| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339 | /*** FFT and FHT routines**  Copyright 1988, 1993; Ron Mayer**      Copyright (c) 1999-2000 Takehiro Tominaga****  fht(fz,n);**      Does a hartley transform of "n" points in the array "fz".**** NOTE: This routine uses at least 2 patented algorithms, and may be**       under the restrictions of a bunch of different organizations.**       Although I wrote it completely myself; it is kind of a derivative**       of a routine I once authored and released under the GPL, so it**       may fall under the free software foundation's restrictions;**       it was worked on as a Stanford Univ project, so they claim**       some rights to it; it was further optimized at work here, so**       I think this company claims parts of it.  The patents are**       held by R. Bracewell (the FHT algorithm) and O. Buneman (the**       trig generator), both at Stanford Univ.**       If it were up to me, I'd say go do whatever you want with it;**       but it would be polite to give credit to the following people**       if you use this anywhere:**           Euler     - probable inventor of the fourier transform.**           Gauss     - probable inventor of the FFT.**           Hartley   - probable inventor of the hartley transform.**           Buneman   - for a really cool trig generator**           Mayer(me) - for authoring this particular version and**                       including all the optimizations in one package.**       Thanks,**       Ron Mayer; [email protected]** and added some optimization by**           Mather    - idea of using lookup table**           Takehiro  - some dirty hack for speed up*//* $Id: fft.c,v 1.39 2017/09/06 15:07:29 robert Exp $ */#ifdef HAVE_CONFIG_H# include <config.h>#endif#include "lame.h"#include "machine.h"#include "encoder.h"#include "util.h"#include "fft.h"#include "vector/lame_intrin.h"#define TRI_SIZE (5-1)  /* 1024 =  4**5 *//* fft.c    */static const FLOAT costab[TRI_SIZE * 2] = {    9.238795325112867e-01, 3.826834323650898e-01,    9.951847266721969e-01, 9.801714032956060e-02,    9.996988186962042e-01, 2.454122852291229e-02,    9.999811752826011e-01, 6.135884649154475e-03};static voidfht(FLOAT * fz, int n){    const FLOAT *tri = costab;    int     k4;    FLOAT  *fi, *gi;    FLOAT const *fn;    n <<= 1;            /* to get BLKSIZE, because of 3DNow! ASM routine */    fn = fz + n;    k4 = 4;    do {        FLOAT   s1, c1;        int     i, k1, k2, k3, kx;        kx = k4 >> 1;        k1 = k4;        k2 = k4 << 1;        k3 = k2 + k1;        k4 = k2 << 1;        fi = fz;        gi = fi + kx;        do {            FLOAT   f0, f1, f2, f3;            f1 = fi[0] - fi[k1];            f0 = fi[0] + fi[k1];            f3 = fi[k2] - fi[k3];            f2 = fi[k2] + fi[k3];            fi[k2] = f0 - f2;            fi[0] = f0 + f2;            fi[k3] = f1 - f3;            fi[k1] = f1 + f3;            f1 = gi[0] - gi[k1];            f0 = gi[0] + gi[k1];            f3 = SQRT2 * gi[k3];            f2 = SQRT2 * gi[k2];            gi[k2] = f0 - f2;            gi[0] = f0 + f2;            gi[k3] = f1 - f3;            gi[k1] = f1 + f3;            gi += k4;            fi += k4;        } while (fi < fn);        c1 = tri[0];        s1 = tri[1];        for (i = 1; i < kx; i++) {            FLOAT   c2, s2;            c2 = 1 - (2 * s1) * s1;            s2 = (2 * s1) * c1;            fi = fz + i;            gi = fz + k1 - i;            do {                FLOAT   a, b, g0, f0, f1, g1, f2, g2, f3, g3;                b = s2 * fi[k1] - c2 * gi[k1];                a = c2 * fi[k1] + s2 * gi[k1];                f1 = fi[0] - a;                f0 = fi[0] + a;                g1 = gi[0] - b;                g0 = gi[0] + b;                b = s2 * fi[k3] - c2 * gi[k3];                a = c2 * fi[k3] + s2 * gi[k3];                f3 = fi[k2] - a;                f2 = fi[k2] + a;                g3 = gi[k2] - b;                g2 = gi[k2] + b;                b = s1 * f2 - c1 * g3;                a = c1 * f2 + s1 * g3;                fi[k2] = f0 - a;                fi[0] = f0 + a;                gi[k3] = g1 - b;                gi[k1] = g1 + b;                b = c1 * g2 - s1 * f3;                a = s1 * g2 + c1 * f3;                gi[k2] = g0 - a;                gi[0] = g0 + a;                fi[k3] = f1 - b;                fi[k1] = f1 + b;                gi += k4;                fi += k4;            } while (fi < fn);            c2 = c1;            c1 = c2 * tri[0] - s1 * tri[1];            s1 = c2 * tri[1] + s1 * tri[0];        }        tri += 2;    } while (k4 < n);}static const unsigned char rv_tbl[] = {    0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,    0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,    0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,    0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,    0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,    