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- #include "XSPFHandlerFactory.h"
- #include "XSPFHandler.h"
- /*
- This is the GUID for our service factory
- don't re-use this.
- make your own guid with guidgen.exe
- lives somewhere like C:\program files\Microsoft Visual Studio .NET 2003\Common7\Tools\Bin
- */
- // {51D17273-566F-4fa9-AFE0-1345C65B8B1B}
- static const GUID XSPFHandlerGUID =
- { 0x51d17273, 0x566f, 0x4fa9, { 0xaf, 0xe0, 0x13, 0x45, 0xc6, 0x5b, 0x8b, 0x1b } };
- // our playlist handler.
- static XSPFHandler xspfHandler;
- FOURCC XSPFHandlerFactory::GetServiceType()
- {
- return svc_playlisthandler::getServiceType();
- }
- const char *XSPFHandlerFactory::GetServiceName()
- {
- return "XSPF Playlist Loader";
- }
- GUID XSPFHandlerFactory::GetGuid()
- {
- return XSPFHandlerGUID;
- }
- void *XSPFHandlerFactory::GetInterface(int global_lock)
- {
- // xspfHandler is a singleton object, so we can just return a pointer to it
- // depending on what kind of service you are making, you might have to
- // 'new' an object and return that instead (and then free it in ReleaseInterface)
- return &xspfHandler;
- }
- int XSPFHandlerFactory::ReleaseInterface(void *ifc)
- {
- // no-op because we returned a singleton (see above)
- return 1;
- }
- // Define the dispatch table
- #define CBCLASS XSPFHandlerFactory
- START_DISPATCH;
- CB(WASERVICEFACTORY_GETSERVICETYPE, GetServiceType)
- CB(WASERVICEFACTORY_GETSERVICENAME, GetServiceName)
- CB(WASERVICEFACTORY_GETGUID, GetGuid)
- CB(WASERVICEFACTORY_GETINTERFACE, GetInterface)
- CB(WASERVICEFACTORY_RELEASEINTERFACE, ReleaseInterface)
- END_DISPATCH;
- #undef CBCLASS
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