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							- ///////////////////////////////////////////////////////////////////////////
 
- //
 
- //  Copyright (C) Microsoft Corporation.  All Rights Reserved.
 
- //
 
- //  File:       d3dx9shapes.h
 
- //  Content:    D3DX simple shapes
 
- //
 
- ///////////////////////////////////////////////////////////////////////////
 
- #include "d3dx9.h"
 
- #ifndef __D3DX9SHAPES_H__
 
- #define __D3DX9SHAPES_H__
 
- ///////////////////////////////////////////////////////////////////////////
 
- // Functions:
 
- ///////////////////////////////////////////////////////////////////////////
 
- #ifdef __cplusplus
 
- extern "C" {
 
- #endif //__cplusplus
 
- //-------------------------------------------------------------------------
 
- // D3DXCreatePolygon: 
 
- // ------------------
 
- // Creates a mesh containing an n-sided polygon.  The polygon is centered
 
- // at the origin.
 
- //
 
- // Parameters:
 
- //
 
- //  pDevice     The D3D device with which the mesh is going to be used.
 
- //  Length      Length of each side.
 
- //  Sides       Number of sides the polygon has.  (Must be >= 3)
 
- //  ppMesh      The mesh object which will be created
 
- //  ppAdjacency Returns a buffer containing adjacency info.  Can be NULL.
 
- //-------------------------------------------------------------------------
 
- HRESULT WINAPI 
 
-     D3DXCreatePolygon(
 
-         LPDIRECT3DDEVICE9   pDevice,
 
-         FLOAT               Length, 
 
-         UINT                Sides, 
 
-         LPD3DXMESH*         ppMesh,
 
-         LPD3DXBUFFER*       ppAdjacency);
 
- //-------------------------------------------------------------------------
 
- // D3DXCreateBox: 
 
- // --------------
 
- // Creates a mesh containing an axis-aligned box.  The box is centered at
 
- // the origin.
 
- //
 
- // Parameters:
 
- //
 
- //  pDevice     The D3D device with which the mesh is going to be used.
 
- //  Width       Width of box (along X-axis)
 
- //  Height      Height of box (along Y-axis)
 
- //  Depth       Depth of box (along Z-axis)
 
- //  ppMesh      The mesh object which will be created
 
- //  ppAdjacency Returns a buffer containing adjacency info.  Can be NULL.
 
- //-------------------------------------------------------------------------
 
- HRESULT WINAPI 
 
-     D3DXCreateBox(
 
-         LPDIRECT3DDEVICE9   pDevice, 
 
-         FLOAT               Width,
 
-         FLOAT               Height,
 
-         FLOAT               Depth,
 
-         LPD3DXMESH*         ppMesh,
 
-         LPD3DXBUFFER*       ppAdjacency);
 
- //-------------------------------------------------------------------------
 
- // D3DXCreateCylinder:
 
- // -------------------
 
- // Creates a mesh containing a cylinder.  The generated cylinder is
 
- // centered at the origin, and its axis is aligned with the Z-axis.
 
- //
 
- // Parameters:
 
- //
 
- //  pDevice     The D3D device with which the mesh is going to be used.
 
- //  Radius1     Radius at -Z end (should be >= 0.0f)
 
- //  Radius2     Radius at +Z end (should be >= 0.0f)
 
- //  Length      Length of cylinder (along Z-axis)
 
- //  Slices      Number of slices about the main axis
 
- //  Stacks      Number of stacks along the main axis
 
- //  ppMesh      The mesh object which will be created
 
- //  ppAdjacency Returns a buffer containing adjacency info.  Can be NULL.
 
- //-------------------------------------------------------------------------
 
- HRESULT WINAPI 
 
-     D3DXCreateCylinder(
 
-         LPDIRECT3DDEVICE9   pDevice,
 
-         FLOAT               Radius1, 
 
-         FLOAT               Radius2, 
 
-         FLOAT               Length, 
 
-         UINT                Slices, 
 
-         UINT                Stacks,   
 
-         LPD3DXMESH*         ppMesh,
 
-         LPD3DXBUFFER*       ppAdjacency);
 
- //-------------------------------------------------------------------------
 
- // D3DXCreateSphere:
 
- // -----------------
 
- // Creates a mesh containing a sphere.  The sphere is centered at the
 
- // origin.
 
- //
 
- // Parameters:
 
- //
 
- //  pDevice     The D3D device with which the mesh is going to be used.
 
- //  Radius      Radius of the sphere (should be >= 0.0f)
 
- //  Slices      Number of slices about the main axis
 
- //  Stacks      Number of stacks along the main axis
 
- //  ppMesh      The mesh object which will be created
 
- //  ppAdjacency Returns a buffer containing adjacency info.  Can be NULL.
 
