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Flexi - supersonic.milk 17 KB

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  1. MILKDROP_PRESET_VERSION=201
  2. PSVERSION=2
  3. PSVERSION_WARP=2
  4. PSVERSION_COMP=2
  5. [preset00]
  6. fRating=2.000
  7. fGammaAdj=1.000
  8. fDecay=0.900
  9. fVideoEchoZoom=1.000
  10. fVideoEchoAlpha=0.000
  11. nVideoEchoOrientation=3
  12. nWaveMode=6
  13. bAdditiveWaves=0
  14. bWaveDots=0
  15. bWaveThick=0
  16. bModWaveAlphaByVolume=0
  17. bMaximizeWaveColor=0
  18. bTexWrap=1
  19. bDarkenCenter=0
  20. bRedBlueStereo=0
  21. bBrighten=0
  22. bDarken=0
  23. bSolarize=0
  24. bInvert=0
  25. fWaveAlpha=0.005
  26. fWaveScale=0.167
  27. fWaveSmoothing=0.000
  28. fWaveParam=0.000
  29. fModWaveAlphaStart=1.000
  30. fModWaveAlphaEnd=1.000
  31. fWarpAnimSpeed=1.000
  32. fWarpScale=0.107
  33. fZoomExponent=1.00183
  34. fShader=1.000
  35. zoom=0.96098
  36. rot=0.00000
  37. cx=0.500
  38. cy=0.500
  39. dx=0.00000
  40. dy=0.00000
  41. warp=0.01000
  42. sx=1.00000
  43. sy=1.00000
  44. wave_r=1.000
  45. wave_g=1.000
  46. wave_b=1.000
  47. wave_x=0.950
  48. wave_y=1.000
  49. ob_size=0.040
  50. ob_r=0.000
  51. ob_g=0.000
  52. ob_b=0.000
  53. ob_a=1.000
  54. ib_size=0.000
  55. ib_r=1.000
  56. ib_g=1.000
  57. ib_b=1.000
  58. ib_a=1.000
  59. nMotionVectorsX=64.000
  60. nMotionVectorsY=48.000
  61. mv_dx=-0.002
  62. mv_dy=0.000
  63. mv_l=0.000
  64. mv_r=1.000
  65. mv_g=0.000
  66. mv_b=0.000
  67. mv_a=0.000
  68. b1n=0.000
  69. b2n=0.000
  70. b3n=0.000
  71. b1x=1.000
  72. b2x=1.000
  73. b3x=1.000
  74. b1ed=0.250
  75. wavecode_0_enabled=1
  76. wavecode_0_samples=457
  77. wavecode_0_sep=0
  78. wavecode_0_bSpectrum=0
  79. wavecode_0_bUseDots=0
  80. wavecode_0_bDrawThick=1
  81. wavecode_0_bAdditive=0
  82. wavecode_0_scaling=3.80064
  83. wavecode_0_smoothing=1.00000
  84. wavecode_0_r=0.000
  85. wavecode_0_g=1.000
  86. wavecode_0_b=0.000
  87. wavecode_0_a=1.000
  88. wave_0_init1=t8 = 1;
  89. wave_0_per_frame1=t1 = q1;
  90. wave_0_per_frame2=t2 = q2;
  91. wave_0_per_frame3=t3 = q3;
  92. wave_0_per_frame4=t4 = q4;
  93. wave_0_per_frame5=t5 = q5;
  94. wave_0_per_frame6=t6 = q6;
  95. wave_0_per_frame7=
  96. wave_0_per_frame8=pi3 = 3.1415*2*0.3333;
  97. wave_0_per_frame9=
  98. wave_0_per_frame10=t = (q4+q5+q6)*0.005;
  99. wave_0_per_frame11=c=5;
  100. wave_0_per_frame12=r = 1-sin(t)*c;
  101. wave_0_per_frame13=
  102. wave_0_per_frame14=g = 1-sin(t+pi3)*c;
  103. wave_0_per_frame15=
  104. wave_0_per_frame16=b = 1-sin(t-pi3)*c;
  105. wave_0_per_frame17=
  106. wave_0_per_frame18=
  107. wave_0_per_frame19=r = if(above(r,1),1,r);
  108. wave_0_per_frame20=r = if(below(r,0),0,r);
