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- //==========================================================================
- //
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
- // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
- // PURPOSE.
- //
- // Copyright (c) 1999 - 2001 On2 Technologies Inc. All Rights Reserved.
- //
- //--------------------------------------------------------------------------
- #ifndef _CCLIB_H
- #define _CCLIB_H
- #include "cpuidlib.h"
- #ifdef __cplusplus
- extern "C"
- {
- #endif
- /*
- * **-CCLIB.H
- *
- * ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
- * ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
- * ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
- *
- *
- *
- * The library contains color space conversion functions. The proper way to use this library is to
- * call InitCCLib with a value of "SpecialProc" BEFORE attempting any color space conversions. DeInitCCLib
- * should be called when you are done with the libary. It will preform any clean up that is necessary.
- *
- *
- *
- *
- * ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
- * ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
- * ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage ** Usage **
- */
- /*
- * **-InitCCLib
- *
- * This function MUST be called before attempting to use any of the functions in the library.
- * This function will initilize all the function pointers to point to valid routines.
- *
- * Assumptions:
- * Assumes that it is safe to write to the function pointers.
- *
- * Input:
- * CpuType - If CpuType type is set to "SpecialProc" the code will autodetect the CPU and initilize the function
- * pointers appropiatly. If CpuType is set to any other value it will assume that that was the CPUType
- * detected. NOTE: You should be careful when forcing the CPU to a specific type. If you force the
- * CPU type to one that is not valid for your system you will most likely crash.
- *
- * Output:
- * Return Non-Zero value if there was a problem initilizing the function pointers
- *
- * Function pointers RGB32toYV12FuncPtr
- * RGB24toYV12FuncPtr
- * YVYUtoYV12FuncPtr
- *
- * Initilized to point to the proper routines for this system
- */
- int InitCCLib( PROCTYPE CpuType );
- /*
- * **-DeInitCCLib
- *
- * You should call this function when you are done using the color conversion library.
- *
- * Assumptions:
- * You are done with the color conversion library and would like it to clean up after itself
- *
- * Input:
- * None
- *
- * Output:
- * No explicit return value
- *
- * color conversion library cleaned up
- */
- void DeInitCCLib( void );
- /*
- * *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E ***
- *
- *
- * There are macros below to reduce the pain needed to use these functions
- *
- *
- * *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E *** *** N O T E *** N O T E ***
- */
- /*
- * **-RGB32toYV12FuncPtr
- *
- * This function pointer points to the fastest version of the function that will convert a RGB32 buffer to planer YV12 output
- * Alpha is ignored.
- *
- * InitCCLib MUST be called before using this function pointer or you will go off into the weeds.
- *
- * Inputs:
- * RGBABuffer - Pointer to buffer containing RGB data. We assume that data looks like
- *
- * +---+---+---+---+---+---+---+---+
- * Memory Address | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
- * +---+---+---+---+---+---+---+---+
- * Contents | B | G | R | A | B | G | R | A |
- * +---+---+---+---+---+---+---+---+
- *
- * ImageWidth - Width (in pixels) of the image to be processed
- *
- * ImageHeight - Height (in pixels) of the image to be processed
- *
- * YBuffer - Pointer to buffer where we should place the converted Y data. The caller needs to
- * ensure that sufficent memory is allocated. We do not check.
- *
- * UBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
- * ensure that sufficent memory is allocated. We do not check.
- *
- * VBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
- * ensure that sufficent memory is allocated. We do not check.
- *
- * Outputs:
- * YBuffer - Buffer filled with RGB data converted to YV12 format
- *
- * UBuffer - Buffer filled with RGB data converted to YV12 format
- *
- * VBuffer - Buffer filled with RGB data converted to YV12 format
- *
- * Assumptions:
- * Assumes that InitCCLib has been called to initilize this function pointer
- *
- * We assume that the width and height of the image passed in is even. If it is not
- * the last line and column will get bad U and V values. This is due to us averging
- * 4x4 block to get U and V values.
- *
- * Formulas:
- * Cb = U
- * Cr = V
- *
- * Y = 0.257R + 0.504G + 0.098B + 16
- * Cb = -0.148R - 0.291G + 0.439B + 128
- * Cr = 0.439R - 0.368G - 0.071B + 128
- *
- * The formulas above were obtained from the book Video Demistyfied.
- *
- * The YV12 format drops every other U and V across and every other U, V vertical line.
- * To calculate U and V we will average the 4 RGB values before we convert to U and V.
- * This is slightly less accurate than converting the 4 RGB values to 4 U and V values
- * and then averaging the U and V values. The plus side of averaging before is that
- * we the coversion is about 10% faster than if we were to convert the values and then
- * average.
- *
- * We process the image in 2x2 blocks. From left to right then from top to bottom.
