phat + Eo.S. - PeopleWhoEatAcid_phatColoursV2.milk 7.2 KB

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  2. fRating=2.000000
  3. fGammaAdj=1.280000
  4. fDecay=0.500000
  5. fVideoEchoZoom=1.001821
  6. fVideoEchoAlpha=0.500000
  7. nVideoEchoOrientation=0
  8. nWaveMode=3
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=1
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.625316
  23. fWaveSmoothing=0.900000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.880000
  26. fModWaveAlphaEnd=1.980000
  27. fWarpAnimSpeed=0.010284
  28. fWarpScale=0.010000
  29. fZoomExponent=1.000000
  30. fShader=1.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.005000
  36. dy=0.000000
  37. warp=0.010000
  38. sx=1.001829
  39. sy=1.001800
  40. wave_r=0.000000
  41. wave_g=0.000000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.000000
  47. ob_g=0.800000
  48. ob_b=0.700000
  49. ob_a=0.000000
  50. ib_size=0.000000
  51. ib_r=0.000000
  52. ib_g=0.000000
  53. ib_b=0.300000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.850000
  60. mv_r=0.499900
  61. mv_g=0.499900
  62. mv_b=0.499900
  63. mv_a=0.000000
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  66. wavecode_0_sep=256
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
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  72. wavecode_0_smoothing=0.900000
  73. wavecode_0_r=0.000000
  74. wavecode_0_g=0.700000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wave_0_per_point1=x=cos(time)*0.1;
  78. wave_0_per_point2=y=sin(time)*0.1
  79. wavecode_1_enabled=0
  80. wavecode_1_samples=512
  81. wavecode_1_sep=0
  82. wavecode_1_bSpectrum=0
  83. wavecode_1_bUseDots=0
  84. wavecode_1_bDrawThick=0
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  90. wavecode_1_b=1.000000
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  93. wavecode_2_enabled=0
  94. wavecode_2_samples=512
  95. wavecode_2_sep=0
  96. wavecode_2_bSpectrum=0
  97. wavecode_2_bUseDots=0
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  100. wavecode_2_scaling=1.000000
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  102. wavecode_2_r=1.000000
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  111. wavecode_3_bDrawThick=0
  112. wavecode_3_bAdditive=0
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  114. wavecode_3_smoothing=0.500000
  115. wavecode_3_r=1.000000
  116. wavecode_3_g=1.000000
  117. wavecode_3_b=1.000000
  118. wavecode_3_a=1.000000
  119. shapecode_0_enabled=1
  120. shapecode_0_sides=16
  121. shapecode_0_additive=0
  122. shapecode_0_thickOutline=1
  123. shapecode_0_textured=0
  124. shapecode_0_x=0.500000
  125. shapecode_0_y=0.500000
  126. shapecode_0_rad=0.325446
  127. shapecode_0_ang=6.283185
  128. shapecode_0_tex_ang=0.000000
  129. shapecode_0_tex_zoom=1.038696
  130. shapecode_0_r=0.100000
  131. shapecode_0_g=1.000000
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  142. shape_0_per_frame1=ang=sin(time)*6;
  143. shape_0_per_frame2=advb=advb+(treb*treb)*0.06;
  144. shape_0_per_frame3=
  145. shape_0_per_frame4=x=sin(advb)*0.5+0.5;
  146. shape_0_per_frame5=y=cos(advb)*0.5+0.5;
  147. shape_0_per_frame6=
  148. shape_0_per_frame7=tm=time*0.3;
  149. shape_0_per_frame8=r=sin(tm)/2 + 0.4999;
  150. shape_0_per_frame9=g=sin(tm+0.2)/2 + 0.4999;
  151. shape_0_per_frame10=b=sin(tm+0.41)/2 + 0.4999;
  152. shape_0_per_frame11=r2=sin(tm)/2 + 0.4999;
  153. shape_0_per_frame12=g2=sin(tm+0.2)/2 + 0.4999;
  154. shape_0_per_frame13=b2=sin(tm+0.41)/2 + 0.4999
  155. shapecode_1_enabled=1
  156. shapecode_1_sides=4
  157. shapecode_1_additive=0
  158. shapecode_1_thickOutline=1
  159. shapecode_1_textured=0
  160. shapecode_1_x=0.500000
  161. shapecode_1_y=0.500000
  162. shapecode_1_rad=0.458306
  163. shapecode_1_ang=0.000000
  164. shapecode_1_tex_ang=3.141593
  165. shapecode_1_tex_zoom=1.028414
  166. shapecode_1_r=0.360000
  167. shapecode_1_g=0.000000
  168. shapecode_1_b=0.000000
  169. shapecode_1_a=1.000000
  170. shapecode_1_r2=0.000000
  171. shapecode_1_g2=0.200000
  172. shapecode_1_b2=0.600000
  173. shapecode_1_a2=0.300000
  174. shapecode_1_border_r=0.000000
  175. shapecode_1_border_g=0.000000