  109. wave_0_per_frame21=g = if(above(g,1),1,g);
  110. wave_0_per_frame22=g = if(below(g,0),0,g);
  111. wave_0_per_frame23=b = if(above(b,1),1,b);
  112. wave_0_per_frame24=b = if(below(b,0),0,b);
  113. wave_0_per_point1=t8 = -t8;
  114. wave_0_per_point2=d = sqrt(1-sqr((sample-0.5)*2));
  115. wave_0_per_point3=z = sample*0.4 - 0.2;
  116. wave_0_per_point4=x = sin(sample*100)*d*0.2;
  117. wave_0_per_point5=y = cos(sample*100)*d*0.2;
  118. wave_0_per_point6=
  119. wave_0_per_point7=p = 0.1;
  120. wave_0_per_point8=x = x*(1+t8*p);
  121. wave_0_per_point9=y = y*(1+t8*p);
  122. wave_0_per_point10=z = z*(1+t8*p);
  123. wave_0_per_point11=
  124. wave_0_per_point12=
  125. wave_0_per_point13=dir = (t4-t6)*0.4 + (t1-t3)*(t8+1)*0.2;
  126. wave_0_per_point14=d = 2 + pow(t2,3);
  127. wave_0_per_point15=w = t5*0.4 + (t8+1)*t2*0.2;
  128. wave_0_per_point16=
  129. wave_0_per_point17=zz = z;
  130. wave_0_per_point18=yy = y;
  131. wave_0_per_point19=y = cos(w)*yy - sin(w)*zz;
  132. wave_0_per_point20=z = sin(w)*yy + cos(w)*zz;
  133. wave_0_per_point21=
  134. wave_0_per_point22=xx = cos(dir)*x - sin(dir)*y;
  135. wave_0_per_point23=yy = sin(dir)*x + cos(dir)*y;
  136. wave_0_per_point24=
  137. wave_0_per_point25=d = 0.5;
  138. wave_0_per_point26=zoom = 2 - sqrt(t2)*1.1;
  139. wave_0_per_point27=zm = sqrt(x*x+y*y+sqr(z+d))/d;
  140. wave_0_per_point28=
  141. wave_0_per_point29=x = 0.5 + zoom*xx*0.55/zm;
  142. wave_0_per_point30=y = 0.5 + zoom*yy*0.55/zm;
  143. wave_0_per_point31=
  144. wave_0_per_point32=a = sigmoid(-z+0.1,25);
  145. wavecode_1_enabled=1
  146. wavecode_1_samples=457
  147. wavecode_1_sep=0
  148. wavecode_1_bSpectrum=0
  149. wavecode_1_bUseDots=1
  150. wavecode_1_bDrawThick=1
  151. wavecode_1_bAdditive=0
  152. wavecode_1_scaling=3.80064
  153. wavecode_1_smoothing=1.00000
  154. wavecode_1_r=0.000
  155. wavecode_1_g=1.000
  156. wavecode_1_b=0.000
  157. wavecode_1_a=1.000
  158. wave_1_init1=t8 = 1;
  159. wave_1_per_frame1=t1 = q1;
  160. wave_1_per_frame2=t2 = q2;
  161. wave_1_per_frame3=t3 = q3;
  162. wave_1_per_frame4=t4 = q4;
  163. wave_1_per_frame5=t5 = q5;
  164. wave_1_per_frame6=t6 = q6;
  165. wave_1_per_frame7=
  166. wave_1_per_frame8=pi3 = 3.1415*2*0.3333;
  167. wave_1_per_frame9=
  168. wave_1_per_frame10=t = (q4+q5+q6)*0.005 + 2;
  169. wave_1_per_frame11=c=5;
  170. wave_1_per_frame12=r = 1-sin(t)*c;
  171. wave_1_per_frame13=
  172. wave_1_per_frame14=g = 1-sin(t+pi3)*c;
  173. wave_1_per_frame15=
  174. wave_1_per_frame16=b = 1-sin(t-pi3)*c;
  175. wave_1_per_frame17=
  176. wave_1_per_frame18=
  177. wave_1_per_frame19=r = if(above(r,1),1,r);
  178. wave_1_per_frame20=r = if(below(r,0),0,r);
