l);
  224. per_frame_11=ob_b = max(-1.81535745*log10(ob_b * ib_a) , ob_r * wave_b);
  225. per_frame_12=zoomexp=if(below(zoomexp,0.01), 0.01, zoomexp);
  226. per_frame_13=zoomexp=if(above(zoomexp,100.0), 100.0, zoomexp);
  227. per_frame_14=dy=if(below(dy,-1), -1, dy);
  228. per_frame_15=dy=if(above(dy,1.0), 1.0, dy);
  229. per_frame_16=wave_y=if(below(wave_y,0.0), 0.0, wave_y);
  230. per_frame_17=wave_y=if(above(wave_y,1.0), 1.0, wave_y);
  231. per_frame_18=ob_g=if(below(ob_g,0.0), 0.0, ob_g);
  232. per_frame_19=ob_g=if(above(ob_g,1.0), 1.0, ob_g);
  233. per_frame_20=ob_b=if(below(ob_b,0.0), 0.0, ob_b);
  234. per_frame_21=ob_b=if(above(ob_b,1.0), 1.0, ob_b);
  235. per_frame_22=ib_b=if(below(ib_b,0.0), 0.0, ib_b);
  236. per_frame_23=ib_b=if(above(ib_b,1.0), 1.0, ib_b);
  237. per_frame_24=mv_b=if(below(mv_b,0.0), 0.0, mv_b);
  238. per_frame_25=mv_b=if(above(mv_b,1.0), 1.0, mv_b);
  239. per_frame_26=mv_x=if(below(mv_x,0.0), 0.0, mv_x);
  240. per_frame_27=mv_x=if(above(mv_x,64.0), 64.0, mv_x);
  241. per_frame_28=mv_l=if(below(mv_l,0.0), 0.0, mv_l);
  242. per_frame_29=mv_l=if(above(mv_l,5.0), 5.0, mv_l);
  243. per_frame_30=vol_now = .4 * bass + 0.1 * (bass_att + treb + mid);
  244. per_frame_31=vol_mean = if(equal(frame%50,0),vol_mean - 0.5 * (vol_mean-vol_now),0.1 * (vol_mean * 9 + vol_now));
  245. per_frame_32=beat = if(above(vol_now,1.15 * vol_mean),1,0);
  246. per_frame_33=slowtime = slowtime + beat*time;
  247. per_frame_34=q2=sin(slowtime);
  248. per_frame_35=ob_g = bass;
  249. per_pixel_1=warp = 0.36676717*pow(q2 - y , q2 * q1);
  250. per_pixel_2=warp = 1.82335234*pow(-0.69122636*log10(warp * q2) , q1 * x);
  251. per_pixel_3=cx = -0.51261795*sqrt(q3 * q1);
  252. per_pixel_4=warp=if(below(warp,0.01), 0.01, warp);
  253. per_pixel_5=warp=if(above(warp,100.0), 100.0, warp);
  254. per_pixel_6=cx=if(below(cx,-1.0), -1.0, cx);
  255. per_pixel_7=cx=if(above(cx,2.0), 2.0, cx);