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- #ifndef WINAMP_LOADIMAGE_HEADER
- #define WINAMP_LOADIMAGE_HEADER
- #include <windows.h>
- HBITMAP WALoadImage(HMODULE hMod, LPCWSTR pszSection, LPCWSTR pszImage, BOOL bPremult);
- HBITMAP WAResizeImage(HBITMAP hbmp, INT cx, INT cy, HBRUSH hbBk);
- HBITMAP WABlendOnColor(HBITMAP hbmp, COLORREF rgbBk);
- HBITMAP WABlendOnARGB32(HBITMAP hbmp, LPBYTE pRGB);
- HBITMAP WACreatePatternBitmap(INT cx, INT cy, INT bpp, HBRUSH hbPattern, LPBYTE *ppData);
- #endif //WINAMP_LOADIMAGE_HEADER
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