  179. wave_1_per_frame21=g = if(above(g,1),1,g);
  180. wave_1_per_frame22=g = if(below(g,0),0,g);
  181. wave_1_per_frame23=b = if(above(b,1),1,b);
  182. wave_1_per_frame24=b = if(below(b,0),0,b);
  183. wave_1_per_point1=t8 = -t8;
  184. wave_1_per_point2=d = sqrt(1-sqr((sample-0.5)*2));
  185. wave_1_per_point3=z = sample*0.4 - 0.2;
  186. wave_1_per_point4=x = sin(sample*100)*d*0.2;
  187. wave_1_per_point5=y = cos(sample*100)*d*0.2;
  188. wave_1_per_point6=
  189. wave_1_per_point7=p = 0.1;
  190. wave_1_per_point8=x = x*(1+t8*p);
  191. wave_1_per_point9=y = y*(1+t8*p);
  192. wave_1_per_point10=z = z*(1+t8*p);
  193. wave_1_per_point11=
  194. wave_1_per_point12=
  195. wave_1_per_point13=dir = (t4-t6)*0.4 + (t1-t3)*(t8+1)*0.2;
  196. wave_1_per_point14=d = 2 + pow(t2,3);
  197. wave_1_per_point15=w = t5*0.4 + (t8+1)*t2*0.2;
  198. wave_1_per_point16=
  199. wave_1_per_point17=zz = z;
  200. wave_1_per_point18=yy = y;
  201. wave_1_per_point19=y = cos(w)*yy - sin(w)*zz;
  202. wave_1_per_point20=z = sin(w)*yy + cos(w)*zz;
  203. wave_1_per_point21=
  204. wave_1_per_point22=xx = cos(dir)*x - sin(dir)*y;
  205. wave_1_per_point23=yy = sin(dir)*x + cos(dir)*y;
  206. wave_1_per_point24=
  207. wave_1_per_point25=d = 0.5;
  208. wave_1_per_point26=zoom = 2 - sqrt(t2)*1.1;
  209. wave_1_per_point27=zm = sqrt(x*x+y*y+sqr(z+d))/d;
  210. wave_1_per_point28=
  211. wave_1_per_point29=x = 0.5 + zoom*xx*0.55/zm;
  212. wave_1_per_point30=y = 0.5 + zoom*yy*0.55/zm;
  213. wave_1_per_point31=
  214. wave_1_per_point32=a = sigmoid(-z+0.1,25);
  215. wavecode_2_enabled=0
  216. wavecode_2_samples=512
  217. wavecode_2_sep=4
  218. wavecode_2_bSpectrum=0
  219. wavecode_2_bUseDots=0
  220. wavecode_2_bDrawThick=1
  221. wavecode_2_bAdditive=1
  222. wavecode_2_scaling=1.37242
  223. wavecode_2_smoothing=1.00000
  224. wavecode_2_r=1.000
  225. wavecode_2_g=1.000
  226. wavecode_2_b=1.000
  227. wavecode_2_a=1.000
  228. wave_2_init1=t2 = 0;
  229. wave_2_init2=t3 = 0;
  230. wave_2_init3=t4 = 0;
  231. wave_2_init4=ab = 1;
  232. wave_2_per_frame1=t1 = q1*0.5;
  233. wave_2_per_frame2=t2 = q2*0.5;
  234. wave_2_per_frame3=t3 = q3*0.5;
  235. wave_2_per_frame4=t4 = q4;
  236. wave_2_per_frame5=t5 = q5;
  237. wave_2_per_frame6=t6 = q6;
  238. wave_2_per_point1=s8 = sample*383;
  239. wave_2_per_point2=
  240. wave_2_per_point3=s = 0.3;
  241. wave_2_per_point4=xx = ((sample*343)%7 - 3.5)*s + value1;
  242. wave_2_per_point5=yy = ((sample*49)%7 - 3.5)*s*0.5;
  243. wave_2_per_point6=zz = ((sample*7)%7 - 3.5)*s*0.5;
  244. wave_2_per_point7=
  245. wave_2_per_point8=n = 300;
  246. wave_2_per_point9=xx = (-0.5+sample)*2;
  247. wave_2_per_point10=zz = cos(sample*n)*0.02;
