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							- #ifndef __API_IMGLOADER_H
 
- #define __API_IMGLOADER_H
 
- #include <wasabicfg.h>
 
- #include <bfc/dispatch.h>
 
- class RegionServer;
 
- class api_region;
 
- class imgldr_api : public Dispatchable
 
- {
 
- public:
 
- 	ARGB32 *imgldr_makeBmp(const wchar_t *filename, int *has_alpha, int *w, int *h);
 
- 	ARGB32 *imgldr_makeBmp(OSMODULEHANDLE hInst, int id, int *has_alpha, int *w, int *h, const wchar_t *colorgroup = NULL);
 
- 	void imgldr_releaseBmp(ARGB32 *bmpbits);
 
- 	ARGB32 *imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached);
 
- 	RegionServer *imgldr_requestSkinRegion(const wchar_t *id);
 
- 	void imgldr_cacheSkinRegion(const wchar_t *id, api_region *r);
 
- 	void imgldr_releaseSkinBitmap(ARGB32 *bmpbits);
 
- 	DISPATCH_CODES
 
- 	{
 
- 	    IMGLDR_API_MAKEBMP = 0,
 
- 	    IMGLDR_API_MAKEBMP2 = 10,
 
- 	    IMGLDR_API_RELEASEBMP = 20,
 
- 	    IMGLDR_API_REQUESTSKINBITMAP = 30,
 
- 	    IMGLDR_API_REQUESTSKINREGION = 40,
 
- 	    IMGLDR_API_CACHESKINREGION = 50,
 
- 	    IMGLDR_API_RELEASESKINBITMAP = 60,
 
- 	};
 
- };
 
- inline ARGB32 *imgldr_api::imgldr_makeBmp(const wchar_t *filename, int *has_alpha, int *w, int *h)
 
- {
 
- 	return _call(IMGLDR_API_MAKEBMP, (ARGB32 *)NULL, filename, has_alpha, w, h);
 
- }
 
- inline ARGB32 *imgldr_api::imgldr_makeBmp(OSMODULEHANDLE hInst, int id, int *has_alpha, int *w, int *h, const wchar_t *colorgroup)
 
- {
 
- 	return _call(IMGLDR_API_MAKEBMP2, (ARGB32 *)NULL, hInst, id, has_alpha, w, h, colorgroup);
 
- }
 
- inline void imgldr_api::imgldr_releaseBmp(ARGB32 *bmpbits)
 
- {
 
- 	_voidcall(IMGLDR_API_RELEASEBMP, bmpbits);
 
- }
 
- #ifdef WASABI_COMPILE_SKIN
 
- inline ARGB32 *imgldr_api::imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached)
 
- {
 
- 	return _call(IMGLDR_API_REQUESTSKINBITMAP, (ARGB32 *)NULL, file, has_alpha, x, y, subw, subh, w, h, cached);
 
- }
 
- inline RegionServer *imgldr_api::imgldr_requestSkinRegion(const wchar_t *id)
 
- {
 
- 	return _call(IMGLDR_API_REQUESTSKINREGION, (RegionServer *)NULL, id);
 
- }
 
- inline void imgldr_api::imgldr_cacheSkinRegion(const wchar_t *id, api_region *r)
 
- {
 
- 	_voidcall(IMGLDR_API_CACHESKINREGION, id, r);
 
- }
 
- inline void imgldr_api::imgldr_releaseSkinBitmap(ARGB32 *bmpbits)
 
- {
 
- 	_voidcall(IMGLDR_API_RELEASESKINBITMAP, bmpbits);
 
- }
 
- #endif //WASABI_COMPILE_SKIN
 
- class imgldr_apiI : public imgldr_api
 
- {
 
- public:
 
- 	virtual ARGB32 *imgldr_makeBmp(const wchar_t *filename, int *has_alpha, int *w, int *h) = 0;
 
- #ifdef _WIN32
 
- 	virtual ARGB32 *imgldr_makeBmp2(OSMODULEHANDLE hInst, int id, int *has_alpha, int *w, int *h, const wchar_t *colorgroup = NULL) = 0;
 
- #endif
 
- 	virtual void imgldr_releaseBmp(ARGB32 *bmpbits) = 0;
 
- #ifdef WASABI_COMPILE_SKIN
 
- 	virtual ARGB32 *imgldr_requestSkinBitmap(const wchar_t *file, int *has_alpha, int *x, int *y, int *subw, int *subh, int *w, int *h, int cached) = 0;
 
- 	virtual RegionServer *imgldr_requestSkinRegion(const wchar_t *id) = 0;
 
- 	virtual void imgldr_cacheSkinRegion(const wchar_t *id, api_region *r) = 0;
 
- 	virtual void imgldr_releaseSkinBitmap(ARGB32 *bmpbits) = 0;
 
- #endif //WASABI_COMPILE_SKIN
 
- protected:
 
- 	RECVS_DISPATCH;
 
- };
 
- // {703ECC7C-B3D8-4e1e-B8B5-A7563D9D6F30}
 
- static const GUID imgLdrApiServiceGuid =
 
-     { 0x703ecc7c, 0xb3d8, 0x4e1e, { 0xb8, 0xb5, 0xa7, 0x56, 0x3d, 0x9d, 0x6f, 0x30 } };
 
- extern imgldr_api *imgLoaderApi;
 
- #endif
 
 
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