yin - 160 - Controversial.milk 2.9 KB

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  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.700001
  4. fDecay=1.000000
  5. fVideoEchoZoom=0.999991
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.997938
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.400000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=10.572172
  28. fWarpScale=4.108018
  29. fZoomExponent=1.196128
  30. fShader=1.000000
  31. zoom=0.999900
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000010
  36. dy=0.000010
  37. warp=1.011847
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=1.000000
  41. wave_g=1.000000
  42. wave_b=1.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.070000
  47. ob_g=1.000000
  48. ob_b=0.070000
  49. ob_a=0.000000
  50. ib_size=0.010000
  51. ib_r=0.070000
  52. ib_g=0.070000
  53. ib_b=1.000000
  54. ib_a=1.000000
  55. nMotionVectorsX=1.920000
  56. nMotionVectorsY=1.440000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=// -------------------------------- Beat Detective 007 ----------------------------------
  65. per_frame_2=sure=if(equal(sure,0),.6,sure);
  66. per_frame_3=interval=if(equal(interval,0),40,interval);
  67. per_frame_4=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat);
  68. per_frame_5=dbass=(bass-pbass)/FPS;
  69. per_frame_6=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3);
  70. per_frame_7=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5),
  71. per_frame_8=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996);
  72. per_frame_9=sure=max(.5,sure);
  73. per_frame_10=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat);
  74. per_frame_11=beat=if(cheat,1,beat);
  75. per_frame_12=sure=if(cheat,.95*sure,sure);
  76. per_frame_13=maxdbass=max(maxdbass*.999,dbass);
  77. per_frame_14=maxdbass=max(.012,maxdbass);
  78. per_frame_15=maxdbass=min(.02,maxdbass);
  79. per_frame_16=interval=if(beat, frame-lastbeat,interval);
  80. per_frame_17=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat);
  81. per_frame_18=cheat=0;
  82. per_frame_19=pbass=bass;
  83. per_frame_20=// ----------------------------------------------------------------------------------------------
  84. per_frame_21=q1=beat;
  85. per_frame_22=warp=0;q8=55/FPS;
  86. per_frame_23=q7=min((frame-lastBeat)/interval,1);
  87. per_frame_24=aa=aa+beat;
  88. per_frame_25=wave_g=q7;wave_b=q7;
  89. per_frame_26=curang=.97*curang- (q1*(.4+max(bass,1.5)*rand(20)/100)*(-1+2*(aa%2)))*q8;
  90. per_frame_27=cursc=1+.97*curscale+q8*.3*beat;
  91. per_frame_28=sx=cursc;
  92. per_frame_29=sy=1-(cursc-1);
  93. per_frame_30=decay=1-.2*beat;
  94. per_frame_31=ob_a=.2*beat;
  95. per_frame_32=ib_a=.3*beat;
  96. per_frame_33=q6=below(aa%4,2)*if(equal(aa%2,0),1,-1);
  97. per_frame_34=q5=above(aa%4,1)*if(equal(aa%2,0),-1,1);
  98. per_frame_35=wave_x=.5+.03*q7*q6;
  99. per_frame_36=wave_y=.5+.03*q7*q5;
  100. per_frame_37=rot = curang;
  101. per_pixel_1=x=x-.5;
  102. per_pixel_2=y=1-(y+.5);
  103. per_pixel_3=zoom=zoom-.1*q8*(below(rad,.7))*(1+.5*(1-q7));
  104. per_frame_init_1=time=0;