  248. wave_2_per_point11=yy = sin(sample*n)*0.02;
  249. wave_2_per_point12=
  250. wave_2_per_point13=d = sqrt( xx*xx + yy*yy + zz*zz);
  251. wave_2_per_point14=d1 = 1;
  252. wave_2_per_point15=xx = xx*d1*(1+value1);
  253. wave_2_per_point16=yy = yy*d1*(1+value2);
  254. wave_2_per_point17=zz = zz*d1;
  255. wave_2_per_point18=
  256. wave_2_per_point19=w = .3;//+0*(d)*(t6);//(sample*sin(time*0.3)*0.02-1);
  257. wave_2_per_point20=m = d*d*2;
  258. wave_2_per_point21=s1 = sin(t4*w + m*t1);
  259. wave_2_per_point22=s2 = sin(t5*w + m*t2);
  260. wave_2_per_point23=s3 = sin(t6*w + m*t3);
  261. wave_2_per_point24=c1 = cos(t4*w + m*t1);
  262. wave_2_per_point25=c2 = cos(t5*w + m*t2);
  263. wave_2_per_point26=c3 = cos(t6*w + m*t3);
  264. wave_2_per_point27=
  265. wave_2_per_point28=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
  266. wave_2_per_point29=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
  267. wave_2_per_point30=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
  268. wave_2_per_point31=
  269. wave_2_per_point32=a = 2;
  270. wave_2_per_point33=zoom = 0.3*atan2(a-z,a);//0.5*(1/(z+a));
  271. wave_2_per_point34=x = 0.5 + zoom*x1;
  272. wave_2_per_point35=y = 0.5 + zoom*y1;
  273. wave_2_per_point36=
  274. wave_2_per_point37=pi3 = 3.1415*2*0.3333;
  275. wave_2_per_point38=t = -xx+t5*.2;
  276. wave_2_per_point39=c = 10;
  277. wave_2_per_point40=r = sin(t)*c;
  278. wave_2_per_point41=
  279. wave_2_per_point42=g = sin(t+pi3)*c;
  280. wave_2_per_point43=
  281. wave_2_per_point44=b = sin(t-pi3)*c;
  282. wave_2_per_point45=
  283. wave_2_per_point46=j = 0.81;
  284. wave_2_per_point47=//r = 0.25+xx*j;
  285. wave_2_per_point48=//g = 0.25+yy*j;
  286. wave_2_per_point49=//b = 0.25+zz*j;
  287. wave_2_per_point50=
  288. wave_2_per_point51=r = if(above(r,1),1,r);
  289. wave_2_per_point52=r = if(below(r,0),0,r);
  290. wave_2_per_point53=g = if(above(g,1),1,g);
  291. wave_2_per_point54=g = if(below(g,0),0,g);
  292. wave_2_per_point55=b = if(above(b,1),1,b);
  293. wave_2_per_point56=b = if(below(b,0),0,b);
  294. wave_2_per_point57=
  295. wave_2_per_point58=
  296. wave_2_per_point59=a = 2;//sigmoid(-z,1)*5.0+0.0;
  297. wavecode_3_enabled=0
  298. wavecode_3_samples=512
  299. wavecode_3_sep=4
  300. wavecode_3_bSpectrum=0
  301. wavecode_3_bUseDots=0
  302. wavecode_3_bDrawThick=1
  303. wavecode_3_bAdditive=1
  304. wavecode_3_scaling=1.37242
  305. wavecode_3_smoothing=1.00000
  306. wavecode_3_r=1.000
  307. wavecode_3_g=1.000
  308. wavecode_3_b=1.000
  309. wavecode_3_a=1.000
  310. wave_3_init1=t2 = 0;
  311. wave_3_init2=t3 = 0;
  312. wave_3_init3=t4 = 0;
  313. wave_3_init4=ab = 1;
  314. wave_3_per_frame1=t1 = q1*0.5;