- //-------------------------------------------------------------------------
 
- HRESULT WINAPI
 
-     D3DXCreateSphere(
 
-         LPDIRECT3DDEVICE9  pDevice, 
 
-         FLOAT              Radius, 
 
-         UINT               Slices, 
 
-         UINT               Stacks,
 
-         LPD3DXMESH*        ppMesh,
 
-         LPD3DXBUFFER*      ppAdjacency);
 
- //-------------------------------------------------------------------------
 
- // D3DXCreateTorus:
 
- // ----------------
 
- // Creates a mesh containing a torus.  The generated torus is centered at
 
- // the origin, and its axis is aligned with the Z-axis.
 
- //
 
- // Parameters: 
 
- //
 
- //  pDevice     The D3D device with which the mesh is going to be used.
 
- //  InnerRadius Inner radius of the torus (should be >= 0.0f)
 
- //  OuterRadius Outer radius of the torue (should be >= 0.0f)
 
- //  Sides       Number of sides in a cross-section (must be >= 3)
 
- //  Rings       Number of rings making up the torus (must be >= 3)
 
- //  ppMesh      The mesh object which will be created
 
- //  ppAdjacency Returns a buffer containing adjacency info.  Can be NULL.
 
- //-------------------------------------------------------------------------
 
- HRESULT WINAPI
 
-     D3DXCreateTorus(
 
-         LPDIRECT3DDEVICE9   pDevice,
 
-         FLOAT               InnerRadius,
 
-         FLOAT               OuterRadius, 
 
-         UINT                Sides,
 
-         UINT                Rings, 
 
-         LPD3DXMESH*         ppMesh,
 
-         LPD3DXBUFFER*       ppAdjacency);
 
- //-------------------------------------------------------------------------
 
- // D3DXCreateTeapot: 
 
- // -----------------
 
- // Creates a mesh containing a teapot.
 
- //
 
- // Parameters: 
 
- //
 
- //  pDevice     The D3D device with which the mesh is going to be used.
 
- //  ppMesh      The mesh object which will be created
 
- //  ppAdjacency Returns a buffer containing adjacency info.  Can be NULL.
 
- //-------------------------------------------------------------------------
 
- HRESULT WINAPI
 
-     D3DXCreateTeapot(
 
-         LPDIRECT3DDEVICE9   pDevice,
 
-         LPD3DXMESH*         ppMesh,
 
-         LPD3DXBUFFER*       ppAdjacency);
 
- //-------------------------------------------------------------------------
 
- // D3DXCreateText: 
 
- // --------------- 
 
- // Creates a mesh containing the specified text using the font associated
 
- // with the device context.
 
- //
 
- // Parameters:
 
- //
 
- //  pDevice       The D3D device with which the mesh is going to be used.
 
- //  hDC           Device context, with desired font selected
 
- //  pText         Text to generate
 
- //  Deviation     Maximum chordal deviation from true font outlines
 
- //  Extrusion     Amount to extrude text in -Z direction
 
- //  ppMesh        The mesh object which will be created
 
- //  pGlyphMetrics Address of buffer to receive glyph metric data (or NULL)
 
- //-------------------------------------------------------------------------
 
- HRESULT WINAPI
 
-     D3DXCreateTextA(
 
-         LPDIRECT3DDEVICE9   pDevice,
 
-         HDC                 hDC,
 
-         LPCSTR              pText,
 
-         FLOAT               Deviation,
 
-         FLOAT               Extrusion,
 
-         LPD3DXMESH*         ppMesh,
 
-         LPD3DXBUFFER*       ppAdjacency,
 
-         LPGLYPHMETRICSFLOAT pGlyphMetrics);
 
- HRESULT WINAPI
 
-     D3DXCreateTextW(
 
-         LPDIRECT3DDEVICE9   pDevice,
 
-         HDC                 hDC,
 
-         LPCWSTR             pText,
 
-         FLOAT               Deviation,
 
-         FLOAT               Extrusion,
 
-         LPD3DXMESH*         ppMesh,
 
-         LPD3DXBUFFER*       ppAdjacency,
 
-         LPGLYPHMETRICSFLOAT pGlyphMetrics);
 
- #ifdef UNICODE
 
- #define D3DXCreateText D3DXCreateTextW
 
- #else
 
- #define D3DXCreateText D3DXCreateTextA
 
- #endif
 
- #ifdef __cplusplus
 
- }
 
- #endif //__cplusplus    
 
- #endif //__D3DX9SHAPES_H__
 
 
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