0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,    0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,    0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,    0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,    0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,    0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,    0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,    0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,    0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,    0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,    0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe};#define ch01(index)  (buffer[chn][index])#define ml00(f) (window[i        ] * f(i))#define ml10(f) (window[i + 0x200] * f(i + 0x200))#define ml20(f) (window[i + 0x100] * f(i + 0x100))#define ml30(f) (window[i + 0x300] * f(i + 0x300))#define ml01(f) (window[i + 0x001] * f(i + 0x001))#define ml11(f) (window[i + 0x201] * f(i + 0x201))#define ml21(f) (window[i + 0x101] * f(i + 0x101))#define ml31(f) (window[i + 0x301] * f(i + 0x301))#define ms00(f) (window_s[i       ] * f(i + k))#define ms10(f) (window_s[0x7f - i] * f(i + k + 0x80))#define ms20(f) (window_s[i + 0x40] * f(i + k + 0x40))#define ms30(f) (window_s[0x3f - i] * f(i + k + 0xc0))#define ms01(f) (window_s[i + 0x01] * f(i + k + 0x01))#define ms11(f) (window_s[0x7e - i] * f(i + k + 0x81))#define ms21(f) (window_s[i + 0x41] * f(i + k + 0x41))#define ms31(f) (window_s[0x3e - i] * f(i + k + 0xc1))voidfft_short(lame_internal_flags const *const gfc,          FLOAT x_real[3][BLKSIZE_s], int chn, const sample_t *const buffer[2]){    int     i;    int     j;    int     b;#define window_s gfc->cd_psy->window_s#define window gfc->cd_psy->window    for (b = 0; b < 3; b++) {        FLOAT  *x = &x_real[b][BLKSIZE_s / 2];        short const k = (576 / 3) * (b + 1);        j = BLKSIZE_s / 8 - 1;        do {            FLOAT   f0, f1, f2, f3, w;            i = rv_tbl[j << 2];            f0 = ms00(ch01);            w = ms10(ch01);            f1 = f0 - w;            f0 = f0 + w;            f2 = ms20(ch01);            w = ms30(ch01);            f3 = f2 - w;            f2 = f2 + w;            x -= 4;            x[0] = f0 + f2;            x[2] = f0 - f2;            x[1] = f1 + f3;            x[3] = f1 - f3;            f0 = ms01(ch01);            w = ms11(ch01);            f1 = f0 - w;            f0 = f0 + w;            f2 = ms21(ch01);            w = ms31(ch01);            f3 = f2 - w;            f2 = f2 + w;            x[BLKSIZE_s / 2 + 0] = f0 + f2;            x[BLKSIZE_s / 2 + 2] = f0 - f2;            x[BLKSIZE_s / 2 + 1] = f1 + f3;            x[BLKSIZE_s / 2 + 3] = f1 - f3;        } while (--j >= 0);#undef window#undef window_s        gfc->fft_fht(x, BLKSIZE_s / 2);        /* BLKSIZE_s/2 because of 3DNow! ASM routine */    }}voidfft_long(lame_internal_flags const *const gfc,         FLOAT x[BLKSIZE], int chn, const sample_t *const buffer[2]){    int     i;    int     jj = BLKSIZE / 8 - 1;    x += BLKSIZE / 2;#define window_s gfc->cd_psy->window_s#define window gfc->cd_psy->window    do {        FLOAT   f0, f1, f2, f3, w;        i = rv_tbl[jj];        f0 = ml00(ch01);        w = ml10(ch01);        f1 = f0 - w;        f0 = f0 + w;        f2 = ml20(ch01);        w = ml30(ch01);        f3 = f2 - w;        f2 = f2 + w;        x -= 4;        x[0] = f0 + f2;        x[2] = f0 - f2;        x[1] = f1 + f3;        x[3] = f1 - f3;        f0 = ml01(ch01);        w = ml11(ch01);        f1 = f0 - w;        f0 = f0 + w;        f2 = ml21(ch01);        w = ml31(ch01);        f3 = f2 - w;        f2 = f2 + w;        x[BLKSIZE / 2 + 0] = f0 + f2;        x[BLKSIZE / 2 + 2] = f0 - f2;        x[BLKSIZE / 2 + 1] = f1 + f3;        x[BLKSIZE / 2 + 3] = f1 - f3;    } while (--jj >= 0);#undef window#undef window_s    gfc->fft_fht(x, BLKSIZE / 2);    /* BLKSIZE/2 because of 3DNow! ASM routine */}#ifdef HAVE_NASMextern void fht_3DN(FLOAT * fz, int n);extern void fht_SSE(FLOAT * fz, int n);#endifvoidinit_fft(lame_internal_flags * const gfc){    int     i;    /* The type of window used here will make no real difference, but */    /* in the interest of merging nspsytune stuff - switch to blackman window */    for (i = 0; i < BLKSIZE; i++)        /* blackman window */        gfc->cd_psy->window[i] = 0.42 - 0.5 * cos(2 * PI * (i + .5) / BLKSIZE) +            0.08 * cos(4 * PI * (i + .5) / BLKSIZE);    for (i = 0; i < BLKSIZE_s / 2; i++)        gfc->cd_psy->window_s[i] = 0.5 * (1.0 - cos(2.0 * PI * (i + 0.5) / BLKSIZE_s));    gfc->fft_fht = fht;#ifdef HAVE_NASM    if (gfc->CPU_features.AMD_3DNow) {        gfc->fft_fht = fht_3DN;    }    else if (gfc->CPU_features.SSE) {        gfc->fft_fht = fht_SSE;    }    else {        gfc->fft_fht = fht;    }#else#ifdef HAVE_XMMINTRIN_H#ifdef MIN_ARCH_SSE    gfc->fft_fht = fht_SSE2;#endif#endif#endif}
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