  315. wave_3_per_frame2=t2 = q2*0.5;
  316. wave_3_per_frame3=t3 = q3*0.5;
  317. wave_3_per_frame4=t4 = q4;
  318. wave_3_per_frame5=t5 = q5;
  319. wave_3_per_frame6=t6 = q6;
  320. wave_3_per_point1=s8 = sample*383;
  321. wave_3_per_point2=
  322. wave_3_per_point3=s = 0.3;
  323. wave_3_per_point4=xx = ((sample*343)%7 - 3.5)*s + value1;
  324. wave_3_per_point5=yy = ((sample*49)%7 - 3.5)*s*0.5;
  325. wave_3_per_point6=zz = ((sample*7)%7 - 3.5)*s*0.5;
  326. wave_3_per_point7=
  327. wave_3_per_point8=n = 300;
  328. wave_3_per_point9=zz = (-0.5+sample)*2;
  329. wave_3_per_point10=xx = cos(sample*n)*0.02;
  330. wave_3_per_point11=yy = sin(sample*n)*0.02;
  331. wave_3_per_point12=
  332. wave_3_per_point13=d = sqrt( xx*xx + yy*yy + zz*zz);
  333. wave_3_per_point14=d1 = 1;
  334. wave_3_per_point15=xx = xx*d1*(1+value1);
  335. wave_3_per_point16=yy = yy*d1*(1+value2);
  336. wave_3_per_point17=zz = zz*d1;
  337. wave_3_per_point18=
  338. wave_3_per_point19=w = .3;//+0*(d)*(t6);//(sample*sin(time*0.3)*0.02-1);
  339. wave_3_per_point20=m = d*d*2;
  340. wave_3_per_point21=s1 = sin(t4*w + m*t1);
  341. wave_3_per_point22=s2 = sin(t5*w + m*t2);
  342. wave_3_per_point23=s3 = sin(t6*w + m*t3);
  343. wave_3_per_point24=c1 = cos(t4*w + m*t1);
  344. wave_3_per_point25=c2 = cos(t5*w + m*t2);
  345. wave_3_per_point26=c3 = cos(t6*w + m*t3);
  346. wave_3_per_point27=
  347. wave_3_per_point28=z = (c3*s1*c2 + s3*s2)*xx - (c3*s1*s2-s3*c2)*yy + c3*c1*zz;
  348. wave_3_per_point29=x1 = (c1*c2*xx + c1*s2*yy - s1*zz);
  349. wave_3_per_point30=y1 = ((s3*s1*c2 - c3*s2)*xx + (s3*s1*s2+c3*c2)*yy + s3*c1*zz);
  350. wave_3_per_point31=
  351. wave_3_per_point32=a = 2;
  352. wave_3_per_point33=zoom = 0.3*atan2(a-z,a);//0.5*(1/(z+a));
  353. wave_3_per_point34=x = 0.5 + zoom*x1;
  354. wave_3_per_point35=y = 0.5 + zoom*y1;
  355. wave_3_per_point36=
  356. wave_3_per_point37=pi3 = 3.1415*2*0.3333;
  357. wave_3_per_point38=t = -zz+t6*.2;
  358. wave_3_per_point39=c = 10;
  359. wave_3_per_point40=r = sin(t)*c;
  360. wave_3_per_point41=
  361. wave_3_per_point42=g = sin(t+pi3)*c;
  362. wave_3_per_point43=
  363. wave_3_per_point44=b = sin(t-pi3)*c;
  364. wave_3_per_point45=
  365. wave_3_per_point46=j = 0.81;
  366. wave_3_per_point47=//r = 0.25+xx*j;
  367. wave_3_per_point48=//g = 0.25+yy*j;
  368. wave_3_per_point49=//b = 0.25+zz*j;
  369. wave_3_per_point50=
  370. wave_3_per_point51=r = if(above(r,1),1,r);
  371. wave_3_per_point52=r = if(below(r,0),0,r);
  372. wave_3_per_point53=g = if(above(g,1),1,g);
  373. wave_3_per_point54=g = if(below(g,0),0,g);
  374. wave_3_per_point55=b = if(above(b,1),1,b);
  375. wave_3_per_point56=b = if(below(b,0),0,b);