  176. shapecode_1_border_b=0.000000
  177. shapecode_1_border_a=0.800000
  178. shape_1_per_frame1=ang=cos(time/2)*6;
  179. shape_1_per_frame2=sides=20-((bass+mid+treb)/3)*15;
  180. shape_1_per_frame3=adv=adv+(bass*bass)/15;
  181. shape_1_per_frame4=x=cos(adv)*0.3+0.5;
  182. shape_1_per_frame5=y=sin(adv)*0.3+0.5;
  183. shape_1_per_frame6=
  184. shape_1_per_frame7=tm=time*0.3;
  185. shape_1_per_frame8=r=sin(tm+0.2)*0.5 + 0.4999;
  186. shape_1_per_frame9=g=sin(tm+0.4)*0.5 + 0.4999;
  187. shape_1_per_frame10=b=sin(tm+0.61)*0.5 + 0.4999;
  188. shape_1_per_frame11=r2=r;
  189. shape_1_per_frame12=g2=g;
  190. shape_1_per_frame13=b2=b;
  191. shapecode_2_enabled=1
  192. shapecode_2_sides=3
  193. shapecode_2_additive=0
  194. shapecode_2_thickOutline=0
  195. shapecode_2_textured=1
  196. shapecode_2_x=0.500000
  197. shapecode_2_y=0.500000
  198. shapecode_2_rad=1.089242
  199. shapecode_2_ang=0.000000
  200. shapecode_2_tex_ang=2.513274
  201. shapecode_2_tex_zoom=0.451117
  202. shapecode_2_r=1.000000
  203. shapecode_2_g=1.000000
  204. shapecode_2_b=1.000000
  205. shapecode_2_a=1.000000
  206. shapecode_2_r2=1.000000
  207. shapecode_2_g2=1.000000
  208. shapecode_2_b2=1.000000
  209. shapecode_2_a2=0.000000
  210. shapecode_2_border_r=1.000000
  211. shapecode_2_border_g=1.000000
  212. shapecode_2_border_b=1.000000
  213. shapecode_2_border_a=1.000000
  214. shape_2_init1=mork=0
  215. shape_2_per_frame1=ang=sin(time/3);
  216. shape_2_per_frame2=
  217. shape_2_per_frame3=mork=mork+0.003;
  218. shape_2_per_frame4=mork=mork* below(mork, 3) - above(mork, 3);
  219. shape_2_per_frame5=var=max( min(mork,1) , 0 );
  220. shape_2_per_frame6=
  221. shape_2_per_frame7=a=var;
  222. shape_2_per_frame8=a2=var;
  223. shape_2_per_frame9=border_a=var;
  224. shape_2_per_frame10=
  225. shape_2_per_frame11=sides=(sin(time/2)*0.5 + 0.5)*2.5 + 3;
  226. shape_2_per_frame12=
  227. shape_2_per_frame13=rad=1+((sin(time/2)*0.5+0.5)*0.5)
  228. shapecode_3_enabled=0
  229. shapecode_3_sides=4
  230. shapecode_3_additive=0
  231. shapecode_3_thickOutline=0
  232. shapecode_3_textured=0
  233. shapecode_3_x=0.500000
  234. shapecode_3_y=0.500000
  235. shapecode_3_rad=0.100000
  236. shapecode_3_ang=0.000000
  237. shapecode_3_tex_ang=0.000000
  238. shapecode_3_tex_zoom=1.000000
  239. shapecode_3_r=1.000000
  240. shapecode_3_g=0.000000
  241. shapecode_3_b=0.000000
  242. shapecode_3_a=1.000000
  243. shapecode_3_r2=0.000000
  244. shapecode_3_g2=1.000000
  245. shapecode_3_b2=0.000000
  246. shapecode_3_a2=0.000000
  247. shapecode_3_border_r=1.000000
  248. shapecode_3_border_g=1.000000
  249. shapecode_3_border_b=1.000000
  250. shapecode_3_border_a=0.100000
  251. per_frame_init_1=mv_x=64;mv_y=48;
  252. per_frame_init_2=nut=0;
  253. per_frame_init_3=stp=0;stq=0;
  254. per_frame_init_4=rtp=0;rtq=0;
  255. per_frame_init_5=wvr=0;
  256. per_frame_init_6=decay=0;
  257. per_frame_init_7=dcsp=0;
  258. per_frame_init_8=ea=0
  259. per_frame_init_9=
  260. per_frame_1=decay=0.999;
  261. per_frame_2=zoom=1.004;
  262. per_frame_3=dx=0;dy=0;sx=1;sy=1;
  263. per_frame_4=rot=0.01;
  264. per_frame_5=echo_zoom= (sin(time)*0.5 + 0.5)*2 + 1;
  265. per_frame_6=ea=ea+1;
  266. per_frame_7=ea=ea * below(ea , 1.1);
  267. per_frame_8=alphaflux= sin(time*0.3)*0.5 + 0.5;
  268. per_frame_9=echo_alpha=(ea*(1-alphaflux)) + (0.5*alphaflux);
  269. per_frame_10=
  270. per_frame_11=zflux=above( cos(time*0.4)*10 , 9) * cos(time*1.6);
  271. per_frame_12=zoom=zoom+ (zflux*0.5);
  272. per_frame_13=invert=above(cos(time/2)*0.5+0.5,0.5)
  273. per_pixel_1=adv=min( (bass*bass*bass), 1);
  274. per_pixel_2=warp=-1*((( sin(time*3) *0.5+0.5)*3)* (x-0.5)*2 )+((( cos(time*3) *0.5+0.5)*3)* (y-0.5)*2 );
  275. per_pixel_3=warp=warp*adv;
  276. per_pixel_4=
  277. per_pixel_5=bax=above( sin(time*1)*10 , 9) * sin(time*2)*0.3;
  278. per_pixel_6=bar=above( sin(x*26 + time*4) , 0.6 );
  279. per_pixel_7=
  280. per_pixel_8=bay=above( cos(time*1)*10 , 9) * sin(time*2)*0.6;
  281. per_pixel_9=bat=above( sin(ang*3 + time*4) , 0.6 );
  282. per_pixel_10=
  283. per_pixel_11=zoom=zoom + bar*bax;
  284. per_pixel_12=rot=rot + bay*bat