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- [preset00]
- fRating=4.000000
- fGammaAdj=4.990001
- fDecay=1.000000
- fVideoEchoZoom=10.784553
- fVideoEchoAlpha=0.000000
- nVideoEchoOrientation=0
- nWaveMode=7
- bAdditiveWaves=1
- bWaveDots=1
- bWaveThick=0
- bModWaveAlphaByVolume=0
- bMaximizeWaveColor=0
- bTexWrap=0
- bDarkenCenter=0
- bRedBlueStereo=0
- bBrighten=0
- bDarken=0
- bSolarize=0
- bInvert=0
- fWaveAlpha=0.997938
- fWaveScale=1.990516
- fWaveSmoothing=0.000000
- fWaveParam=-1.000000
- fModWaveAlphaStart=0.500000
- fModWaveAlphaEnd=1.000000
- fWarpAnimSpeed=1.000000
- fWarpScale=0.999998
- fZoomExponent=0.999985
- fShader=1.000000
- zoom=0.999900
- rot=0.000000
- cx=0.500000
- cy=0.500000
- dx=0.000000
- dy=0.000010
- warp=0.010000
- sx=1.000000
- sy=1.000000
- wave_r=0.400001
- wave_g=0.400000
- wave_b=1.000000
- wave_x=0.500000
- wave_y=1.000000
- ob_size=0.000000
- ob_r=0.300001
- ob_g=1.000000
- ob_b=0.300000
- ob_a=0.100001
- ib_size=0.005000
- ib_r=0.000000
- ib_g=0.000000
- ib_b=0.000000
- ib_a=0.500000
- nMotionVectorsX=8.960042
- nMotionVectorsY=12.960033
- mv_dx=-0.260000
- mv_dy=0.440000
- mv_l=5.000000
- mv_r=1.000000
- mv_g=1.000000
- mv_b=1.000000
- mv_a=0.000000
- per_frame_1=warp=0;decay=1;
- per_frame_2=vol = (.75*(bass_att+mid_att+treb_att)/3+.25*prevVol);
- per_frame_3=prevAvgBass=avgBass;
- per_frame_4=avgBass=avgBass + (bass-AvgBass)*0.01;
- per_frame_5=q4=max(avgBass*1.001-.999*prevAvgBass,0);
- per_frame_6=q4=min(q4,.006);
- per_frame_7=// -------------------------------- Beat Detective 007 ----------------------------------
- per_frame_8=sure=if(equal(sure,0),.6,sure);
- per_frame_9=interval=if(equal(interval,0),40,interval);
- per_frame_10=lastbeat=if(equal(lastbeat,0),frame-FPS,lastbeat);
- per_frame_11=dbass=(bass-pbass)/FPS;
- per_frame_12=beat=above(dbass,.6*maxdbass)*above(frame-lastbeat,FPS/3);
- per_frame_13=sure=if(beat*below(abs(frame-(interval+lastbeat)),FPS/5),
- per_frame_14=min(.095+sure,1),beat*(sure-.095)+(1-beat)*sure*.9996);
- per_frame_15=sure=max(.5,sure);
- per_frame_16=cheat=if(above(frame,lastbeat+interval+ int(FPS/10))*above(sure,.91),1,cheat);
- per_frame_17=beat=if(cheat,1,beat);
- per_frame_18=sure=if(cheat,.95*sure,sure);
- per_frame_19=maxdbass=max(maxdbass*.999,dbass);
- per_frame_20=maxdbass=max(.012,maxdbass);
- per_frame_21=maxdbass=min(.02,maxdbass);
- per_frame_22=interval=if(beat, frame-lastbeat,interval);
- per_frame_23=lastbeat=if(beat,frame-cheat*int(FPS/10),lastbeat);
- per_frame_24=cheat=0;
- per_frame_25=pbass=bass;
- per_frame_26=// ----------------------------------------------------------------------------------------------
- per_frame_27=lastFlip=if( above(bass/avgBass,2)*above(frame-lastFlip,100)*beat, frame,lastFlip );
- per_frame_28=flip = if(equal(frame,lastFlip),abs(flip)-1, flip);
- per_frame_29=wave_mystery=flip;
- per_frame_30=ob_size = below(frame-lastBeat,FPS/8)*.08*(frame-lastBeat)/FPS;
- per_frame_31=f=abs(cos(time/8+.54+sin(time/3+1.075)));
- per_frame_32=ob_r=1*f + 1*(1-f);
- per_frame_33=ob_g=.3*f + 1*(1-f);
- per_frame_34=ob_b=.3*f + .3*(1-f);
- per_frame_35=f=(frame-lastbeat)/interval;
- per_frame_36=f=above(f,.8)*below(f,1)*f; f=max(0,f); f=min(f,1);
- per_frame_37=
- per_frame_38=wave_g=.4+.6*(f);
- per_frame_39=wave_b=.4+.6*(1-f);
- per_frame_40=
- per_frame_41=q1= 3.1416*(wave_mystery+1)/2;
- per_frame_42=q2=.25*cos(time+abs(2*sin(time*2+2.311)*( vol-amt))*sin(time*7.45+.876));
- per_frame_43=q3=-q2;
- per_frame_44=
- per_frame_45=amt=amt+ .05*(vol-amt);
- per_frame_46=prevVol=vol;
- per_frame_47=BPM = BPM + .01*(60*FPS/interval - BPM);
- per_frame_48=monitor = 0*pctg+1*BPM;
- per_frame_49=
- per_pixel_1=x=x-.5;
- per_pixel_2=y=-(y-.5);
- per_pixel_3=ttan1 = tan(q1+1.5708)*(x-q3)-y+q2;
- per_pixel_4=ttan2 = tan(q1+1.5708);
- per_pixel_5=IsLeftYtonosY = above(ttan1*(sign(3.1416-q1)),0);
- per_pixel_6=
- per_pixel_7=dist = abs(ttan1)/sqrt(ttan2*ttan2 + 1);
- per_pixel_8=totX=.5*cos(q1)*sign(IsLeftYtonosY-.5)*sqr(dist)/(.5-q2);
- per_pixel_9=totY=-.5*sin(q1)*sign(IsLeftYtonosY-.5)*sqr(dist)/(.5-q2);
- per_pixel_10=
- per_pixel_11=dx=dx+totX;
- per_pixel_12=dy=dy+totY;
- per_pixel_13=prevRot=q1;
- per_pixel_14=zoom = 1-25*q4*sqrt(pow(.5-dist,3))/abs(.5-q2);
- per_frame_init_1=flip=-1;
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