  376. wave_3_per_point57=
  377. wave_3_per_point58=
  378. wave_3_per_point59=a = 2;//sigmoid(-z,1)*5.0+0.0;
  379. shapecode_0_enabled=0
  380. shapecode_0_sides=100
  381. shapecode_0_additive=0
  382. shapecode_0_thickOutline=1
  383. shapecode_0_textured=0
  384. shapecode_0_num_inst=1
  385. shapecode_0_x=0.500
  386. shapecode_0_y=0.500
  387. shapecode_0_rad=0.42324
  388. shapecode_0_ang=0.00000
  389. shapecode_0_tex_ang=0.00000
  390. shapecode_0_tex_zoom=0.50330
  391. shapecode_0_r=1.000
  392. shapecode_0_g=0.000
  393. shapecode_0_b=0.000
  394. shapecode_0_a=1.000
  395. shapecode_0_r2=1.000
  396. shapecode_0_g2=1.000
  397. shapecode_0_b2=1.000
  398. shapecode_0_a2=0.000
  399. shapecode_0_border_r=1.000
  400. shapecode_0_border_g=1.000
  401. shapecode_0_border_b=1.000
  402. shapecode_0_border_a=0.000
  403. shape_0_init1=vx = 0;
  404. shape_0_init2=vy = 0;
  405. shape_0_per_frame1=t = -(q4+q5)*0.2;
  406. shape_0_per_frame2=x = 0.5 + sin(t)*0.2;
  407. shape_0_per_frame3=y = 0.5 + cos(t)*0.1;
  408. shape_0_per_frame4=rad = 0.4 - cos(t)*0.3;
  409. shapecode_1_enabled=0
  410. shapecode_1_sides=100
  411. shapecode_1_additive=0
  412. shapecode_1_thickOutline=1
  413. shapecode_1_textured=0
  414. shapecode_1_num_inst=1
  415. shapecode_1_x=0.500
  416. shapecode_1_y=0.500
  417. shapecode_1_rad=0.42324
  418. shapecode_1_ang=0.00000
  419. shapecode_1_tex_ang=0.00000
  420. shapecode_1_tex_zoom=0.50330
  421. shapecode_1_r=0.000
  422. shapecode_1_g=0.000
  423. shapecode_1_b=1.000
  424. shapecode_1_a=1.000
  425. shapecode_1_r2=1.000
  426. shapecode_1_g2=1.000
  427. shapecode_1_b2=1.000
  428. shapecode_1_a2=0.000
  429. shapecode_1_border_r=1.000
  430. shapecode_1_border_g=1.000
  431. shapecode_1_border_b=1.000
  432. shapecode_1_border_a=0.000
  433. shape_1_init1=vx = 0;
  434. shape_1_init2=vy = 0;
  435. shape_1_per_frame1=t = -(q4+q5)*0.2;
  436. shape_1_per_frame2=pi = asin(1)*2;
  437. shape_1_per_frame3=x = 0.5 + sin(t+pi)*0.2;
  438. shape_1_per_frame4=y = 0.5 + cos(t+pi)*0.1;
  439. shape_1_per_frame5=rad = 0.4 - cos(t+pi)*0.3;
  440. shapecode_2_enabled=0
  441. shapecode_2_sides=4
  442. shapecode_2_additive=0
  443. shapecode_2_thickOutline=1
  444. shapecode_2_textured=0
  445. shapecode_2_num_inst=1
  446. shapecode_2_x=1.000
  447. shapecode_2_y=0.500
  448. shapecode_2_rad=1.00591
  449. shapecode_2_ang=0.00000
  450. shapecode_2_tex_ang=0.00000
  451. shapecode_2_tex_zoom=0.50330
  452. shapecode_2_r=0.000
  453. shapecode_2_g=0.000
  454. shapecode_2_b=1.000
  455. shapecode_2_a=1.000
  456. shapecode_2_r2=0.000
  457. shapecode_2_g2=0.000
  458. shapecode_2_b2=1.000
  459. shapecode_2_a2=1.000