- * Given the following image we will process it in the following order
- *
- * 1) (0,0), (0,1), (1,0), (1,1)
- * 2) (0,2), (0,3), (1,2), (1,3)
- * 3) (2,0), (2,1), (2,2), (2,3)
- * 4) (3,0), (3,1), (3,2), (3,3)
- *
- * +-----+-----+-----+-----+
- * | 0,0 | 0,1 | 0,2 | 0,3 |
- * +-----+-----+-----+-----+
- * | 1,0 | 1,1 | 1,2 | 1,3 |
- * +-----+-----+-----+-----+
- * | 2,0 | 2,1 | 2,2 | 2,3 |
- * +-----+-----+-----+-----+
- * | 3,0 | 3,1 | 3,2 | 3,3 |
- * +-----+-----+-----+-----+
- *
- * To try and avoid rounding errors we are going to scale the number and only
- * convert when we write the number to memory.
- *
- * When we finally scale the numbers down we will round values with fractions
- * greater than .5 up and less than .5 down. To achieve this we add in a round
- * factor which is equal to half of the amount that we divide by.
- *
- * The values that this function generates for Y, Cr, Cb are very accurate.
- * Utilizing double precision floating point will not generate more accurate
- * results.
- *
- * When converting from the 32-bit Y, Cb, Cr to the 8-bit Y, Cb, Cr values we do
- * not need to worry about over flowing the 8-bit value. Using the worst R, G, B
- * values we get the following Min and Max values for Y, Cb, Cr.
- *
- * +=====+=====+=====++=====+=====+=====++=========+
- * | R | G | B || Y | Cb | Cr || |
- * +=====+=====+=====++=====+=====+=====++=========+
- * | 255 | 255 | 0 || 210 | 16 | 146 || Min Cb |
- * +-----+-----+-----++-----+-----+-----++---------+
- * | 0 | 0 | 255 || 40 | 239 | 109 || Max Cb |
- * +-----+-----+-----++-----+-----+-----++---------+
- * | 0 | 255 | 255 || 169 | 165 | 16 || Min Cr |
- * +-----+-----+-----++-----+-----+-----++---------+
- * | 255 | 0 | 0 || 81 | 90 | 239 || Max Cr |
- * +-----+-----+-----++-----+-----+-----++---------+
- * | 0 | 0 | 0 || 16 | 128 | 128 || Min Y |
- * +-----+-----+-----++-----+-----+-----++---------+
- * | 255 | 255 | 255 || 235 | 128 | 128 || Max Y |
- * +-----+-----+-----++-----+-----+-----++---------+
- *
- *
- */
- extern void (*RGB32toYV12FuncPtr)( unsigned char *RGBABuffer, int ImageWidth, int ImageHeight,
- unsigned char *YBuffer, unsigned char *UBuffer, unsigned char *VBuffer );
- /*
- * **-RGB24toYV12FuncPtr
- *
- * This function is 99.99% the same as CC_RGB32toYV12 see comments for CC_RGB32toYV12 if you want to know how this
- * function works. The only difference from CC_RGB32toYV12 is we assume that
- * the input buffer is of the RGB 24 format given below.
- *
- * +---+---+---+---+---+---+---+---+
- * Memory Address | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
- * +---+---+---+---+---+---+---+---+
- * Contents | B | G | R | B | G | R | B | G |
- * +---+---+---+---+---+---+---+---+
- *
- */
- extern void (*RGB24toYV12FuncPtr)( unsigned char *RGBBuffer, int ImageWidth, int ImageHeight,
- unsigned char *YBuffer, unsigned char *UBuffer, unsigned char *VBuffer );
- /*
- * **-YVYUtoYV12FuncPtr
- *
- * This function pointer points to the fastest version of the following function that will run on
- * this system.
- *
- * InitCCLib MUST be called before trying to use this pointer. If you do not you will be in the
- * weeds
- *
- * The function will convert a YVYU (a.k.a. YUV 4:2:2) format YUV buffer to YV12 format buffer.
- * The YVYU format has two lines of U and V data per two lines of Y data. The YV12 format only
- * has one line of U, V data per two lines of Y data. To fit the extra U, V data into a single U, V
- * line we will average the two U, V lines.
