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- //////////////////////////////////////////////////////////////////////////////
- //
- // Copyright (c) Microsoft Corporation. All rights reserved.
- //
- // File: D3D10Misc.h
- // Content: D3D10 Device Creation APIs
- //
- //////////////////////////////////////////////////////////////////////////////
- #ifndef __D3D10MISC_H__
- #define __D3D10MISC_H__
- #include "d3d10.h"
- // ID3D10Blob has been made version-neutral and moved to d3dcommon.h.
- #ifdef __cplusplus
- extern "C" {
- #endif //__cplusplus
- ///////////////////////////////////////////////////////////////////////////
- // D3D10_DRIVER_TYPE
- // ----------------
- //
- // This identifier is used to determine the implementation of Direct3D10
- // to be used.
- //
- // Pass one of these values to D3D10CreateDevice
- //
- ///////////////////////////////////////////////////////////////////////////
- typedef enum D3D10_DRIVER_TYPE
- {
- D3D10_DRIVER_TYPE_HARDWARE = 0,
- D3D10_DRIVER_TYPE_REFERENCE = 1,
- D3D10_DRIVER_TYPE_NULL = 2,
- D3D10_DRIVER_TYPE_SOFTWARE = 3,
- D3D10_DRIVER_TYPE_WARP = 5,
- } D3D10_DRIVER_TYPE;
- DEFINE_GUID(GUID_DeviceType,
- 0xd722fb4d, 0x7a68, 0x437a, 0xb2, 0x0c, 0x58, 0x04, 0xee, 0x24, 0x94, 0xa6);
- ///////////////////////////////////////////////////////////////////////////
- // D3D10CreateDevice
- // ------------------
- //
- // pAdapter
- // If NULL, D3D10CreateDevice will choose the primary adapter and
- // create a new instance from a temporarily created IDXGIFactory.
- // If non-NULL, D3D10CreateDevice will register the appropriate
- // device, if necessary (via IDXGIAdapter::RegisterDrver), before
- // creating the device.
- // DriverType
- // Specifies the driver type to be created: hardware, reference or
- // null.
- // Software
- // HMODULE of a DLL implementing a software rasterizer. Must be NULL for
- // non-Software driver types.
- // Flags
- // Any of those documented for D3D10CreateDevice.
- // SDKVersion
- // SDK version. Use the D3D10_SDK_VERSION macro.
- // ppDevice
- // Pointer to returned interface.
- //
- // Return Values
- // Any of those documented for
- // CreateDXGIFactory
- // IDXGIFactory::EnumAdapters
- // IDXGIAdapter::RegisterDriver
- // D3D10CreateDevice
- //
- ///////////////////////////////////////////////////////////////////////////
- HRESULT WINAPI D3D10CreateDevice(
- IDXGIAdapter *pAdapter,
- D3D10_DRIVER_TYPE DriverType,
- HMODULE Software,
- UINT Flags,
- UINT SDKVersion,
- ID3D10Device **ppDevice);
- ///////////////////////////////////////////////////////////////////////////
- // D3D10CreateDeviceAndSwapChain
- // ------------------------------
- //
- // ppAdapter
- // If NULL, D3D10CreateDevice will choose the primary adapter and
- // create a new instance from a temporarily created IDXGIFactory.
- // If non-NULL, D3D10CreateDevice will register the appropriate
- // device, if necessary (via IDXGIAdapter::RegisterDrver), before
- // creating the device.
- // DriverType
- // Specifies the driver type to be created: hardware, reference or
- // null.
- // Software
- // HMODULE of a DLL implementing a software rasterizer. Must be NULL for
- // non-Software driver types.
- // Flags
- // Any of those documented for D3D10CreateDevice.
- // SDKVersion
- // SDK version. Use the D3D10_SDK_VERSION macro.
- // pSwapChainDesc
- // Swap chain description, may be NULL.
- // ppSwapChain
- // Pointer to returned interface. May be NULL.
- // ppDevice
- // Pointer to returned interface.
- //
- // Return Values
- // Any of those documented for
- // CreateDXGIFactory
- // IDXGIFactory::EnumAdapters
- // IDXGIAdapter::RegisterDriver
- // D3D10CreateDevice
- // IDXGIFactory::CreateSwapChain
- //
- ///////////////////////////////////////////////////////////////////////////
- HRESULT WINAPI D3D10CreateDeviceAndSwapChain(
- IDXGIAdapter *pAdapter,
- D3D10_DRIVER_TYPE DriverType,
- HMODULE Software,
- UINT Flags,
- UINT SDKVersion,
- DXGI_SWAP_CHAIN_DESC *pSwapChainDesc,
- IDXGISwapChain **ppSwapChain,
- ID3D10Device **ppDevice);
- ///////////////////////////////////////////////////////////////////////////
- // D3D10CreateBlob:
- // -----------------
- // Creates a Buffer of n Bytes
- //////////////////////////////////////////////////////////////////////////
- HRESULT WINAPI D3D10CreateBlob(SIZE_T NumBytes, LPD3D10BLOB *ppBuffer);
- #ifdef __cplusplus
- }
- #endif //__cplusplus
- #endif //__D3D10EFFECT_H__
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