  460. shapecode_2_border_r=1.000
  461. shapecode_2_border_g=1.000
  462. shapecode_2_border_b=1.000
  463. shapecode_2_border_a=0.000
  464. shape_2_init1=vx = 0;
  465. shape_2_init2=vy = 0;
  466. shape_2_per_frame1=x = 1.2;
  467. shape_2_per_frame2=y = q3- 0.4;
  468. shapecode_3_enabled=0
  469. shapecode_3_sides=100
  470. shapecode_3_additive=0
  471. shapecode_3_thickOutline=0
  472. shapecode_3_textured=0
  473. shapecode_3_num_inst=1
  474. shapecode_3_x=0.500
  475. shapecode_3_y=0.500
  476. shapecode_3_rad=0.99595
  477. shapecode_3_ang=0.00000
  478. shapecode_3_tex_ang=0.00000
  479. shapecode_3_tex_zoom=1.00000
  480. shapecode_3_r=0.000
  481. shapecode_3_g=0.000
  482. shapecode_3_b=0.000
  483. shapecode_3_a=0.100
  484. shapecode_3_r2=1.000
  485. shapecode_3_g2=1.000
  486. shapecode_3_b2=1.000
  487. shapecode_3_a2=1.000
  488. shapecode_3_border_r=1.000
  489. shapecode_3_border_g=1.000
  490. shapecode_3_border_b=1.000
  491. shapecode_3_border_a=0.000
  492. shape_3_per_frame1=rad = 0.5 + (q1-q2+q3)*1;
  493. shape_3_per_frame2=ang = -(q4-q5)*0.2;
  494. shape_3_per_frame3=
  495. shape_3_per_frame4=pi3 = 3.1415*2*0.3333;
  496. shape_3_per_frame5=
  497. shape_3_per_frame6=t = (q4-2*q5+q6)*0.2;
  498. shape_3_per_frame7=c=3;
  499. shape_3_per_frame8=r = sin(t)*c;
  500. shape_3_per_frame9=
  501. shape_3_per_frame10=g = sin(t+pi3)*c;
  502. shape_3_per_frame11=
  503. shape_3_per_frame12=b = sin(t-pi3)*c;
  504. shape_3_per_frame13=
  505. shape_3_per_frame14=
  506. shape_3_per_frame15=r = if(above(r,1),1,r);
  507. shape_3_per_frame16=r = if(below(r,0),0,r);
  508. shape_3_per_frame17=g = if(above(g,1),1,g);
  509. shape_3_per_frame18=g = if(below(g,0),0,g);
  510. shape_3_per_frame19=b = if(above(b,1),1,b);
  511. shape_3_per_frame20=b = if(below(b,0),0,b);
  512. shape_3_per_frame21=
  513. shape_3_per_frame22=r2 = 1-r;
  514. shape_3_per_frame23=g2 = 1-g;
  515. shape_3_per_frame24=b2 = 1-b;
  516. per_frame_init_1=x1 = 0;
  517. per_frame_init_2=y1 = 0;
  518. per_frame_1=vb = vb*0.95 + (1-vb)*pow(bass,2)*0.02;
  519. per_frame_2=vvb = vvb*0.95 + (1-vvb)*vb*0.01;
  520. per_frame_3=vm = vm*0.95 + (1-vm)*pow(mid,2)*0.02;
  521. per_frame_4=vvm = vvm*0.95 + (1-vvm)*vm*0.01;
  522. per_frame_5=vt = vt*0.95 + (1-vt)*pow(treb,2)*0.02;
  523. per_frame_6=vvt = vvt*0.95 + (1-vvt)*vt*0.01;
  524. per_frame_7=vvb = min(1,max(0,vvb));
  525. per_frame_8=vvm = min(1,max(0,vvm));
  526. per_frame_9=vvt = min(1,max(0,vvt));
  527. per_frame_10=
  528. per_frame_11=q1 = vvb*2;//0.5 + vb - vvb;
  529. per_frame_12=q2 = vvm*2;//0.5 + vm - vvm;
  530. per_frame_13=q3 = vvt*2;//0.5 + vt - vvt;
  531. per_frame_14=
  532. per_frame_15=v=2;
  533. per_frame_16=