- *
- * Example:
- * +--------+--------+--------+--------+--------+--------+--------+--------+-----+
- * | Y(0,0) | U(0,0) | Y(0,1) | V(0,0) | Y(0,2) | U(0,1) | Y(0,1) | V(0,1) | ... |
- * +--------+--------+--------+--------+--------+--------+--------+--------+-----+
- * | Y(1,0) | U(1,0) | Y(1,1) | V(1,0) | Y(1,2) | U(1,1) | Y(1,1) | V(1,1) | ... |
- * +--------+--------+--------+--------+--------+--------+--------+--------+-----+
- * | Y(2,0) | U(2,0) | Y(2,1) | V(2,0) | Y(2,2) | U(2,1) | Y(2,1) | V(2,1) | ... |
- * +--------+--------+--------+--------+--------+--------+--------+--------+-----+
- * | Y(3,0) | U(3,0) | Y(3,1) | V(3,0) | Y(3,2) | U(3,1) | Y(3,1) | V(3,1) | ... |
- * +--------+--------+--------+--------+--------+--------+--------+--------+-----+
- * | ... | ... | ... | ... | ... | ... | ... | ... | ... |
- * +--------+--------+--------+--------+--------+--------+--------+--------+-----+
- *
- *
- * ==
- *
- * +--------+--------+--------+--------+-----+
- * | Y(0,0) | Y(0,1) | Y(0,2) | Y(0,1) | ... |
- * +--------+--------+--------+--------+-----+
- * | Y(1,0) | Y(1,1) | Y(1,2) | Y(1,1) | ... |
- * +--------+--------+--------+--------+-----+
- * | Y(2,0) | Y(2,1) | Y(2,2) | Y(2,1) | ... |
- * +--------+--------+--------+--------+-----+
- * | Y(3,0) | Y(3,1) | Y(3,2) | Y(3,1) | ... |
- * +--------+--------+--------+--------+-----+
- * | ... | ... | ... | ... | ... |
- * +--------+--------+--------+--------+-----+
- *
- *
- * +--------------------+--------------------+------+
- * | AVG[U(0,0),U(1,0)] | AVG[U(0,1),U(1,1)] | ... |
- * +--------------------+--------------------+------+
- * | AVG[U(2,0),U(3,0)] | AVG[U(2,1),U(3,1)] | ... |
- * +--------------------+--------------------+------+
- * | ... | ... | ... |
- * +--------------------+--------------------+------+
- *
- *
- * +--------------------+--------------------+------+
- * | AVG[V(0,0),U(1,0)] | AVG[V(0,1),U(1,1)] | ... |
- * +--------------------+--------------------+------+
- * | AVG[V(2,0),U(3,0)] | AVG[V(2,1),U(3,1)] | ... |
- * +--------------------+--------------------+------+
- * | ... | ... | ... |
- * +--------------------+--------------------+------+
- *
- * A single pass of the core look will process two horizontal lines of the image at once.
- * The makes it easier to average the U and V values.
- *
- *
- * Inputs:
- * YVYUBuffer - Pointer to buffer containing YVYU data. We assume that the data looks like
- *
- * +---+---+---+---+---+---+---+---+
- * Memory Address | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
- * +---+---+---+---+---+---+---+---+
- * Contents | Y | V | Y | U | Y | V | Y | U |
- * +---+---+---+---+---+---+---+---+
- *
- * ImageWidth - Width (in pixels) of the image to be processed
- *
- * ImageHeight - Height (in pixels) of the image to be processed
- *
- * YBuffer - Pointer to buffer where we should place the converted Y data. The caller needs to
- * ensure that sufficent memory is allocated. We do not check.
- *
- * UBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
- * ensure that sufficent memory is allocated. We do not check.
- *
- * VBuffer - Pointer to buffer where we should place the converted U data. The caller needs to
- * ensure that sufficent memory is allocated. We do not check.
- *
- * Outputs:
- * YBuffer - Buffer filled with YVYU data converted to YV12 format
- *
- * UBuffer - Buffer filled with YVYU data converted to YV12 format
- *
- * VBuffer - Buffer filled with YVYU data converted to YV12 format
- *
- * Assumptions:
- * Assumes that InitCCLib has been called to initilize this function pointer
- *
- * Height of the image that we are processing is assumed to be even. If
- * the height is not even the last line of the image will be corrupted.
- *
- * For the C version the width of the image must be a multiple of two. For
- * the assembly version the width of the image must be a multiple of 8.
- *
- */
- extern void (*YVYUtoYV12FuncPtr)( unsigned char *YVYUBuffer, int ImageWidth, int ImageHeight,
- unsigned char *YBuffer, unsigned char *UBuffer, unsigned char *VBuffer );
- /*
- * Macros to make it easier to call the needed functions
- */
- #define CC_RGB32toYV12( _RGBABuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer ) \
- (*RGB32toYV12FuncPtr)( _RGBABuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer )
-
- #define CC_RGB24toYV12( _RGBBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer ) \
- (*RGB24toYV12FuncPtr)( _RGBBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer )
- #define CC_YVYUtoYV12( _YVYUBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer ) \
- (*YVYUtoYV12FuncPtr)( _YVYUBuffer, _ImageWidth, _ImageHeight, _YBuffer, _UBuffer, _VBuffer )
- void ConvertRGBtoYUV(
- unsigned char *r_src,unsigned char *g_src,unsigned char *b_src,
- int width, int height, int rgb_step, int rgb_pitch,
- unsigned char *y_src, unsigned char *u_src, unsigned char *v_src,
- int uv_width_shift, int uv_height_shift,
- int y_step, int y_pitch,int uv_step,int uv_pitch
- );
- #ifdef __cplusplus
- }
- #endif
- #endif /* _CCLIB_H */
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