  534. per_frame_17=bb = bb - vvb*v;
  535. per_frame_18=mm = mm - vvm*v;
  536. per_frame_19=tt = tt - vvt*v;
  537. per_frame_20=
  538. per_frame_21=q4 = bb;
  539. per_frame_22=q5 = mm;
  540. per_frame_23=q6 = tt;
  541. per_frame_24=
  542. per_frame_25=pi3 = 3.1415*2*0.3333;
  543. per_frame_26=
  544. per_frame_27=t = (q4+q5+q6)*0.005;
  545. per_frame_28=c=3;
  546. per_frame_29=r = sin(t)*c;
  547. per_frame_30=
  548. per_frame_31=g = sin(t+pi3)*c;
  549. per_frame_32=
  550. per_frame_33=b = sin(t-pi3)*c;
  551. per_frame_34=
  552. per_frame_35=ob_r = min(1,max(0,r));
  553. per_frame_36=ob_g = min(1,max(0,g));
  554. per_frame_37=ob_b = min(1,max(0,b));
  555. per_pixel_1=pi = asin(1);
  556. per_pixel_2=
  557. per_pixel_3=x = x-0.5;
  558. per_pixel_4=y = y- 0.5;
  559. per_pixel_5=
  560. per_pixel_6=d = (q4-q6)*0.4 + (rad-0.3)*(q1-q3)*2 + pi;
  561. per_pixel_7=xx = sin(d)*x - cos(d)*y;
  562. per_pixel_8=yy = cos(d)*x + sin(d)*y;
  563. per_pixel_9=
  564. per_pixel_10=
  565. per_pixel_11=x = xx;
  566. per_pixel_12=y = yy;
  567. per_pixel_13=
  568. per_pixel_14=
  569. per_pixel_15=t = time*.2;
  570. per_pixel_16=xh = x;
  571. per_pixel_17=yh = y;
  572. per_pixel_18=
  573. per_pixel_19=w = (q4-q6)*0.8;
  574. per_pixel_20=m = -1 + q2*2;
  575. per_pixel_21=wv = pi-sin(w)*m;
  576. per_pixel_22=wh = pi-cos(w)*m;
  577. per_pixel_23=d = 8*sqrt(q2);
  578. per_pixel_24=ww = 1.2;
  579. per_pixel_25=ddx = sin(2*pi - wv -(x)*ww);
  580. per_pixel_26=ddy = sin(2*pi - wh -(y)*ww);
  581. per_pixel_27=rx = if(above(ddx*ddy,0),sin(wv)/ddx,0);
  582. per_pixel_28=ry = if(above(ddy*ddy,0),sin(wh)/ddy,0);
  583. per_pixel_29=
  584. per_pixel_30=v = -(q2)*.1*(d/ww);
  585. per_pixel_31=
  586. per_pixel_32=ax = ax + sin(w)*v;
  587. per_pixel_33=ay = ay + cos(w)*v;
  588. per_pixel_34=
  589. per_pixel_35=vx = if(equal(rx*ry,0),0,ax);
  590. per_pixel_36=vy = if(equal(rx*ry,0),0,ay);
  591. per_pixel_37=
  592. per_pixel_38=dx = (-xh*rx*ry*d + vx*.001);
  593. per_pixel_39=dy = (-yh*rx*ry*d + vy*.001);
  594. per_pixel_40=
  595. per_pixel_41=//zoom = 0.93;
  596. warp_1=`shader_body
  597. warp_2=`{
  598. warp_3=` // sample previous frame
  599. warp_4=` float3 pre = tex2D( sampler_main, uv_orig);
  600. warp_5=` float3 warped = tex2D( sampler_main, uv -floor(uv));
  601. warp_6=`
  602. warp_7=` ret = lerp( pre, warped, 0.5);
  603. warp_8=` // darken (decay) over time
  604. warp_9=` ret *= 0.90; //or try: ret -= 0.004;
  605. warp_10=`}
  606. comp_1=`shader_body
  607. comp_2=`{
  608. comp_3=` ret = tex2D(sampler_main, uv).xyz;
  609. comp_4=` ret *= 1.00; //gamma
  610. comp_5=` ret *= hue_shader; //old hue shader effect
  611. comp_6=`}